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Zer0o123

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Zer0o123

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18 comments

  1. invinoveritas99
    invinoveritas99
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    Quite a few errors now with CCOR

    [00:33] Checking for Errors in [FE 437] Faction Crossbows - Leveled Lists Addon - CCOR.esp
    [00:33] LItemBlacksmithArrows75 [LVLI:0009BC2F]
    [00:33]     LVLI \ Leveled List Entries \ Leveled List Entry \ LVLO - Base Data \ Reference -> [C40CE1C7] <Error: Could not be resolved>
    [00:33] LItemWeaponBowBlacksmith [LVLI:0009BC3F]
    [00:33]     LVLI \ Leveled List Entries \ Leveled List Entry \ LVLO - Base Data \ Reference -> [C40CE1C6] <Error: Could not be resolved>
    [00:33] LItemGuardSonsGear [LVLI:FE437814]
    [00:33]     LVLI \ Leveled List Entries \ Leveled List Entry \ LVLO - Base Data \ Reference -> [C40CE1CE] <Error: Could not be resolved>
    [00:33] LItemGuardImperialGear [LVLI:FE437815]
    [00:33]     LVLI \ Leveled List Entries \ Leveled List Entry \ LVLO - Base Data \ Reference -> [C40CE1CE] <Error: Could not be resolved>
  2. HellPaul
    HellPaul
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    So, if I got it right, this mod will absolutely conflict with Ordo Legionilis Overhaul - Expanded Edition, right?
  3. hoangdai94
    hoangdai94
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    @Zer0o123 Hi, any chance we can have a SPID version ?
  4. sgreenwald8742
    sgreenwald8742
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    tried to use this, but now guards spawn with 2 ranged weapons, or a bow and crossbow.
    This seems to add a "ranged weapon" package to the guards and removes there default bow and arrows but if you bash patch it the guards get both there default bow and a chance for a second bow, or crossbow. 
    Any ideas on how to fix this comment section?
    1. andyatcrux
      andyatcrux
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      Delete Wrye Bashes entries that overwrite this patch in SSEedit. Wrye Bash can't determine intentional level lists conflicts so it just merges them. In this case, it is unwanted. 
    2. Luridum
      Luridum
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      You can also just add the bash tag "delev" 
      won't work for NPC inventories though
    3. LynBreonna666
      LynBreonna666
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      Wyre Bash doesn't even let you asign a tag to this mod unless you take inventory section out of automatic, manually add this mod to the bashed patch, and then u can use the delev tag.
    4. LOWDUDE345
      LOWDUDE345
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      Hello, may I know how to do this?
  5. LynBreonna666
    LynBreonna666
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    I opened both versions of this in Xedit to find out why it doesn't add any crossbows and the references to DXFactionCrossbows say there's an error in Xedit and could not be found. So I'm assuming this mod don't work with the ESLified version of Faction Crossbows? lol

    Can I just update either of this mod's esps with the proper references? Is it that simple? I'm referring the LVLO - Base Data. There's a blank reference in all this mods edits to LVLO with an error. I'm assuming that's supposed to be targeting things from Faction Crossbows non-ESLified ESP? Maybe they aren't even targeting the references I think they are...Idk. Thiz outta my league I guess.
    1. Zer0o123
      Zer0o123
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      ESLifying the faction crossbows esp requires compacting the FormIDs which leads to the errors you find, yeah. However, you can easily go into the esp of my patch and change the references:
      https://imgur.com/zYd7YDF
      Go through all the "Leveled Item" records seen on the left of the screenshot, check whether a reference error is being reported on the right and, if so, change the reference to target the same item in your eslified faction crossbow record
  6. SerotoninScavenger
    SerotoninScavenger
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    Aw, dang, was excited for a moment, then saw that it's SSE only
  7. pocho12
    pocho12
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    Hi, Thanks for the mod it what i was looking for.

    I have a question. Is this mod standalone or do i need DX crossbows?

    Thanks
    1. Zer0o123
      Zer0o123
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      Not standalone
  8. RockenJenAnn
    RockenJenAnn
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    OMG! Thank you sooooo much!
  9. Britz89
    Britz89
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    AWESOME! But quick question, since there is a patch for Faction Crossbows and CCOR, would we no longer need that patch if we have your CCOR patch?
    1. Zer0o123
      Zer0o123
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      The CCOR __ Faction Crossbows patch from kryptopyr's patch hub is still needed and isn't replaced by this one. This one only patches CCOR's crossbow distribution, the one from the patch hub patches the Faction Crossbows themselves to be in line with CCOR (e.g. crafting, projectile speed and such)

      Thanks for the heads up though, I edited the description to take it into account and to clear things up
    2. Britz89
      Britz89
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      Glad I asked. Thank you for the quick reply.
  10. phendrena
    phendrena
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    Bravo good sir, bravo.
    You have placed the required amount of thought, care and attention into this patch.
    I use DX Faction Crossbows, it's a great mod, wonderful mod, wonderful.
    You see, one simply does not just bung these into the level lists and shout, "huzzar I have done a thing", no, no, no, that wouldn't do at all.
    Care and attention. Attention and care.
    Good work, very good work.