Hi. I tested here in the last BS Bruma version and the patch is still required, and working as intended. But some people had some problems with it, that I couldn't reproduce here. The good news is that you can safely install and uninstall the patch without any problem.
Please change the file structure of the Windows fix. Mod organisers will not recognise it. People should not need to read the Readme to figure out how to install. This page is fairly small - you could very well split the two versions into different archives.
Are some of these patches corrected by latest Bruma ? which one are still needed? thanks i need to know those 2 specifically : Deer mesh and texture fix v1.0 Fix for the deer been a bit pink (missing texture), and other tweaks to them.
Windows glow fix v1.0 Fix for the glowing wood at the windows.
Sorry for being that person Xtudo but your patch for glow windows make some objects dissapear. After I disable your mod everything its okay. Its not a big deal. I can live without it but only to let you know.
I think this is using assets/textures from Signs of Skyrim or something. I suggest add the requirement dependency, get perms and add the texture to this mod ... or remove those textures and use vanilla/smim ones as a base. textures/clutter/signage/towns_new does not exist in my install, nor anywhere in SMIM installation package. I spent like 45 minutes trying to figure out why my sign metalwork is purple T_T
That fixed did it. sorry, I was clearly tired because I was bouncing around from seeing the meshes assets and trying to inject different smim textures from my performance install (thought I had an installation issue of some sort)
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But some people had some problems with it, that I couldn't reproduce here.
The good news is that you can safely install and uninstall the patch without any problem.
i need to know those 2 specifically :
Deer mesh and texture fix v1.0
Fix for the deer been a bit pink (missing texture), and other tweaks to them.
Windows glow fix v1.0
Fix for the glowing wood at the windows.
CYRBrumaUpperClassHome01.nif
took me a few hours of painful elimination process ;-)
not sure why, might be a conflict with another mod
anyway, thanks for the mod. Might be worth indicating that on the description page as potential issue?
Thanks for the heads-up. It must be caused by a mod conflict (they are so many mods).
textures/clutter/signage/towns_new does not exist in my install, nor anywhere in SMIM installation package. I spent like 45 minutes trying to figure out why my sign metalwork is purple T_T