Hello. I moder who mainly make npc replacer(or follower mod). I like your work. It seems that I need permission to use your work. Can I use your creations in the character replacers I upload in the future?
This particular LE mod also works for SE but there is a port already albeit it did not include the less reflective one. I've tried both as well as the less reflective option of this mod. It's only tiny marginally less reflectively than the less reflective version of this mod, but both are still too bright.
Does this mod do the same thing as Eye Normal Map Fix SSE but just more recent? Or is your mod different from that mod, and would I need to use both mods? I just want to make sure (and so I'm not confusing myself--lol).
Also, I'm concerned about the "in low lighting, character eyes may be so reflective that from certain angles they nearly glow, even with the lower reflection version" someone below said. ^_^; There won't be glowing eyes in low lighting, will there? (I use ELFX and Embers XD.)
They're different, you need to use both. I don't know how to really explain it because I don't really know, but these cube maps affect the shine while the normal map is more like the shadows or a 3d effect. I think.
Be aware; in low lighting character eyes may be so reflective that from certain angles they nearly glow, even with the lower reflection version. Otherwise it does what it says on the tin. If you want shiny eyes, you're in the right place.
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It seems that I need permission to use your work. Can I use your creations in the character replacers I upload in the future?
Also, I'm concerned about the "in low lighting, character eyes may be so reflective that from certain angles they nearly glow, even with the lower reflection version" someone below said. ^_^; There won't be glowing eyes in low lighting, will there? (I use ELFX and Embers XD.)