Skyrim Special Edition

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Axis1211

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Axis1211

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46 comments

  1. Skuldwin
    Skuldwin
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    There aren’t any roofs and there is a big space between the doors and the walls when I downloaded it on xbox
    1. Axis1211
      Axis1211
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      I dont handle the ports. I think i may have attempted it but had to recruit xbox users to test for me. ive since given up porting and let porters do it instead.
  2. Shade999
    Shade999
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    What is the differences between version 2.0 and 2.3?
  3. Knightm16
    Knightm16
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    Cases a ground mesh tear with Heljarchen Farm. If loading this mod before Heljarchen farm the buildings in this mod float. Any idea how to patch this? Can I overwrite landscape edits with the ones from Hel. Farm into a new mod via xedit, and then manually lower buildings?
    1. Axis1211
      Axis1211
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      I don't know if its doable with xxedit. don't have time to make patch either
    2. jordansadams
      jordansadams
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      I am also having this issue, let me know if you find a solution
    3. Maaryolvus
      Maaryolvus
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      Can confirm.
  4. udikai
    udikai
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    this is one of the few mod  of your that needs to be redone no walls no guards  compared to your other thanedom mods its sad
    1. Cecell
      Cecell
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      lol

      EDIT: You forgot to call him "b*tch" in there somewhere, like "B*tch, this is one of the few mod[s] of your[s] that needs..." get it right next time or don't get it at all.
  5. Lisantheous
    Lisantheous
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    It would be great to have something like this for Windstad and Lakeview too!
    1. Rafysama
      Rafysama
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      What would be glorious ... Finally be thane mean more than :I grant you the tittle of Thane , now you can build a house in the middle of nowhere
    2. Axis1211
      Axis1211
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      after I finish thanedoms I had the idea of going around building small castles that could be player homes should the player become Thane. with little quests. granted this is merely an idea 
  6. synema
    synema
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    Can anyone share some insights as to which mods adding walls for Heljarchen Hall work and don't work ? I understand that Heljarchen Pool and Hot Bath is a no, but what about Dracos Hearthfire Homes Exterior for Heljarchen ? I very much like the idea of this mod, but I don't feel ok without walls.
    1. Mykelorcrist
      Mykelorcrist
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      Dracos appears to be the only compatible walls mod
  7. jal4568
    jal4568
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    For anyone who's tried this: Was the default stable location moved with this mod? I'm trying to look at wall mods to compare but it really seems like the stable (which is not part of this mod), is in a slightly different place than in other mod's pictures. See link for example: https://staticdelivery.nexusmods.com/mods/1704/images/10154-0-1496096765.jpg

    It looks like the stable and the clay "ore veins" have switched places?
    1. Axis1211
      Axis1211
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      yes the stable was moved. I moved the ores but don't remember if I kept that change, may have left them in there original place. The Stable was moved so I could build the hamlet there as the hilly terrain next to it was too steep to build on
    2. Mykelorcrist
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      This looks to be compatible with Dracos's walls, not sure about Orlando's since that conflicts with the revamped farm mod I am using. Definitely not compatible with mod that creates the old fortress you rebuild around all three manors.
  8. Maxhatter0412
    Maxhatter0412
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    it says it may require a new save..but i havent done anything with heljarchen or even started the quest to buy the place..would i have to start a new save still? and is it compatible with heljarchen farm mod? 
    1. Axis1211
      Axis1211
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      I think the new save thing could be due to some possible bug with ore placement, don't know how compatible it is with Heljarchen Farm, since there are two versions if memory serves, each doing something very different.
    2. Mykelorcrist
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      It is currently only compatible with the original farm mod.  There are serious terrain conflicts with the revamped farm mod starting at the alchemy buildings and defensive wall then up the road to the estate. Load order does not solve the conflict.
  9. changestorm
    changestorm
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    Has anyone done a Skyrim LE conversion yet?
  10. ladyvoldything
    ladyvoldything
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    If you're still feeling restricted by vanilla assets, using COTN assets might be better for your purposes. Give each hold more of its own "feel." The Great Cities also has custom assets, but IDK if the mod author is okay with people using them without the actual town overhauls.