I really enjoyed this mod. The area design and architecture is in its monumentality quite impressive and conveys a mood of desolation and loneliness. The diversified enemies are pretty strong but not absurdly overpowered, the dungeons beatifully designed and the breeze of mystery over all makes me eager to delve deeper in the secrets and untoled stories of this place. This mod doesn't feels like an addition it is more like an integral part of the game. Thanks a lot for this great mod and your efforts.
Anyone know if there are any videos of this? I'm not technically averse to this kind of mod if it promises to be large enough. But they're the sort that needs to have a video for quality testing.
Not sure if you are still monitoring this and the comments but if you are I did that video playthrough for this mod. You will need to accept for it to post on the mod page under videos. Cool mod, I really enjoyed it and had virtually no issues. Good job with the port.
Pretty cool mod, ran well, minimal issues (graphical spazzes basically nothing breaking or ctd'ing), really enjoyed running through this. Did a playthrough series of it. https://youtu.be/i1x1ng4T8Ww
Just finished fully clearing the place out, wanted to be sure I got everything, looked everywhere and didn't miss anything. Wasn't sure when I reached the end (if it was the end) given the fact the enemies were fighting one another since I entered that area and there was only one left when I got to the end. The expansive area and environmental storytelling, along with the different array of enemies does a lot to both show and explain the area and just what sort of place it must have been, especially looking at the Dragon Walls that have no inscriptions yet. The mystery and sheer size of the place had me wondering just how long ago the place was abandoned, and really wanting to find any little titbit of information to tell me more. I know it's just a "Kill em and Loot em" area but the way everything is laid out, from the blanketing coat of ash to having keys guarded by powerful enemies, the area is telling a small story all its own.
So played it, and beat it... I think. Just a new dungeon to kill a bunch of stuff in? Just checking, as there didn't seem to be a specific goal except to kill EVERYTHING. Kept me occupied for a little over two hours.Super enjoyable. Thanks for bringing this over!
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https://youtu.be/i1x1ng4T8Ww
Wasn't sure when I reached the end (if it was the end) given the fact the enemies were fighting one another since I entered that area and there was only one left when I got to the end.
The expansive area and environmental storytelling, along with the different array of enemies does a lot to both show and explain the area and just what sort of place it must have been, especially looking at the Dragon Walls that have no inscriptions yet.
The mystery and sheer size of the place had me wondering just how long ago the place was abandoned, and really wanting to find any little titbit of information to tell me more. I know it's just a "Kill em and Loot em" area but the way everything is laid out, from the blanketing coat of ash to having keys guarded by powerful enemies, the area is telling a small story all its own.