Skyrim Special Edition
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Dydaus

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Dydaus

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About this mod

Simple mod to make blocking a more reliable tactic.

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Reliable Blocking

Simple mod to make blocking more reliable of a tactic, the mod simply makes blocked attacks consume stamina rather than health, the amount of stamina consumed is calculated based on your difficulty, enemy weapon damage and your block skill. If you don't have enough stamina to block the full attack the difference will be made out in damage to your health.

Works for Both NPC's and Player can be configured in MCM

MCM:

-Toggle mechanic for NPCs or Player
-Stamina consumption multiplier
-Health damage when out of stamina

Temporary fix to Block perk bug can manually change block efficiency via MCM

Marked as ESL so won't take up slot in load order

Requirements:
SKSE
Spell Perk Item Distributor (If you want NPCs to use the new system)

Compatibility:

Major: Should not conflict with any mods but let me know if you find something

Minor: Mods that add timed blocking mechanics will still function however if you are out of stamina its likely you will still take damage to health

Known Issues:

The main issue is that currently any perks that change how effective blocking is (e.g. Block Mastery in Vokrii) will be rendered redundant as they will have no effect on how much damage is dealt as this mod manages blocked damage separate to vanilla.

Block effectivness can now be managed manually in MCM (Hopefully only a temporary fix)

Credits:
Spell Perk Item Distributor by powerofthree - makes the NPC aspect far more lightweight and compatible