Skyrim Special Edition
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Corsafire

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Corsafire1

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114 comments

  1. NarayanShad
    NarayanShad
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    Well ... I was never bothered much by that stupid thing Bethesda never fixed (yeah, one tiny thing lost in the km long list ...), but I was killed not long ago ................. By a bucket.
    (Infinite  quick hit chain between a wall and my character)

    So ... Now it's not just "another random stupid bug", but something which I feel the need to exterminate °°

    Thx for mod o7
  2. Squall82
    Squall82
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    Thank you!
  3. RBSworkshop
    RBSworkshop
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    Neat!! Thank you so much for this. Do you think it is possible to apply this "fix" selectively on particular objects independently from this mod? I'm working on making slideable puzzle blocks to push and stand on to traverse chasms like in old platformer games. I'm using the trap falling rock object as a base. I managed everything from collision to proper physics, but I'd like to remove the damage when you land on the edges of the cube and I couldn't solve that even by removing all trap scripts from the object and messing around in the nif's rigidbody. It is fixed when I'm using your mod, but I wonder if it could be managed without to not have too much mod dependencies for my one.
    1. Corsafire1
      Corsafire1
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      I think Display Tweaks has a fix for the collision damage, but it works the same way as my mod. You can integrate my tweak in your mod if you don't want the dependency. People probably won't miss taking random damage. I don't know how to remove the damage selectively without making the object static.
  4. assasinxtg
    assasinxtg
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    Preventing bug since 2020. thank you for this wonderful mods
  5. nwillb81
    nwillb81
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    I don't mean to be "that guy", but has anyone confirmed this works with AE? lol
    1. Zazzar
      Zazzar
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      • 23 kudos
      It just works.
  6. TheSchroedingercat
    TheSchroedingercat
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    Now can we have the opposite, where we can throw small objects on the ground in front of npcs and kill them instantly? Maybe call it Legomancy?
    1. ShadowFoxtrot11C
      ShadowFoxtrot11C
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      Lego caltrops... Huh, I think I just heard my dad bitching from beyond the grave.

      My siblings and I used to "mine" the hallway in front of our parents' room with Legos. Dad didn't find it amusing, but we sure did. I'm sure I'll get my comeuppance one day.
      "Ow! Fucking Legos!"
      'snickering noises'
    2. jaderiver
      jaderiver
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      • 122 kudos
      Lolol effing legos
  7. Casanovious
    Casanovious
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    I LOVE this mod.  It works perfectly.  I have a request - could you include people bumping into boulders?  I as on a rescue mission and the girl I was recuing bumped into a boulder and died.  The boulder had been dropped earlier in a trap that I triggers so no one would get hurt  Then I waited for the boulders to stop.  The stone wasn't moving at all when she bumped into it.  She shouldn't have been able to move it, let alone kill herself from walking into it.  Two followers also bumped into boulders and appeared to injure themselves making groan and hurt sounds (including Inigo).  A rolling or falling boulder could cause serious injury or death.  Walking into one might bruise a knee but that's it.
    1. koschack
      koschack
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      There is another mod that does this.  

      https://www.nexusmods.com/skyrimspecialedition/mods/87111
  8. BlueBlazeCOMET
    BlueBlazeCOMET
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    Absolutely fantastic. No more odd, stupid toe-stubbing because you kicked over that bone/pot/basket/ect.
  9. Skynet45
    Skynet45
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    Thanks a bunch for keeping the .esp version available, as VR does not support .esl

    Would it be possible to get the version with "removed redundant settings" available in .esp maybe?

    Thanks
  10. BlueBlazeCOMET
    BlueBlazeCOMET
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    • 1 kudos
    This is seriously one of the best tiny little mods you could install for your game. Seriously. Get it.