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Pfuscher and Mathy

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Pfuscher

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106 comments

  1. Pfuscher
    Pfuscher
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    FAQ: Does not work on the photogrammetry tree models, "only" on the 55 other ones. More contend to follow.
  2. SauceGod35
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    Does this still need SSE Parallax Shader Fix (BETA)? Or can I use the latest ENB?
  3. Iamkenthe1st
    Iamkenthe1st
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    Question: Using community shaders with Complex Parallax Materials, Better Dynamic Snow-Complex Parallax Materials, and Omnibus- Terrain Complex Parallax Aio. Also have #d plants and trees but want the Parallax version as well. Do I still need the Parallax shader listed in the requirements for this to work?
  4. KingJamesIII
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    Is this still the best tree mod with parallax?
  5. snowball575
    snowball575
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    hey man, some of the tree moddels have some sort of floating tapinella's on them is there a fix for that?
    1. Eliadan
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      Hello, that happened to me and I discovered that it was caused by the FLORA RESPAWN FIX mod, for some reason it causes that effect. Sorry for my English, I used a translator.
  6. highstrungburrito
    highstrungburrito
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    I'm not sure if it's this mod but for some reason the plants are wavy. Like they're under flowing water but there's no water and it's just the plant waving. This isn't blowing in the wind it's different. 
  7. NerVteter2
    NerVteter2
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    Not working in vr :(
    1. liveincolor
      liveincolor
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      thanks for reporting, we need this is more comment sections
  8. LightningAce
    LightningAce
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    Awesome mod! Just wish it was updated to not use Parallax Shader Fix BETA anymore...
    1. DWH133
      DWH133
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      Is it still a requirement if you use this mod for AE while using ENB?
    2. EmeraldShadow
      EmeraldShadow
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      I don't understand
    3. Minimax94
      Minimax94
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      Any mod which requires the parallax shader fix doesnt actually need it at all >>as long as you either use Doodlz' POM or Boris' complex parallax in your ENB. I recommend using Doodlz' Auto Parallax with either one to avoid visual artefacts with textures lacking depth data.
  9. enthe
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    Hi Pfuscher, I love the mod and it looks excellent, like all your work. I did want to ask a question, as I was reminded about it

    Of course there's a but --I know you said that you did not include the Photogrammetry models. Are those the below?  If yes, should I just delete these .nifs so that TexGen doesn't keep throwing errors?  Am I supposed to just ignore these errors, as the worst case is that it just *doesn't* get parallax mapped, but doesn't cause a visual disturbance (e.g. no dreaded purple)?

    I do know that S3D Trees doesn't come fully equipped for DynDOLOD without doing some manual work first, which I've done.  I can confirm that I get no errors once I uninstall this mod.

    What I had done in the past was for all but one of these (TreeReachTree02Peryite) was just used a very similar, same dimension _p.dds and renamed it to fill in the missing blanks. I haven't noticed any issues that way.  But, thought it's worth asking what you'd recommend. 

