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File credits
Brumbek - SMIM's meshes were used for the Blackreach Crystals
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While checking the rocks in Blackreach from another I mod I noticed the crystals there did not look very good. I decided to try to change that and make them more crystal like, and while doing so I noticed the texture they used was actually from something else. So I changed a lot about the meshes and textures related to both the Azura Crystals and the Blackreach Crystals to hopefully make them both look better and maybe a little more unique. I tried to retain the light outer glow on the Azura Crystals and make the Blackreach Crystals have a better glow, both up close and at a distance.
Big credits to Brumbek and SMIM whose Blackreach Crystal meshes were used as the base before adding in the multilayer parallax.