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- CBM Guide - Clear and Beautiful Mod Guide for Skyrim SE and AE
CBM Guide - Clear and Beautiful Mod Guide for Skyrim SE and AE
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Version1.6.5
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- Manual
File information
Last updated
Original upload
Created by
David RichardUploaded by
avidichardVirus scan
Tags for this mod
Activity logs
This page was last updated on 29 January 2024, 2:08PM
- Changelogs
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Version 1.6.5
- Updated SSE Engin Fixes which is now properly available through NexusMods
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Version 1.6.4
- Added AnimObject Swapper in the Red Section
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Version 1.6.3
- Added Spell Perk Item Distributer (SPID) to the RED section
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Version 1.6.2
- Replaced Disable Follower Collision by I'm Walkin' Here
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Version 1.6.1
- Added an important patch for Blended Roads and Cathedral Landscapes. Check it out in the Nature mods in the GREEN section.
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Version 1.6.0
- Added very important information concerning the prevention of automatic updates for Skyrim AE to help all of those having automatic update issues!
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Version 1.5.5
- Added the Terrain Fixes for CC Mods in the Creation Club Red section. Read install notes carefully.
- Removed the green section of the Creation Club Content from the RED section, was confusing
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Version 1.5.4
- Replaced HDT-SMP (Skinned Mesh Physics) by Faster HDT-SMP
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Version 1.5.3
- Dynamic Annimation Replacer has been given the Golden Badge
- Changed the link for SSE Engine Fixes to point to their GitHub page.
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Version 1.5.2
- Updated the file with the latest Origins of Forest - Too Much Grass Patch
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Version 1.5.1
- Added a few more mods in the AE section Part 1-B
- Started a Green-Gold section under part 1-B for AE mods
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Version 1.5.0
- Seperated Section 1 with sections 1-A and 1B. 1B being for mods pertaining to the Anniversary Edition of Skyrim - More mods will be added slowly
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Version 1.4.2
- Replaced Schlongs of Skyrim Full to Light version for better compatibility with the Anniversary Edition
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Version 1.4.1
- Added the list of files to clean if you are using the paid Anniversary Edition.
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Version 1.4.0
- Racemenu has a preliminary build available on Patreon so it has been promoted to the GOLDEN section
- Racemenu High Heels and High Poly Head have been promoted with the GOLDEN tag
- Racemenu High Heels dependant armor (DX Celes Rogue) has been promoted with the GOLDEN tag
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Version 1.3.5
- Added Anniversary Edition notes for the mod - ABT SE - Arrows and Bolts Tweaks Special Edition
- Added an update information for the mod - MultiLayer Parallax Soulgems Azura's star realm and holders HD SE
- Did a few minor edits and corrected a typo.
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Version 1.3.4
- Made a change in LH's DirtCliff mod where I forgot to mention additional files to be installed.
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Version 1.3.3
- Moved the mod "No Camera Collision" from CBM Guide X to this guide in the GREEN section under Player Controls
- Also moved the GREEN section "Player Controls" to the top since I think it should be installed before you begin installing other mods in the GREEN list permitting you to better view your modding progress.
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Version 1.3.2
- Added to the RED section "Diverse Guards Skyrim 5.2b"
- Added to the RED section for the Anniversary Edition a new spinning logo menu replacer
- Changed the precisions for Enhanced Blood Textures where I suggested installing it in the RED section but did not put it as a requirement.
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Version 1.3.0
- The entire RED section has been reviewed for the Anniversary Edition. Red (AE) noted mods usually are not compatible and all others with a gold badge work with AE.
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Version 1.2.5
- A few other mods have been rewarded the GOLDEN badge for AE
- Added an extra Firm body physics in Body mods in the GREEN section
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Version 1.2.4
- A few mods have been granted the GOLDEN badge - Please remember to always consult the CBM Guide AE to get the proper install instructions for these mods.
- Schlongs of Skyrim (SOS) now has a patch for the latest SKSE. Please refere to the CBM Guide AE for more information.
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Version 1.2.3
- The long awaited "Address Library for SKSE Plugins" has earned the AE GOLDEN badge and is now available for AE. Slightly edited the SE installation because they changed their file names to better identify which file is compatible with which. version of Skyrim.
