Skyrim Special Edition

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Sandman53

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Sandman53

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32 comments

  1. drumfire
    drumfire
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    At first, I was afraid that this mod would replace "Crafting Cloud Storage", but after installing it, they seem to work together! So now I'm spoilt for choice in how I want to spawn my Cloud Storage activators!
  2. stuard
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    @Sandman53 is it safe to assign respawn containers in respawn cells or in open world?
    1. Sandman53
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      Good question. Since this mod puts items into containers in order for the activation to work I would say that they are not safe to put in respawn containers.
    2. stuard
      stuard
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      Glad to see you here!!

      Yes, I thought this too... Better avoid such things hahaha.

      Another question: Can I try to adapt this mod and your scripts to assign and create activators to work with Legacy of Dragonborn storage instead of General Stores? I know that GS is what you use and I like it too, but today LotD has a bigger player base. I don't tried yet, but I want to try instead to beg you to do that hahaha.
    3. Sandman53
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      Sure, go ahead. I dont plan to ever play LotD
    4. SkiesOfJadedLight
      SkiesOfJadedLight
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      Minor necro, but did you ever get the LotD-based patch working and releasable?
  3. VelasquezVibes
    VelasquezVibes
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    I’m not able to smith the amulet. It doesn’t show up as a craftable item and I don’t know what I’m doing wrong. 
    1. frankieocnarf
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      If you console it in does it work right? I’m having a similar issue. I can craft the amulet, but when I equip it and click on a container nothing happens. I can’t craft the mystic powder but when I add it in through the console it works just fine.
  4. frankieocnarf
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    Any idea why this would work perfectly on PC and not at all on Steam Deck? only difference i can figure is on pc i have SKSE for the pre aniversary edition and on Deck I have vanilla AE. But this mod doesn't even use SKSE so I'm stuck
  5. v1ld
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    This is a cool mod, thanks!  Is there any way to have an All Items interface that is the normal container interface?   The general container interface is more efficient than walking menus to get to a specific item type - so it'd be nice to have an interface that just shows all of the items in every store but in a single container.  Items placed back in could go into the auto-sorter.
  6. jMichael0309
    jMichael0309
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    There seems to be a problem with the new SKSE released in July 22 my Assigned Storage no longer can find any containers.
    Skyrim ae new SKSE
    When I go to the crafting station, it goes through the down load process and retrievers nothing. then when I go to the containers, they have lost their assigned names. And I am unable to reassign them names. Hope this helps.
    I been using in Skyrim SE and love it. I upgraded to AE and the mod no longer functions. I believe its the SKSE update.
    Just giving you a heads up.
    1. Sandman53
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      I have not had issues with SKSE. I dont even think this mod uses any SKSE functions.
    2. stuard
      stuard
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      This mod don't use SKSE friend. Install is alone and see for yourself
  7. keepsyou
    keepsyou
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    Every time I open a container I get an option to store items. Is it possible to disable this?
  8. berrystree
    berrystree
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    Don't work for me, cannot craft Item.
  9. Blackcat325
    Blackcat325
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    This is amazing! Thank you so much
  10. hodory043008
    hodory043008
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    This is a great mod.  Thank you.

    One small request:  Is it possible to make it so that the powder floats to the top of the inventory list, like how the "Craftable Cloud Storage" mod does with the keys?  This way, it is easy to quickly find and access the powder without having to scroll through and look for them if the list of items are long and many.  It would be a less of an issue if the powder can be favorited, but since it cannot, and even if it can, the item is constantly dropped and picked up, so favoriting it is a moot point anyway.