I can't achieve 144 fps with that method as I am only HDMI(2.1) to my monitor. (I have to use my usb 3.1 (Thunderbolt/Alternate Display Port) connection to my sound system in order to pass Dolby and DTS encoding to it)
If the graphic generation is initiated on my primary system and extended to my secondary monitor I still get 144 FPS. I just got a device today that should effectively create a 2nd usb 3.1 connection and I can use your method (Thank you) and get even better color. I've been going nuts with a keyboard based workaround for awhile and finally created this hack to eliminate the hassles.
Figured it might be helpful for others in a similar spot. I'm going to add your suggestion to the description and clarify why this might be needed. I'm realizing I may not have emphasized the FPS piece appropriately.
If you want to be able to utilize the script and launch the game through Vortex
You'll need Hijack the SKSE launcher in the Vortex dashboard
Rename the skse64_loader.exe to skse64_loader-144.exe Reset the target in my script fo point to skse64_loader-144.exe Compile and deploy the compiled script in the game directory Create a hardlink from the script to skse64_loader.exe https://schinagl.priv.at/nt/hardlinkshellext/linkshellextension.html
I then made the skse tool my primary and I can launch from Vortex into the secondary extended display while still working on other things in my primary window.
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[Display]
iAdapter=1
0 is your main screen 1 is the second, 2 is the third etc.
(I have to use my usb 3.1 (Thunderbolt/Alternate Display Port) connection to my sound system in order to pass Dolby and DTS encoding to it)
If the graphic generation is initiated on my primary system and extended to my secondary monitor I still get 144 FPS. I just got a device today that should effectively create a 2nd usb 3.1 connection and I can use your method (Thank you) and get even better color. I've been going nuts with a keyboard based workaround for awhile and finally created this hack to eliminate the hassles.
Figured it might be helpful for others in a similar spot. I'm going to add your suggestion to the description and clarify why this might be needed. I'm realizing I may not have emphasized the FPS piece appropriately.
You'll need Hijack the SKSE launcher in the Vortex dashboard
Rename the skse64_loader.exe to skse64_loader-144.exe
Reset the target in my script fo point to skse64_loader-144.exe
Compile and deploy the compiled script in the game directory
Create a hardlink from the script to skse64_loader.exe
https://schinagl.priv.at/nt/hardlinkshellext/linkshellextension.html
I then made the skse tool my primary and I can launch from Vortex into the secondary extended display while still working on other things in my primary window.