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Version 1.2.2
- Body physics are now covered and functional with AE (See CBM Guide AE for more information)
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Version 1.2.1
- Added a mod in the RED section to replace the main menu logo which can possibly be purple because of the Anniversary Edition
- CBM Guide AE is now live on NexusMods which now covers all my guides' AE tagged mods
- Added links to all my guides at the bottom of the description page
- Each guide now has it's unique color for you to recognise and I renamed all the guides so they start with CBM Guide for easy of search on NexusMods
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Version 1.2.0
- ALL mods have been reviewed in the list for the Anniversary Edition
- Added in "GUI, new lands/worlds, homes, gameplay and quests" in the GREEN section the Unread Books Glow mod
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Version 1.1.9
- Objects and loot in GREEN section revised for Anniversary Edition
- in "Objects and loot", removed JS coin and purse mod and replaced it with LH's Coin mod. There was a conflict for purse textures.
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Version 1.1.8
- Nature, weather and environement effects in the GREEN section is FINALLY revised for AE
- Added a few more mods in the list such as animated embers and glowshrrom tentacles
- Added an alternative Pine tree texture from Simply Bigger Trees
- Changed some mod orders in "Nature, weather and environement effects" to be more logical in the load and installation order
- Added an INI entry for Majestic Mountains that corrects a major white paint like texture problem on rocks with this mod.
- Added a few more informations and some suggested test sections to make sure your game modding is going well
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Version 1.1.7
- Buildings, structures and cities in the GREEN section has been revised for Anniversary Edition
- Added my video Tutorial for Black Face issues in the Followers spoiler in the GREEN section
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Version 1.1.6
- Creatures, beasts and animals in the GREEN section has been reviewed for Anniversary Edition (AE)
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Version 1.1.5
- ENB Effects in the GREEN section has been revised for Anniversary Edition (AE)
- Added instructions for possible Black Face problems in the Followers, NPCs and People section which resolves conflicts with AI Overhaul mod. A question of simple mod load order.
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Version 1.1.4
- Followers, NPCs and People in the GREEN section has been reviewed for the Anniversary Edition
- Many changes have also been made in the "Followers, NPCs and People" section adding CBBE skin texture options and other uncovered NPCs. Mainly covering Bijin mods including Seranaholic.
- The "OPTIONAL" keyword has been added to mods which are not required.
- Added my own mod for the Celes Rogue Armor which adds options to the armor. Although it is required to have a full SKSE compatibility, for those on a pre-AE installation, you can use it asside the Rogue Armor.
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Version 1.1.3
- Finished reviewing the Clothes, armors and weapons in the GREEN section.
- FInished reviewing the Player and controls in the GREEN section
- Under Player and controls, I changed the 360 movement mod for another good one which prevents the character from leaning back everytime it stops. I still kept the old one there for those wanting it.
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Version 1.1.2
- Skin, Body and Hair has been covered in the GREEN section for the Anniversary Edition.
- Added information in the file cleaning section concerning Creation Club contents files.
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Version 1.1.1
- RED section is entirely covered for the Anniversary Update (AE). Again, remember to check the respective mod's description and posts pages for more information.
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Version 1.1.0
- Added in the RED section the No Looped Restoration Sheath Chime Sound mod
- Gradually noting down the Anniversary Edition (AE) possible conflicting mods. Most of the RED list is covered, still a few more left.
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Version 1.0.6
- Added "Unique Region Names SE" which replaces "Unique Region Names" which should now make "Regional Save Names" possible to install.
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Version 1.0.5
- Added some specifications for the Nemesis engine installation such as the .Net Framework 3.5 requirement.
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Version 1.0.4
- Added some recommended and numbered STOPS in the red section to test your modded game and try to prevent some hard searching for which mod you may have mis-installed. Knowing that the game ran at a specific stop and not after may permit you to make your debugging easier in case of a loading problem or a CTD.
- Also added a crucial step I had forgotten, BodySlide and Outfit Studio's Batch Building to add physics to your clothes and armors. This can be found at the very end of the mod list, the last step to do before enjoying your game.
- Thanks to Egemaster for bringing a precision on QW's Grass Patch proposed in the green section under Nature mods. I added precisions for the ESL'ifying of 3 mods. The comment was there before but it was entered as a suggestion rather than a must. NOW, it's a must.
