I'm not hating, just confused. Can't you just turn down the volume of everything but the voice volume? There should be plenty of master volume to spare unless your computer is weird
Apparently its not as simple as that, otherwise I wouldn't have bothered making this mod and there wouldn't be a lot of complaints about the low voice volume in the forums. I've done that before, I thought it would solve it, but like what many others have said, cranking up the voice volume slider is still not enough, dialogue volume is still too low in vanilla. This mod is a fix that remixes the voice sound output to be on par with the volume level of the other sounds.
mods that change Creature Dialogue Dragon. More painful Death sounds Combat Dialogue Realistic conversations guard Dialogue Inigo Serana Environmental SOS full BashedPatch forwards a few Audio files from SOS
I don't use head phones much I use surround sound there is a nice boost to sound clarity left to right as I move & a nice drop in muffled sound so should be able increase bass levels a touch, to much bass Skyrim sounds like your underwater.
This works perfectly! I am in the middle of the Rigmor Reboot and even with voice maxed and all else min or off I was still still losing some dialogue with trail-offs. This has fixed that and other issues, and is now as vital to my load order as Live Another Life is. Great Job!...and Thank You :)
Hallelujah! Rigmor of Bruma Reboot is finally playable with music. I use lot of Nordic music in my Skyrim - Wardruna / Danheim style, I finally hear the music and dialogues. Thank you!
This pairs very well with Personalized Music (https://www.nexusmods.com/skyrimspecialedition/mods/2572). Until this mod came along, I always had to lower the dB of every single music file that I wanted to add in order to make NPC conversations audible, but now I don't have to do that tedious work anymore.
FINALLY !! After years, I can finally hear NPCs clearly !
I still need to turn down the voice setting in Nordic ruins though, if I don't want to wake up my whole building or risk deafness every time a draugr sneezes. But I don't care, I'm just so happy that I was able to fix the "low NPC voice" issue. You, skyrimaguas, are my hero.
May the Gods watch over your battles, friend !
I personally recommend No combat screams if, like me, you feel like the player power attack scream is very loud and annoying. It works without issue with this mod.
And all those talents being wasted..as you can tell, I'm not english origin, so don't really know s#*! about proper literacy. Here we go.. Literal, actual dialog between the followers. If you are going on a long haul, just in general your followers are wasting time with stupid, incessant bullshit to bothering you, and they don't ever talk to each other. Where is a mod when they need to talk to someone, they could talk to each other, even just general meaningless crap or entertaining each other with music like in a pub. 3 or 4 of them or even 2 of them, get 'em off yer back while you looking at map and planning yer next move. You guys are the next gen modders and never occurred to you this oversight? I'm an old dog and I see so many talents being wasted on stupid meaningless patches and hardly any real ideas in general🙄This is a decent mod though.
When talking to an NPC it sounds good, when another different NPC then moves closer to you and starts talking, the game will lower the volume of the previous NPC by a large amount.
Is there a way to reduce this amount so previous NPC keeps same volume?
what sucks is that ISC is SUPER loud. is it possible to make a version or setting that can lower weapon attack sound volume? https://www.nexusmods.com/skyrimspecialedition/mods/523
this mod seems to overwrite this plugin replacer https://www.nexusmods.com/skyrimspecialedition/mods/90417?tab=posts&BH=3
if this is below, i get louder npc voices. but quieter pc voice. if the other is below this, i get louder play character voices. but quieter npc voice.
any ideas what i could do to get them to work together? without both, pc and npc are quiet, even skeevers are louder than us -_-
I have also been pondering a potential patch to make the two play nicer together. Did you end up figuring anything out? I'm unsure of which records are more important to fix, the SOMDialogue3D or SOMDialogue2D records. I don't know what the difference is xD
246 comments
Thank you very much.
mods that change Creature Dialogue Dragon.
More painful Death sounds
Combat Dialogue
Realistic conversations
guard Dialogue
Inigo
Serana
Environmental SOS full
BashedPatch forwards a few Audio files from SOS
I don't use head phones much I use surround sound there is a nice boost to sound clarity left to right as I move & a nice drop in muffled sound so should be able increase bass levels a touch, to much bass Skyrim sounds like your underwater.
THX skyrimaguas. : )
This has fixed that and other issues, and is now as vital to my load order as Live Another Life is.
Great Job!...and Thank You :)
Endorsed.
I still need to turn down the voice setting in Nordic ruins though, if I don't want to wake up my whole building or risk deafness every time a draugr sneezes. But I don't care, I'm just so happy that I was able to fix the "low NPC voice" issue. You, skyrimaguas, are my hero.
May the Gods watch over your battles, friend !
I personally recommend No combat screams if, like me, you feel like the player power attack scream is very loud and annoying. It works without issue with this mod.
Literal, actual dialog between the followers. If you are going on a long haul, just in general your followers are wasting time with stupid, incessant bullshit to bothering you, and they don't ever talk to each other.
Where is a mod when they need to talk to someone, they could talk to each other, even just general meaningless crap or entertaining each other with music like in a pub. 3 or 4 of them or even 2 of them, get 'em off yer back while you looking at map and planning yer next move.
You guys are the next gen modders and never occurred to you this oversight?
I'm an old dog and I see so many talents being wasted on stupid meaningless patches and hardly any real ideas in general🙄This is a decent mod though.
Great work, and thank you lol.
Is there a way to reduce this amount so previous NPC keeps same volume?
An essential mod for me anyway, thank you!
https://www.nexusmods.com/skyrimspecialedition/mods/523
https://www.nexusmods.com/skyrimspecialedition/mods/90417?tab=posts&BH=3
if this is below, i get louder npc voices. but quieter pc voice.
if the other is below this, i get louder play character voices. but quieter npc voice.
any ideas what i could do to get them to work together?
without both, pc and npc are quiet, even skeevers are louder than us -_-
otherwise, the mod is great lol
I mean you can not tell a thunderstorm to shhhh right! HA