Fast travel while in combat, over encumbered, in the air, pursued by guards, from indoors and more. SKSE64 plugin, lightweight and configurable through MCM.
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Fixed a SKSE trampoline allocation underflow bug which may cause the plugin to fail during initialization. Only applies if you're using SKSE 2.0.17 or earlier.
Version 1.3.1
Use SKSE's trampoline interface
Added option to allow fast travel when the player is AI driven
Version 1.2.0
Added option to remove dragon restrictions
Version 1.1.0
Added option to allow fast travel when disabled by scripts
Version 1.0.0
Initial release
Donations
Both straight donations and premium membership donations accepted
Allows you to remove nearly all fast travel restrictions. Each restriction can be switched on/off through MCM. Works by patching game code responsible for restricting fast travel, does not modify any data on cells or other forms. Included esp only adds the MCM and is not required for the plugin to function, though it's currently the only way to configure it.
You can fast travel:
When in combat/enemies nearby
While over-encumbered
While taking damage
If pursued by guards
While in the air
From indoors and other locations where fast travel is not allowed
When fast travel is disabled by scripts/console
To restricted locations while riding a dragon (use with caution)
There's an additional option to allow fast travel from restricted worldspaces (like the Soul Cairn or Sovngarde). This is off by default since it may break certain quests - for example traveling out of Sovngarde during the final quest would be a bad idea. Use with caution.
Should be compatible with everything, as long as something doesn't modify the same areas of code (I'm not aware of any plugins which do).