Skyrim Special Edition

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218 comments

  1. jieun1999
    jieun1999
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    Seemed quite good at the start but it caused my game to have a lot of mesh errors and face clipping (HPH and Expressive Facegen) to my character so I went and uninstalled it for now. Commented this for those who might be having the same issue as mine. 
    1. lenowin
      lenowin
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      Yeah it took me hours to figure out what was going on with my 1400+ mod list with racemenu presets. Don't use this mod if you use racemenu, or presets, it'll bug it out.
  2. jascardoryjan
    jascardoryjan
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    Is this compatible with the 1.6.1179.08 version from GOG?
  3. SSSSaneKKKK
    SSSSaneKKKK
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    Should I put Lux, Lux Orbis after or before Dlizzio's Mesh fixes? Does load order in this case practically matter, or it works the same way as SMIM?
    1. golivie
      golivie
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      Lux should overwrite everything. It says everywhere in its page. 
    2. cox2enzyme
      cox2enzyme
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      From this mod's description page, "Overwrite ELFX (Not tested but it should be fine)."  From the Lux mod page, "Mods that do patch ELFX meshes should overwrite Lux." 

      By the transitive property of modding, it sounds like this mod should overwrite Lux.  Can anyone confirm?  (I'm trying to diagnose some incompatible meshes causing flickering with Lux.)
  4. aJrenalin1
    aJrenalin1
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    it says to overwrite everything that isn't NPC modifications. does this include texture packs and lighting mods like lux? what about custom meshes?
    1. aleuthard
      aleuthard
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      This really shouldn't overwrite everything. It's patching things that are overlooked. If something else you like better is overwriting one of the meshes, you should let it. That mesh isn't being overlooked.

      Hope that helps
  5. YouForReal
    YouForReal
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    Uninstalled, was ruining textures all over the place. The outside of Wolfskull cave was real bad, for example.
  6. hadaev
    hadaev
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    For me seems other mods affect (fix) same files, so should disable it.
  7. Jdseese
    Jdseese
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    For Noble Skyrim Material Fix
    "For Noble Skyrim users, this corrects the sound of snow ground textures in Windhelm (Overwrite Main Mod)"

    So why does it include textures?  Including one for Whiterun?
  8. Devonien01
    Devonien01
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    Lost 2 days to finally realise that this mesh fixes totally destroyed the whole of my textures.   
  9. Kulharin
    Kulharin
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    anyone still use this?  bit strange the author just abandoned ship.
    1. DarthTyranus66
      DarthTyranus66
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      Was checking through my mods, phasing out some out of date ones and was wondering the same thing.
    2. BrotherShamus
      BrotherShamus
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      Yeah, I'm still using this but am not sure if I should be as a good chunk of my load order has been updated since this was.

      edit: brand new load order with many updated mods and using this with no issues so I'm going to keep using it.
    3. thunderrunner03
      thunderrunner03
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      • 6 kudos
      Is it necessary? there is other mesh fixing mods out there that fix a lot and this mod author just abandoned and deleted his nexus account idk I don't like mods that have mod authors that just abandon there mods on a mod that has a lot of support and downloads something fishy going on...
    4. XerionTheBraveWarrior
      XerionTheBraveWarrior
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      Was this the author of BugFixCompilation.esp? 

      I'm also wondering if it is till relevant and all. It seems fine. 
  10. likeoptimusa
    likeoptimusa
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    I use DEEPL translation because I do not speak English.
    I have a question about this mod. I need to see the picture for more details, I use ENB 0.475.
    I found the location in Brittlesin Pass.
    I solved the problem by removing rockcaveentrance01&02.nif from Parallax Mesh Patch.
    I would like to know if there is any mistake in my usage.
    Thank you in advance.
    1. likeoptimusa
      likeoptimusa
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      It seems that the mesh was light blue because my mod environment does not have parallax compatible textures.
      Resolved.