I get the following alert when enabling this fix mod. I have Bijin's NPCs SE but used the FOMOD to only install some NPCs. However, Rikke is one I selected to install (no wrinkes version). Will this mod still work if placed after in the order? Or does the Vortex alert that the plugin master is not enabled prevent this from working?
"Some of the enabled plugins depend on others that are not enabled" - Bijin_CWBattleRikke_Patch.esp depends on Bijin NPCs.esp
I downloaded this mod and I still have a black face bug. I went into SSEEdit and fixed all issues but still a black face. Does anyone else have this issue it bugs me that I cant fix this. No other mods are listed as over-writing this mod in SSEEdit. In game i can use the console command "setnpcweight 0" and it will clear, but when I leave the game and enter again she goes back to a black face.
I don't get black face, but I aready use a mod for that too, but she does seem to revert to her vanilla appearance during the battle of Whiterun. When I try to install this, MO2 and LOOT says I'm missing Bijin NPCs, but I totally have that
Immersive Armor(IA) changes her outfit.Will it conflict with this one? If so,what would be the load order among these three mods:- Bijin Npcs, this mod and IA?
it has Bijin NPCs as a master. Any Chance for a Bijin all in one version? It would be really nice :)
Edit: I read the description again and AIO stands for all in one. I am an idiot xD Edit 2: is there a way too remove the master? I get a warning in MO2 and LOOT.
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"Some of the enabled plugins depend on others that are not enabled" - Bijin_CWBattleRikke_Patch.esp depends on Bijin NPCs.esp
this mod and IA?
Any Chance for a Bijin all in one version?
It would be really nice :)
Edit: I read the description again and AIO stands for all in one. I am an idiot xD
Edit 2: is there a way too remove the master? I get a warning in MO2 and LOOT.