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ZMD78

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  1. ZMD78
    ZMD78
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    Just to clarfiy:
    I could still here the nasty skyrim draw and shealth when using my right hand sword so i created this patch to resolve the issue.
    Now the original skyrim standard draw sheath sound does not activate upon drawing your right blade and only ISC Sound is heard.
    This may not effect all users but i've clean installed skyrim recently and use only ISC to modify the sounds and found this issue upon first use.
    It may not effect every user the same way, but it certainly resolved things for me.

    Hope it helps some people.

    If I find any other inconsistencies similar to this during play through ill add further fixes
  2. deleted136622868
    deleted136622868
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    can this also work with eviscerate too
  3. evmcgev
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    doesnt work for me, i dont get the cool sword draw sound of ISC, still vanilla, installed your patch........still vanilla sounds

    am i missing something? in ISC what draw and sheath sound option in the fomod installer should i choose? 
  4. PantherTank117
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    1. ZMD78
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      Ok thanks for your report
  5. cthunsthrall
    cthunsthrall
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    i don't understand, drawing 1 handed swords in the right hand causes the 2-handed sound to play AND the ISC's 1-handed sound to play at the same time? the description is pretty confusing so maybe i'm misunderstanding but why would silencing 2-handed draw/sheath sounds have any effect on a sword in your right hand?
    1. ZMD78
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      This provides a fix for those that have the same issue as myself, if you dont need a fix dont install it ;)
      Upon drawing my right hand sword these standard sounds where being played together with ISC.
      By silencing these the original factory shipped sounds they are no longer heard..issue resolved..

      wpn_blade2hand_draw.wav
      wpn_blade2hand_draw_01.wav
      wpn_blade2hand_draw_02.wav
      wpn_blade2hand_sheathe.wav
    2. cthunsthrall
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      not saying i don't need it, never noticed a problem with the sheath/draw sounds but i don't notice audio details like that much since i listen to music or podcasts when i play. that said i just don't understand how the problem you described could exist unless you have some plugin that adds 2 sound refs with the same animation type to whatever weapon. just because of how the sheathe/draw sounds are implemented in the engine. every weapon, spell, etc. has a subrecord category for sounds and some number of refs there flagged by animation type. so in the vanilla files and every mod i have, a weapon or spell only has one draw sound, one sheathe sound, one concentration/release/etc. so i get the impression you must have some other mod that makes a pretty dramatic change to either the weapons, or to some more fundamental system, or is somehow playing sounds independently on runtime events. but i'll try your files out and post an update when i get around to testing it. if my speculation is correct then it should silence all sheathe/draw sounds entirely. if it doesn't, then i guess we have a real mystery
    3. ZMD78
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      Ok cool yes i'd appreciate your report...
      I have no sound mods installed other than ISC. and HQ audio SE
      And Vivid weathers which alters sound sliders but that has no effect on weapons..
    4. cthunsthrall
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      Yeah and I don't think any sound or weapon mod would make changes to add 2 sounds with the same animation type anyway, so if it is caused by a mod I would assume it is a skse plugin or something else hooking the engine. haven't heard of anything like that involved in sound though, except the stereo HRTF mods which I have used without noticing any problems
    5. ZMD78
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      hmm yes strange im going to wait and see what other feedback users provide..people are downloading it so it must be helping some users :)
      I personally think its just a simple error in ISC, im not interested too much in as to why its occuring becuase this fix fixes it lol