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Tweaked the scene in the main file, should fix the clapping getting interrupted
Version 4.0.1
Fixed the MCM not showing up. (May want to open up the console and enter "stopquest AWSConfigurationQuest" followed by "startquest AWSConfigurationQuest")
Version 4.0
Tweaked the animation and made the paired version optional in the MCM since it doesn't seem to work with other tools than FNIS. So I restored the separate animation files.
The animation scene now has it's own function that's part of the configuration quest, now this function is instead called within the scene script(s), including the new "debug" spell
Added more options to the configuration menu
Camera is now animated
Version 3.1
Included three different animation options in the FOMOD, with a little more distance between both actors based on if either is a Khajiit/Argonian, just to reduce clipping into the muzzle
Edited the scene script in the Teldryn Sero add-on
Version 3.0.2
Been tweaking the animation to make sure that the fingers are less awkwardly bent
Version 3.0
Did a major revival and improvement to the mod, now comes with a plugin which implements the idle and scene. Wedding guests will now also stand up during the scene and then clap after the kiss.
Version 2.33
Included up-to-date script replacers for Kaidan 2 and Vilja (still not proof-tested by me)
Version 2.22
Made an update after a long hiatus... Made several changes and improvemens to the script(s), like calculating the actors' height to determine how well they will line up during the animation. Enabled headtracking to the animations. Which actor will play which animation is now determined by if the spouse is taller than the PC.
Added a small plugin which prevents the "Under the authority of Mara..." dialogue to be interrupted when the animation starts.
Added some bug fixes to patch MarriageMod SE, like certain dialogues not showing up for spouses with the VoicesMarriageOrc respective VoicesMarriageArrogant voicetypes, and also fixed so that the player will gain ownership of the spouse's bed again.
Version 2.3
Made an update that is more based on USSEP
Version 2.0
Tried to improve the animation some more
The four animation files have been "merged" to only two files, so make sure you regenerate your FNIS if you upgrade
If you enjoyed this mod, please leave an endorsement, and perhaps post screenshots or even videos! Translations are highly encouraged too!
And a little disclaimer - I deeply apologize to all those unfortunate people whose saves somehow got corrupted from using older versions of this mod, and assure you that I'm only striving to improve my modding skills and learn from my mistakes... It was never my intention to mess up. And until further notice, I'm disabling ignoring the comments to avoid any drama. I have a feeling the comment section is already poisoned due to my past failure, so... If you need any help or have any requests for add-ons I can make for custom marriageable followers, feel free to reach out for me via PM.
Introduction
This mod adds a scene with a new paired animation that will play right after you pick the dialogue option "I do. Now and forever" during the wedding ceremony. The animation consists of the player and spouse equipping each other with their wedding rings AKA Bonds of Matrimony, followed by a tender embrace and kiss. Then I made sure that your spouse will forcegreet you after the animation finished playing. Wedding guests will now rise from the bench and then applaud after the kiss.
So this mod has been entirely re-worked, and it no longer edits the vanilla wedding quest or it's script, aside from a certain dialog topic. It now also comes with a mod configuration menu.
*I haven't gotten the chance to test these add-ons ingame so I cannot guarantee that they will work as intended. I would love if people confirmed it to me via PM.
Known issues: Sometimes but rarely, after the animation plays, your fiancé will act like you turned down the wedding. Make sure to save before you attend the ceremony, and reload and try again if the wedding fails.
Compatibility notes:
The main plugin must be loaded after any mod that changes the topic "I do. Now and forever". So it needs to be loaded after mods like Marriage Mod - To Have And To Hold, but it is otherwise pretty much compatible.
If you have I'm Glad You're Here installed, you'll need to disable the Wedding Ceremony Hug option in the MCM > Family settings.
You may also want to play around with the settings of mods that adds headtracking to the player character, such as PC Head Tracking or True Directional Movement, as they have settings to make them look at the direction of the crosshair for instance so that'll most likely make the animation look off.
This mod relies heavily on FNIS. For some reason if I use Nemesis, the paired animation that this mod adds will never play. If anyone could help me patch it for Nemesis, please contact me.
Installation:
Make sure that you delete every file from older versions of this mod.
Use a mod manager of your choice to install the FOMOD, such as Vortex or MO2. You can manually download the archive, then drag-and-drop it into the application. Enable the plugin and then run LOOT.
Rebuild your FNIS by heading to C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\tools\GenerateFNIS_for_Users, open the GenerateFNISForUsers application and click on "Update FNIS Behavior".