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This page was last updated on 29 March 2021, 8:42PM
- Changelogs
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Version 1.41
- Tiny but necessary compatibility fix with Melee Power Knockback's new cooldown feature. Update both mods, and sort this one lower.
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Version 1.40
- Added new "Knockout" spell. It's in the Illusion school of magic, and you can find spell tomes in all the same leveled lists as the rest of the Illusion spells.
- Enemies who wake up from their knocked-out state will likely be aggressive again (unless they see you fighting and choose to surrender, as normal).
- Guards who surrender to you should no longer try to arrest you. This doesn't reduce your bounty though -so other guards who haven't surrendered yet will still try to arrest you.
- Important compatibility fix with Melee Power Knockback; please install the latest version of that mod too, but load this one lower in the load order.
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Version 1.37
- You can manually wake up knocked-out people by activating them and choosing the "Wake up" option.
- Draugr, ghosts and skeletons no longer surrender.
- Poison-driven knockouts are now silent. Poisoned targets will stumble between 3 to 6 seconds before eventually collapsing. Duration of weak and regular knockout poisons has been buffed from 10 to 30 and 60 to 90 seconds, respectively.
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Version 1.35
- You can manually pickpocket knocked-out targets by activating them.
- You can choose to knock out NPCs with any attacks, not just bash. This requires you to install the "Melee Power Knockback" mod. As a side effect, any attack will wake up a knocked-out enemy, which I think it's fair.
- NPCs can now knock-out other NPCs with power attacks if the above "any melee attack" option is enabled.
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Version 1.25
- Replaced some vanilla paralysis poisons with knockout versions, so you can poison your weapons with them (Which means you can now have sleepdarts!)
- Mixing Canis Root and Imp Stool will create your own knockout poisons, duration depending on your Alchemy skill and perks.
- New options in MCM control which kind of weapons can receive knockout poison, and up to what level are enemies susceptible to it.
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Version 1.20
- Added a configurable hotkey to launch a knockout-only, no-damage power bash. Because of this we now require SKSE, and can no longer be an ESL.
- Surrendered enemies walk around hunched-over and mopey -all thanks to the magic of DAR, also a new requirement.
- Added new option to MCM menu to determine whether or not surrendered enemies should be an automatic knockout.
- For nerds only: in the console use 'getav fame' on yourself and/or your enemies. If their number is lower, they'll surrender.
- The important parts of the MCM menu can also be accessed via a Lesser Power -this is mostly to benefit console users who can't have an MCM.
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Version 1.10
- Now in ESL format so it no longer takes up a slot in your load order.
- You can now knockout Trolls and Spriggans.
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Version 1.0
- Release version
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- Author's activity
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April 2021
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23 Apr 2021, 3:31PM | Action by: FableForge
Permission change
Bug tracker disabled.
March 2021
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29 Mar 2021, 8:42PM | Action by: FableForge
Attribute change
Description changed.
February 2021
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26 Feb 2021, 5:57PM | Action by: FableForge
Attribute change
Description changed.
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23 Feb 2021, 5:57PM | Action by: FableForge
Attribute change
Description changed.
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21 Feb 2021, 1:40AM | Action by: FableForge
Attribute change
Description changed.
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21 Feb 2021, 1:29AM | Action by: FableForge
Attribute change
Description changed.
December 2020
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18 Dec 2020, 4:20PM | Action by: FableForge
Attribute change
Description changed.
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18 Dec 2020, 4:19PM | Action by: FableForge
Changelog added
Change log added for version 1.41
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18 Dec 2020, 4:18PM | Action by: FableForge
Attribute change
Mod version changed to 1.41.
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18 Dec 2020, 4:17PM | Action by: FableForge
Attribute change
File 'knockout.zip' version changed to 1.40.
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18 Dec 2020, 4:17PM | Action by: FableForge
Attribute change
File 'knockout.zip' version changed to 1.41.
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18 Dec 2020, 4:17PM | Action by: FableForge
Attribute change
File 'knockout.zip' version changed to 1.51.
