these are perfect for filled gems. I've been spending hours trying to adjust the meshes to make duller unfilled gem versions using other mod plugins to differentiate (decreasing alpha and removing tags), but I'm not skilled enough. Wondering *what flags or settings I should change to have them not glow in the dark? I've turned off flags for self emit and changed all the lightingshaderproperties. Don't know what makes them keep glowing :/
You can just use the textures for now works fine with ENB particle lights just pop the textures into the. Texture> clutter> soulgem folder I'll post a pic here in a bit looks great patch on its way but this works for now : )
You could after installing this overwrite the meshes with more lights mod but its the same as just installing the textures and the glow effect isn't part of this mod its in a custom folder fxglowENB.dds so it won't be touched I haven't tried it this way not much point as I said above works fine pic posted & this adds a few more meshes so mite conflict.
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You could after installing this overwrite the meshes with more lights mod but its the same as just installing the textures and the glow effect isn't part of this mod its in a custom folder fxglowENB.dds so it won't be touched I haven't tried it this way not much point as I said above works fine pic posted & this adds a few more meshes so mite conflict.
Edit: Load before ENB Soul Gems so you get the ENB glow.
This is a method but you destroy the "outline" and the "Glass" effect :/
I will try to make a patch that bring the bling bling.