- Added some message specifications for LOOT in the final steps after the mod list. Some messages in LOOT makes us understand that some fixes or patches may not be installed when they are (if you followed my guide in order). So I specified which files and messages were safe to ignore with my personal notes on those messages in LOOT.
- I also added a message for Unique Region Names and a dependant mod after it since Unique Region Names is being updated by the author an not available for now. Thanks to paleronsa for this information.
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Version 1.0.3
- NeV-P_Extreme Materials - Crystals: Causes Crash to Desktop (CTD) if we don't delete the main esp file which I mentionned.
- Origins Of Forest - Too Much Grass Patch (OoF TMGP): Used this mod instead of the Lakeview Manor patch because it really removes the unecessary grass arround the manor and also covers some other minor locations.
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Version 1.0.2
- I made a small mistake in my mod list concerning Serana's hair and KS Hairdos with Physics (SMP). Because of many issues with the hair physics of KS Hairdos (bouncy hair or floating hairs) and the dependency on the wigs for the SMP Serana hair, I had decided a few months ago to not supply this in my mod guide but forgot to remove them from the list. I replaced the Serana Hood plus Hair mod with a non SMP version. For all those that created their characters with KS Hairdos hair with physics, you can safely reinstall KS and selecting the "wig" option for Serana's hair to work with Physics. As for the others that have problems with the physics, you will need to change hairstyle before uninstalling KS Hairdos IF and only IF you used one of those hairstyles for your character during the creation.
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Version 1.0.1
- Updated the INI settings to enable underwater fog. I did not like the clear fogless underwater so I did a few searches to understand what made it clear. These settings will not ruin your save. So it's safe to change mid game.
- I also added an optional fix mod for Origins of Forest to reduce the plant sizes because fighting in this density was pretty hard. It does not reduce vegetation density, just the vegetation height.
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- Author's activity
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January 2024
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29 Jan 2024, 2:08PM | Action by: avidichard
Attribute change
'Description changed.'
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13 Jan 2024, 2:08AM | Action by: avidichard
Attribute change
'Description changed.'
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05 Jan 2024, 8:10AM | Action by: avidichard
Attribute change
'Description changed.'
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05 Jan 2024, 8:05AM | Action by: avidichard
Attribute change
'Description changed.'
September 2023
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05 Sep 2023, 9:55PM | Action by: avidichard
Attribute change
'Description changed.'
May 2023
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31 May 2023, 5:22PM | Action by: avidichard
Attribute change
'Description changed.'
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23 May 2023, 12:10AM | Action by: avidichard
Attribute change
'Description changed.'
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18 May 2023, 8:50PM | Action by: avidichard
Attribute change
'Description changed.'
March 2023
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15 Mar 2023, 6:18AM | Action by: avidichard
Attribute change
'Description changed.'
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14 Mar 2023, 6:31AM | Action by: avidichard
Attribute change
'Description changed.'
November 2022
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28 Nov 2022, 7:51AM | Action by: avidichard
Attribute change
'Description changed.'
October 2022
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28 Oct 2022, 6:30AM | Action by: avidichard
Changelog added
'Change log added for version 1.6.5'
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28 Oct 2022, 6:29AM | Action by: avidichard
Attribute change
'Description changed.
Mod version changed to 1.6.5.'
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22 Oct 2022, 6:21PM | Action by: avidichard
Attribute change
'Description changed.'
September 2022
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13 Sep 2022, 10:23PM | Action by: avidichard
Changelog added
'Change log added for version 1.6.4'
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13 Sep 2022, 10:22PM | Action by: avidichard
Attribute change
'Description changed.
Mod version changed to 1.6.4.'
August 2022
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15 Aug 2022, 12:40AM | Action by: avidichard
Changelog added
'Change log added for version 1.6.3'
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15 Aug 2022, 12:39AM | Action by: avidichard
Attribute change
'Description changed.
Mod version changed to 1.6.3.'
March 2022
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21 Mar 2022, 3:18PM | Action by: avidichard
Attribute change
'Description changed.'
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21 Mar 2022, 3:17PM | Action by: avidichard
Attribute change
'Description changed.'
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April 2024
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