Skyrim Special Edition

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Wasyash

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Wasyash

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25 comments

  1. SaltyMcDuckFace
    SaltyMcDuckFace
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    The website for high poly head has been changed to Vector Plexis: https://vectorplexis.com/files/file/283-high-poly-head/ , but it still sues Vector Plexus as the banner.
  2. monkeyangst
    monkeyangst
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    I'm curious how you got Hvergelmir's brows to play nice with High-Poly Head. Every time I've tried, they're all chopped up. (As are SG brows and vanilla brows) Maybe it's my load order?
  3. justcallmedots
    justcallmedots
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    Is there suppose to be sculpties included or I can't see them?
  4. ConvictJ96
    ConvictJ96
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    Karen rocking that karen hair. lmao
    1. Cherinai
      Cherinai
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      lmaoo
  5. greensmith
    greensmith
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    First of all, I love the presets, very nice, but I'm currently having an annoying problem.

    That is the fact that when I try to load them onto a Nord, they are not working correctly, and I'm pretty sure that it's something to do with high poly head. It works on all the other races except for Nord, which is why I'm confused and posting this comment in the hopes that maybe someone will know why. 

    An example of this problem would be that when I try to load it on a Nord, the eyebrows sink partly into the brow and the nose is large, but this problem is fixed when changing the head back to non-high poly on Nord.
    1. greensmith
      greensmith
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      Edit: I'm an idiot, turns out that I downloaded the oldest version without any support from High Poly Head Mod. So of course it wouldn't work properly lol. 
  6. Solitaire38
    Solitaire38
    • supporter
    • 1 kudos
    Gracious salutations Wasyash. The elf ears for the "Lilith" preset wont work properly for me as in they're very deformed. Not even the sliders in racemenu could fix it. All in all, Thank you.
  7. nicolamcnally
    nicolamcnally
    • member
    • 7 kudos
    Hi there

    Love the look of these presets. Can you confirm whether Hi-poly face is a hard requirement?

    Thanks
    1. Wasyash
      Wasyash
      • supporter
      • 78 kudos
      Yeah, it is, otherwise the head shape will look weird
    2. Wasyash
      Wasyash
      • supporter
      • 78 kudos
      Oh wait, I remembered, you can download the old file, that one doesn't require high poly head
    3. Djbanshee22
      Djbanshee22
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      • 0 kudos
      i cant get my morphs to work why is that ??
  8. ZenoJawax
    ZenoJawax
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    Amazing presets! Thanks!
  9. BlueGunk
    BlueGunk
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    • 106 kudos
    I was looking for a new preset for my latest play-through and fell for Felicia. Fortunately I had the mods handy.
    And WOW - she looks great in game! Fantastic!
    Many thanks! Pleased to endorse this lovely mod.
    1. Wasyash
      Wasyash
      • supporter
      • 78 kudos
      Thank you very much!
  10. Stranhed
    Stranhed
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    I couldn't do it like yours, can you tell me where I went wrong with just prints?

    https://imgur.com/a/3Ta8ExE
    1. Wasyash
      Wasyash
      • supporter
      • 78 kudos
      Looks like you're using Fair Skin Complexion (or some body texture pack other than Bijin Skin), which is why these look different. Also, lack of proper ENB might play an effect. And... what's the second one supposed to be? Doesn't look like any that I've made
    2. Stranhed
      Stranhed
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      The second would be Rachel but for some reason it didn't load properly. I removed Fair Skin but I still don't think it's perfect, which ENB did you use?
    3. Wasyash
      Wasyash
      • supporter
      • 78 kudos
      Silent Horizons + DD's LUT ("Realism" in this case) -- I wrote it earlier (scroll down)