Simple patch to bring the sparks to the newly-added sounds for 2HWeapons in Immersive Sounds, making those weapon types use the improved effects together with the new sounds.
Optional, but you'd want that so all weapon impacts stay consistent.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
lordaloa for the original IWIE mod Mafjora for porting IWIE lazyskeever for ISC
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
The amazing Immersive Sounds - Compendium adds new sound categories to many weapons, and with it, new impact data sets. As a result, if you use Improved Weapon Impact EFFECTS, the sparks impact won't be applied to Two-Handed weapons, due to ISC directing the impact data to the new ones.
This mod simply carries over the changes done in IWIE towards the impact data of ISC, making 2H weapons benefit from the improved effects while keeping the new sounds. I previously shared it in the posts for IWIE, but was requested to post it officially, so it doesn't get lost there.
Plugin's ESL-flagged, so it shouldn't occupy your load order limit.
INSTALLATION
- Use whatever mod manager you use and install it. - Load after Immersive Sounds - Compendium (required as master)