Skyrim Special Edition

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TwinCrows

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TwinCrows

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11 comments

  1. TwinCrows
    TwinCrows
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    Hope you all enjoy! Let me know if there's anything missing or if you find any bugs.

    Curious to hear your feedback for future homes as well.

    Cheers!

    Visit my Patreon
  2. rubi45r
    rubi45r
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    Am I the only one that can't use bookshelf and weapon racks (I can open them, but I can't put my weapon in) and the Mannequin are all over the room? I try to install and reinstall the mod and nothing change so if anyone as an idea of what I can do ?  great work though.
  3. Noneyo123
    Noneyo123
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    Yeah, I like it. It’s not buggy at all. Only wish for maybe some more in the dungeon area, more evil/vampire like. Maybe some cattle or prisoners or switches that make boxes spin. It’s cool but essentially a big empty area. Also, the “Bless this home” spell from My Home is your Home doesn’t work. So unfortunately I have to delete. It’s too big not to bring everyone over. I may try some other things with it. Just wish it had a tiny bit more. Maybe a pool like in Dragons Keep or numerable other mods.
    1. TwinCrows
      TwinCrows
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      Cheers, thanks for that review.

      I wonder what's up with My Home is Your Home, the mod says it would work in any place at all. If you have a hint as to why, I'm definitely curious. Might be a bug with that mod, or a tag I need to assign.

      There is a little private bath over in the grand bedroom.
    2. MysticMalevolence
      MysticMalevolence
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      Isn't "Bless This Home" Hearthfire Multiple Adoptions?
    3. MysticMalevolence
      MysticMalevolence
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      I assume the reason MHIYH/HMA isn't working properly is that the cells appear to be missing a location assignment. The location provides keywords for the cell or cells which are assigned to it. This is how a mod would know that a location is a player home. I made a quick and dirty visual guide for doing this.
      https://imgur.com/a/5dqfY6a
      Basically, scroll up to locations, right click and add a new location, give it a memorable name. Then, add the LocTypePlayerHome keyword at least--that should be the one that the mod cares about. Finally, edit the cell and give it the location.

      I also don't see ownership on the bed--vanilla home beds are owned by the "PlayerBedOwnership" faction.
    4. TwinCrows
      TwinCrows
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      Wow Mystic, that is super helpful! Thanks so much for writing it in that format. I've patched the file per your instructions.
    5. Shaira384
      Shaira384
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      Yes, bless this home is from hearthfire multiple adoptions. Is this compatible with that?
  4. marklostlegends
    marklostlegends
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    Tried it, but didn't like it.
    There is nothing wrong with it, no bugs etc. It just felt too cold and boring to be a player home.
    But I suppose thats just a personal thing.
    Will endorse as its well made, just not my style.
  5. jellyfish1965
    jellyfish1965
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    another awesome house looking forward to your next adventure https://youtu.be/HEuNchERzMo
  6. PariahOh
    PariahOh
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    The house is fantastic, bedrooms, forge, dungeon, there is everything you want. But I have a problem with the mannequins that are not on the pedestals. I use https://www.nexusmods.com/skyrimspecialedition/mods/24188 and https://www.nexusmods.com/skyrimspecialedition/mods/6414.
    I tried to put your mod both before and after these with MO2 but it does not solve, I tried to activate the dummies with pieces of armor, nothing changes.

    http://prntscr.com/smbwwm

    Except this problem the rest is excellent, it would be interesting to be able to move the family.