Skyrim Special Edition
0 of 0

File information

Last updated

Original upload

Created by

qeter

Uploaded by

qeter130

Virus scan

Safe to use

Tags for this mod

20 comments

  1. fistmejesus
    fistmejesus
    • member
    • 0 kudos
    Hi, I was hoping someone could help me out with this if they experienced the same issue. The final alteration spell Spell Mastery seems to work with every spell in the list except for Exalted Armament, i tested every other spell and it seems to work fine except for this one, anyone got a solution?
  2. qeter130
    qeter130
    • member
    • 1 kudos
    patch is done.
  3. qeter130
    qeter130
    • member
    • 1 kudos

    latest version of arcanum is broken atm.?
    1. qeter130
      qeter130
      • member
      • 1 kudos
      The bug is in the file naming of Arcanum and can be easily fixed by the users, this means I can make most of the patch without having to wait for a fixed version first. Most people will still be lost and confused though.
  4. Shekhinaga
    Shekhinaga
    • premium
    • 279 kudos
    Hello yes I noticed that arcanum was updated 6 hours ago and your mod was not magically updated to match the new version. Please remain at peace, I have contacted the local police authorities to make an arrest.
    1. qeter130
      qeter130
      • member
      • 1 kudos
      no worries sitizen, we the fbi and cia will get a patch out in the next 24-48 hours.
  5. randomgod5
    randomgod5
    • supporter
    • 0 kudos
    This patch works with arcanum 3.5?
    1. qeter130
      qeter130
      • member
      • 1 kudos
      i'm afraid not. most of it will probably still work but the new spells he added in 3.5 aren't covered and the changes to the rank for a few of the spells could create some funky behavior, if you want most spells should work fine. i'll update the patch when 4.0 comes out in 3-5 months.
    2. Kedavix
      Kedavix
      • premium
      • 26 kudos
      @qeter130 Thanks. I came here to check for version support because I use Arcanum and saw your mod listed under Requirements on the Path of Sorcery mod page. I'm tracking to stay informed of when you release your new patch.
  6. coolboi2000
    coolboi2000
    • member
    • 0 kudos
    Hey, can you make this for Oldrim?
    1. qeter130
      qeter130
      • member
      • 1 kudos
      hahaha no.
    2. coolboi2000
      coolboi2000
      • member
      • 0 kudos
      Care to say why?
    3. qeter130
      qeter130
      • member
      • 1 kudos
      oldrim is less stable than se, it's also more work. the only mods i know of consequence that aren't ported to se are dual sheaths and a loverslab werewolf mod. take that as you will.
    4. coolboi2000
      coolboi2000
      • member
      • 0 kudos
      Ah, I see. Well thanks anyway.
  7. Santheos
    Santheos
    • premium
    • 30 kudos
    Hey. Thank you for this patch. I have one question: In the Alteration tree of PoS there ist a perk named "Blood Magee". It sets the magicka cost of all spells to 0 and you "pay" with health instead. This doesn´t seem to work entirely. Thje "Arcanum" spell all cost 0 magicka but health doesn´t get drained. (works with other spells mods). Could you have a look and maybe update your patch? Thank you in advance.
    1. qeter130
      qeter130
      • member
      • 1 kudos
      hmm, its working for me. make sure the patch is loaded after both arcanum and path of sorcery.
    2. Santheos
      Santheos
      • premium
      • 30 kudos
      Patch is loaded after both mods of course. Hmmm, weired. Thx for the fast reply tho. I will have a look in SSEEdit. I might find the reason. It´s just that I am not a "pro" in SSEEdit :-)
    3. qeter130
      qeter130
      • member
      • 1 kudos
      post load order. don't worry about what kind of lewd mods you may or may not have.
  8. Jojobario
    Jojobario
    • member
    • 0 kudos
    Thanks for making this, as someone who prefers to play skyrim as a caster this brings me much joy.
  9. darroughgt
    darroughgt
    • member
    • 8 kudos
    ooh, thas that GOOD shi