    Thanks,

    [08:12] <Error: Can not find file textures\landscape\S3DTrees_and_Plants\S3DTrees_bark_pine_04_p.dds used by Meshes\landscape\trees\s3dtrees\s3dtrees_treepineforestdeadsnowl04.nif Skyrim.esm TreePineForestSnowL04Dead [TREE:000EF59D]>
    [06:26] <Error: Can not find file textures\landscape\s3dtrees_and_plants\s3dtrees_bark_deciduous_02_p.dds used by Meshes\landscape\trees\s3dtrees\s3dtrees_treeaspen01.nif Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
    [06:24] <Error: Can not find file textures\landscape\S3DTrees_and_Plants\S3DTrees_bark_pine_04_p.dds used by Meshes\landscape\trees\s3dtrees\s3dtrees_treepineforestdeadsnowl05.nif Skyrim.esm TreePineForestSnowL05Dead [TREE:000EF59C]>
    [06:12] <Error: Can not find file textures\landscape\s3dtrees_and_plants\s3dtrees_bark_deciduous_02_p.dds used by Meshes\landscape\trees\s3dtrees\s3dtrees_treeaspen06.nif Skyrim.esm TreeAspen06 [TREE:0007614A]>
    [05:14] <Error: Can not find file textures\landscape\trees\TundraDriftWoodBark01_p.dds used by Meshes\landscape\trees\s3dtrees\s3dtrees_reachtree02peryite.nif S3DTrees NextGenerationForests.esp TreeReachTree02Peryite [TREE:2A14C70F]>
    [05:06] <Error: Can not find file textures\landscape\s3dtrees_and_plants\s3dtrees_bark_deciduous_02_p.dds used by Meshes\landscape\trees\s3dtrees\s3dtrees_treeaspen05.nif Skyrim.esm TreeAspen05 [TREE:0007614B]>
    [05:01] <Error: Can not find file textures\landscape\S3DTrees_and_Plants\S3DTrees_bark_pine_04_p.dds used by Meshes\landscape\trees\s3dtrees\s3dtrees_treepineforestdeadsnowl03.nif Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
    [04:38] <Error: Can not find file textures\landscape\s3dtrees_and_plants\s3dtrees_bark_deciduous_02_p.dds used by Meshes\landscape\trees\s3dtrees\s3dtrees_treeaspen02.nif Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
    [04:20] <Error: Can not find file textures\landscape\s3dtrees_and_plants\s3dtrees_bark_deciduous_01_p.dds used by Meshes\landscape\trees\s3dtrees\s3dtrees_treepineforestsnow05.nif Skyrim.esm TreePineForestSnow05 [TREE:0005C06E]>
    [04:02] <Error: Can not find file textures\landscape\S3DTrees_and_Plants\S3DTrees_bark_pine_04_p.dds used by Meshes\landscape\trees\s3dtrees\s3dtrees_treepineforestdeadsnow04.nif Skyrim.esm TreePineForestSnow04Dead [TREE:000EF5A2]>
    [03:37] <Error: Can not find file textures\landscape\S3DTrees_and_Plants\S3DTrees_bark_pine_04_p.dds used by Meshes\landscape\trees\s3dtrees\s3dtrees_treepineforestdeadsnowl02.nif Skyrim.esm TreePineForestSnowL02Dead [TREE:000EF59F]>
    [03:21] <Error: Can not find file textures\landscape\S3DTrees_and_Plants\S3DTrees_bark_pine_04_p.dds used by Meshes\landscape\trees\s3dtrees\s3dtrees_treepineforestdeadsnowl01.nif Skyrim.esm TreePineForestSnowL01Dead [TREE:000EF5A0]>
    [02:46] <Error: Can not find file textures\landscape\s3dtrees_and_plants\s3dtrees_bark_deciduous_02_p.dds used by Meshes\landscape\trees\s3dtrees\s3dtrees_treeaspen03.nif Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
    [02:23] <Error: Can not find file textures\landscape\s3dtrees_and_plants\s3dtrees_bark_deciduous_02_p.dds used by Meshes\landscape\trees\s3dtrees\s3dtrees_treeaspen04.nif Skyrim.esm TreeAspen04 [TREE:0005FADA]>
    [02:18] <Error: Can not find file textures\landscape\S3DTrees_and_Plants\S3DTrees_bark_deciduous_01_p.dds used by Meshes\landscape\trees\s3dtrees\s3dtrees_treepineforestsnowl01.nif Skyrim.esm TreePineForestSnowL01 [TREE:0005D2DB]>
    [02:15] <Error: Can not find file textures\landscape\S3DTrees_and_Plants\S3DTrees_bark_pine_04_p.dds used by Meshes\landscape\trees\s3dtrees\s3dtrees_treepineforestdeadsnow02.nif Skyrim.esm TreePineForestSnow02Dead [TREE:000EF5A4]>
    1. screamline
      screamline
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      I'm dealing with this same issue. Did you ever find a fix for it? For the moment, I'm considering just running TexGen with this mod disabled to see what happens.
    2. vapocortex
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      Having the same problem, did you ever figure it out?
    3. GernB3
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      I'm working on the problem. I may get around it by creating a patch that uses the old NIF files for each. In all likelihood, the textures exist, or did exist in the past, in one of the older mods that isn't listed as a prerequisite.
    4. vapocortex
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      Hey it's been a while but I found a solution. Disable the S3D Parallax plugin before running texgen or lod generation, but leave the regular S3D addon enabled. Once completed, re-enable the parallax addon and play. It seems like it doesn't play nice with the parallax, which isn't needed on LODs anyway. Now I just have to figure out why the Mora Tapinella mushrooms are floating on my dead tree logs...
  10. csodaspisti
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    I like the mod, thanks. I have a problem that when I hike in the woods the bark on the tree trunk starts to move bounce exactly when there is only one tree but there are when there are several at once. what could be the reason for this?
  11. rs413
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    Does Parallax Shader Fix BETA go before parallax mods or after? Which I am also asking about this one, great work by the way.