I'm working to see if these would suit a mod I am working on - but I wanted to mention that the environmental (specular map) is inverted. If you invert the colors (in Paint, GIMP, PS, etc) it looks much better (the axe head should be white = reflective)
the axes look very nice but they are too big to be even 1h axes and the axe head mesh has an issue where the blood textures have a seam also, could it be possible for the axe blade not have any nicks to it?
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Will you ever think about making 2 handed version?
also, could it be possible for the axe blade not have any nicks to it?