Skyrim Special Edition

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LordiAnders

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LordiAnders

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26 comments

  1. wacko992
    wacko992
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    No matter what I do this mod doesn't work. Updated ConsolUtil, installed SSE FPS Stabilizer, but still have the disgusting rimlighting on every character.
    1. Aluminia
      Aluminia
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      • 27 kudos
      Same here. Typing in "cl off" into the console still turns off the light, meaning this mod does not work.
    2. golivie
      golivie
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      Delete this mods BSA, make a file named DisableCharacterLight.ini and add "cl off" in it. 
    3. LordiAnders
      LordiAnders
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      That likely wouldn't work, plugin .inis don't run console commands to my knowledge, they only edit Skyrim.ini/SkyrimPrefs.ini settings. The BSA contains a script that is needed by the plugin. If you delete the BSA without extracting it, you are deliberately breaking the mod.

      Alternatively I would recommend just using SSE/VR FPS Stabilizer and setting FPSStabilizerEnabled to 0 in its .ini, and adding cl off under [PostLoadGame]
      This is what I use currently.
    4. GhoulSmasher
      GhoulSmasher
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      Could we just add "cl off" to an autorun config? Would this net the same result?
    5. golivie
      golivie
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      GhoulSmasher Yes, same results.
  2. neddardz
    neddardz
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    im using the sse stabilizer, how can i make it work?
  3. HjalmarSeavuulf
    HjalmarSeavuulf
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    For anyone reading this in 2023 using AE in conjunction with ConsolUtil, this works as designed for me by typing either cl off or cl on in the consol window.
  4. Fere2
    Fere2
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    This mod really helped me deal with Lux + Enb + CBBE creating awful clothing glows! Also I had DisableFakeLights=True in enblocal and thats not what this mod effects for anyone wondering. That's for fake environment lightings I think. Anyways thank you! Underrated mod!
  5. avidichard
    avidichard
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    Any news or updates concerning the Anniversary Edition compatibility?
    1. LordiAnders
      LordiAnders
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      This relies on ConsoleUtil, as long as that isn't AE compatible, this isn't either.
    2. avidichard
      avidichard
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      So basically, what you are saying is that there is technically no changes needed to be made in this mod since as soon as ConsoleUtil will be working, this mod should work fine out of the box without a specific AE update on your part?
    3. LordiAnders
      LordiAnders
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      Correct.
    4. tauiin
      tauiin
      • supporter
      • 7 kudos
      ConsoleUtil has been updated
  6. lukeded
    lukeded
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    • 1 kudos
    good , i thought it was normal
  7. sayrightordiecl
    sayrightordiecl
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    • 0 kudos
    can i use with face light? LOL
    1. xXGravyButtXx
      xXGravyButtXx
      • supporter
      • 3 kudos
      I get CTDs when using it with Facelight plus when I talk to NPCs
  8. NarHekka
    NarHekka
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    • 5 kudos
    o m g ...

    No wonder ... even with the great lighting mod work out there ... lighting was just never right! especially the recent directional work.

    honestly ... this should be first mod anyone installs!

    After so much game time ... sad I just found this! /facepalm

    endorsed! voted!
  9. Alex56115
    Alex56115
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    Why was it even added to the game?? Bethesda, bethesda never changes...
    Thanks for the fix
  10. Zanderat
    Zanderat
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    How is this different than
    DisableFakeLights=true
    in ENB?
    1. LordiAnders
      LordiAnders
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      • 23 kudos
      I don't use ENB.
    2. Spongeman131
      Spongeman131
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      Didn't know what that did in ENB. Now I know, thanks.
    3. Sebelleun
      Sebelleun
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      • 16 kudos
      Make sure to use Old ENB Shader Bundle to make this setting work