I was expecting the lighter skinned characters to glow outside, since your screens look very light. I am happy to say they don't! And finally, and ENB that isn't super dark inside interiors. =) The only weird thing I get is some white stripping in my character's hair, but I like it a lot. Thank you for sharing this. =)
It's very faint, but it mostly seems to be indoors. I'll have to get a screenshot of it (which I should've done in the first place. ><).Edit: it seems to be more outside. Haha. I'll post the screens to the screenshot section. I do really like this ENB! It also doesn't have a lot of yellow/orange tones indoors near fires which is great.
Hm, could be that some effects of it could do that. I will look some other time into it, maybe it isnt possible because the whole look of the ENB could change then idk right now. Since it isnt that of an problem and you like it then its fine at the moment :)
Maybe try messing with the Skin Shader in (I think?) the prepass ini. I had some visible white lines/spots in an interior and reducing the values in there helped. May or may not help with your issue.
Thanks, and yes it is absurdly heavy on fps. Try to deactivate Bloom it can drain up to 10 fps Lmao. If you have activated the DOf it could be also the reason. If you still want Bloom then try to swap a bloom shader code from an other ENB, since Adys Bloom shader normally drains that much.
i'm running this on a 2070 super and have a solid 75fps (which my games locked to). i have dof turned off, but i didn't change anything else. you should be able to run this fine.
Against the background of dozens of eye-catching * super-presets * (rudi and other popularized fucking) it looks pretty decent. At least there is no crazy shine of the skin and wild changes in lighting. We'll see...
Beautiful ENB, thank you for sharing your work It does hit fps pretty hard, the biggest culprit seems to be bloom - turning this off gives back 5-10 fps, with little loss in visual appearance. I'm using it with Aequinoctim weathers (not a fan of cathedral) and it looks amazing.
Thanks! And yes it does hit FPS really hard and I decided to include everything which brings out quality regardless of the cost of FPS. And since this ENB currently is not using weather files which would be adepted to the weather mods weather ids it could be possible to achieve good visuals with other weather mods too. Still the colors and Weather scenarios are working the best with cathedral cause I tweaked it on the ground of it. But if it looks the best for you with Aequinoctium Weathers then absolutely go for it!
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I didnt had this issue with the hair tho
Where are you getting this white stripping? Everywhere or on specific scenarios?
I will look some other time into it, maybe it isnt possible because the whole look of the ENB could change then idk right now.
Since it isnt that of an problem and you like it then its fine at the moment :)
That would cause it.
If you have activated the DOf it could be also the reason.
If you still want Bloom then try to swap a bloom shader code from an other ENB, since Adys Bloom shader normally drains that much.
And since this ENB currently is not using weather files which would be adepted to the weather mods weather ids it could be possible to achieve good visuals with other weather mods too. Still the colors and Weather scenarios are working the best with cathedral cause I tweaked it on the ground of it.
But if it looks the best for you with Aequinoctium Weathers then absolutely go for it!