Overall, the mod does exactly what it advertises and it's a fantastic way to evaluate your builds.
A minor quirk, I'm not sure if intended, but for me the mod is treating the power as a spell rather than a power. It's categorized as a power, however when I select it, it binds to my left/right mouse button hotkeys like a spell/weapon instead of my shout/power hotkey.
It's still utilizing the spell hotkeys for me. Given that you've gone in and reuploaded a patch and the problem is persisting, it's very likely that I have a mod enabled that's conflicting with it. I'm not exactly sure how powers are modded in, but if there's any sort of designation system to it, maybe one of my other mods' designation is interfering? Again, I don't know. It's still usable in its current form outside of being unable to fully account for all weapons/shields in my stats. I appreciate your time and effort on this, I'm going to sit back for a bit and see what other people are experiencing.
12 comments
+respect
-Jiveo
A minor quirk, I'm not sure if intended, but for me the mod is treating the power as a spell rather than a power. It's categorized as a power, however when I select it, it binds to my left/right mouse button hotkeys like a spell/weapon instead of my shout/power hotkey.
Thanks for the great mod!