Hello again, Aragonit. I'm back. So I tested the 10 enchants out, but it didn't work for me. I found the Lab, found the "Enchantment Perk" button and increased the value like you said. But still, when I return to the enchanting table downstairs, all I get is 2 enchants per item.
What could be wrong here? Do you have any suggestions regarding load order for your mods? I also have Vokrii installed with the new perks on each skill tree. Does that have anything to do with this problem?
It worked now. The way it was described on your mod, it made me think I had to go to the Lab, then activate the "Enchantment Perks" button to add the "Extra Effect". I did not know I had to find the white button "Levelers Perk".
I think my enchanting is broken, with and without this mod, my character has only 3 available enchantments, where do i go wrong here, i tried to disable extra effect perk and the perk from the tower, then disabled the 10 perks from this mod. but still i can put 3 enchantments on an item.
Edit: Never mind i found the problem, i downloaded no enchantment restriction mod and by default it only has maximum of 3 enchantments
If you use "No enchantment restrictions" then you don't need this mod. BUT you can't keep disenchanted items (even with the preserve perk) if you use "No enchantment restrictions", so I recommend using "Levelers Tower 10 Enchantments"
Hello, friend. Thank you for this great mod. Endorsed.
I have a question regarding these new stackable enchanting options for each item:
So correct me if I am wrong, but, first I gotta go to the lab and press some sort of button which will raise the allowed number of enchants permitted per item? Once I have 10 enabled via this button activation, ONLY THEN can I head back to the "Basement" and use the enchant table to select various properties for the item? Is that how this works?
Hi, I just want to know if it would be possible to make an add-on for the lab room. Something to faster level up Enchanting, Smithing, Archery etc., so instead of 1 click giving 1 level, it gives 5 levels or so per click. I use a clean save from after the main quest, so I usually cheat a few levels up to about 30-40. Problem is, after adding new mods (to fix load order, bugs or crashes) I gotta start over again and again and having to press those buttons a thousand times every time to level up with every new game becomes a bit tedious. A button like the one in the Arena that lets you choose how many enemies you want, but one that lets you choose how many levels you want to gain per click would be nice, and if the button is too much work, then a simpler version with a hard coded number of levels per click would also be good.
So you didnt make new enchantments you just expanded extra enchantments to 10? Considering I rarely put 4 things on one item Id imagine I wont be needing this.
There are hundreds of mods providing you with new enchantments. I just like to be able to use uber armor if I want to :) If that isn't your goal, don't use it
Are you increasing the allowed number of enchantments to be stacked, or are you adding new enchantments to the game to be used? I'd guess it's the former, but the choice of words is a little ambiguous. Also, does this somehow only affect the enchanting table in the Tower, or is it a game-wide increase?
Do you have Levelers Tower? In the lab, there are several boards with switches for game features. One of it is called "Levelers perks". You get 3 neat perks with it, normally 4 enchantments, but with my mod you'll have 10 enchantments.
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So I tested the 10 enchants out, but it didn't work for me. I found the Lab, found the "Enchantment Perk" button and increased the value like you said. But still, when I return to the enchanting table downstairs, all I get is 2 enchants per item.
What could be wrong here? Do you have any suggestions regarding load order for your mods?
I also have Vokrii installed with the new perks on each skill tree. Does that have anything to do with this problem?
Thank you.
It worked now.
The way it was described on your mod, it made me think I had to go to the Lab, then activate the "Enchantment Perks" button to add the "Extra Effect". I did not know I had to find the white button "Levelers Perk".
But its ok now. Much appreciated.
Edit: Never mind i found the problem, i downloaded no enchantment restriction mod and by default it only has maximum of 3 enchantments
I have a question regarding these new stackable enchanting options for each item:
So correct me if I am wrong, but, first I gotta go to the lab and press some sort of button which will raise the allowed number of enchants permitted per item? Once I have 10 enabled via this button activation, ONLY THEN can I head back to the "Basement" and use the enchant table to select various properties for the item? Is that how this works?
Considering I rarely put 4 things on one item Id imagine I wont be needing this.
I just like to be able to use uber armor if I want to :) If that isn't your goal, don't use it
In the lab, there are several boards with switches for game features. One of it is called "Levelers perks". You get 3 neat perks with it, normally 4 enchantments, but with my mod you'll have 10 enchantments.
Thank you!