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18 Dec 2020, 4:16PM | Action by: FableForge
Attribute change
File 'knockout.zip' version changed to 1.41.
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18 Dec 2020, 4:15PM | Action by: FableForge
File added
knockout.zip [version 1.51]
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07 Dec 2020, 8:44PM | Action by: FableForge
Attribute change
Description changed.
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07 Dec 2020, 12:47PM | Action by: FableForge
Attribute change
Author changed to 'FableForge'.
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07 Dec 2020, 12:45PM | Action by: FableForge
Attribute change
Author changed to 'Fableforge'.
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05 Dec 2020, 5:18AM | Action by: FableForge
Attribute change
File 'knockout.zip' description changed.
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05 Dec 2020, 4:54AM | Action by: FableForge
File added
knockout.zip [version 1.50]
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05 Dec 2020, 4:46AM | Action by: FableForge
File added
knockout.zip [version 1.40]
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- Mod page activity
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May 2024
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14 May 2024, 11:41AM | Action by: tramlee
Endorsed
'Knockout and Surrender - Non-Lethal Pacifist yielding options'
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13 May 2024, 2:15PM | Action by: jakethesnake000
Tracked
'Knockout and Surrender - Non-Lethal Pacifist yielding options'
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12 May 2024, 8:44PM | Action by: curelom14
Tracked
'Knockout and Surrender - Non-Lethal Pacifist yielding options'
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11 May 2024, 6:06PM | Action by: Dadasio
Tracked
'Knockout and Surrender - Non-Lethal Pacifist yielding options'
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11 May 2024, 3:18PM | Action by: GrinningIvIoon
Untracked
'Knockout and Surrender - Non-Lethal Pacifist yielding options'
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10 May 2024, 9:11PM | Action by: TransShieldMaiden99
Tracked
'Knockout and Surrender - Non-Lethal Pacifist yielding options'
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10 May 2024, 3:51AM | Action by: kaisarcky
Endorsed
'Knockout and Surrender - Non-Lethal Pacifist yielding options'
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10 May 2024, 3:32AM | Action by: EmperorOvaltine
Tracked
'Knockout and Surrender - Non-Lethal Pacifist yielding options'
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09 May 2024, 7:45PM | Action by: Tjalis
Tracked
'Knockout and Surrender - Non-Lethal Pacifist yielding options'
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09 May 2024, 10:38AM | Action by: CorvinaDraco
Tracked
'Knockout and Surrender - Non-Lethal Pacifist yielding options'
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09 May 2024, 1:52AM | Action by: confusednazgul
Untracked
'Knockout and Surrender - Non-Lethal Pacifist yielding options'
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08 May 2024, 11:18PM | Action by: RasAlGhosthands
Tracked
'Knockout and Surrender - Non-Lethal Pacifist yielding options'
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07 May 2024, 2:28AM | Action by: Senior55
Endorsed
'Knockout and Surrender - Non-Lethal Pacifist yielding options'
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07 May 2024, 12:07AM | Action by: SouLG97
Tracked
'Knockout and Surrender - Non-Lethal Pacifist yielding options'
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06 May 2024, 1:17AM | Action by: Sirk0w
Endorsed
'Knockout and Surrender - Non-Lethal Pacifist yielding options'
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04 May 2024, 6:22AM | Action by: 18267688907
Tracked
'Knockout and Surrender - Non-Lethal Pacifist yielding options'
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03 May 2024, 3:16PM | Action by: bbddbd
Endorsed
'Knockout and Surrender - Non-Lethal Pacifist yielding options'
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02 May 2024, 3:21PM | Action by: kaprobarbo
Endorsed
'Knockout and Surrender - Non-Lethal Pacifist yielding options'
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02 May 2024, 2:43PM | Action by: www1012
Endorsed
'Knockout and Surrender - Non-Lethal Pacifist yielding options'
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02 May 2024, 5:52AM | Action by: sveski
Tracked
'Knockout and Surrender - Non-Lethal Pacifist yielding options'
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