Skyrim Special Edition
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Sagittarius22

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  1. sagittarius22
    sagittarius22
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    Italian translation: http://www.nexusmods.com/skyrimspecialedition/mods/3610/

  2. Thalioden
    Thalioden
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    There is an error in the Alias_NearestStore property of the _SAG_AskWay_DetectLocations Quest. It points to an alias index 11, which does not exist. The correct alias index is 19.
    1. WindzStruct
      WindzStruct
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      Thank you for this fix.
    2. MistressMinerva
      MistressMinerva
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      So this was already known in 2018 , good i found this , thanks for the Help Stranger. 
  3. ThorstenLicht
    ThorstenLicht
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    A patch for COTN or The Great series would be nice!
  4. Keltarion
    Keltarion
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    NPCs don't show road to Castle.
  5. Buffo90
    Buffo90
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    It's 2023 we need a modern version of this mod!
    1. sagittarius22
      sagittarius22
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      Hello and thank you for your comment. Can you define what a modern version of my mod would consist of?
    2. Buffo90
      Buffo90
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      For example, add the voice lines to the guards in Solstheim. 
    3. SonnyM94
      SonnyM94
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      Probably something along the lines of using Camilla Valerius' navmesh path for when she walks you from the Riverwood Trader to the Riverwood Bridge for the golden claw then she returns home. Basically a check that sees where you and the guard is, plots the quickest, most direct way by reading the navmesh for available walkways and paths, then Camilla's guided walk script kicks in as the guard leads you there, then the guard return to their duties after they escort you.

      For more immersion, can even lock it behind like a 10 septim bribe to convince them to leave their post when you first talk to them. This could also be retroactive applied to pretty much any city NPC looking to make a quick profit as a tour guide lol.
  6. Goodwick
    Goodwick
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    Great mod!
  7. Kettmah
    Kettmah
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    Salut, super mod, cependant, j'aurai voulu savoir si c'était possible d'avoir une animation de marche au lieu que le personnage court ? Cela serait bcp plus immersif de mon point de vue. De plus, les gardes aiment vraiment l'argent facile. Serait-il possible d'enlever l'argent pour eux et les clochards en fichier optionnel ? Je n'attend pas forcément une réponse favorable mais un simple "oui" ou "non" serait vraiment très gentil de ta part pour au moins savoir si on aura quelque chose à l'avenir.
    Sinon, merci pour ton mod, l'idée était plutôt intelligente car j'avoue que c'est galère de chercher une auberge alors qu'il y a plein de gens autour mais que c'est impossible de leur demander, donc, encore merci pour ça.
    1. sagittarius22
      sagittarius22
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      Merci pour ton commentaire. Malheureusement je doute sortir une mise à jour du mod pour l'instant.
    2. Kettmah
      Kettmah
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      Merci pour ta réponse ^^
  8. TKAustralia
    TKAustralia
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    Is there any way to adjust the gold requirements? I'd like to have the guards lead the way for free, and have the beggers ask for money if it's at all possible.
    1. 13ducksonabox
      13ducksonabox
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      Completely agree. That makes the most sense!
    2. Socratatus
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      No. Guards (if they were being nice) would just tell you where to go by pointing. Or they'd ask a fee and still just point the way. They won't help you by leading/walking for you. There might be very, very, VERY special circumstances where they might lead, but that would be rare.

      But whatever, nobody cares. Guess I may have to dip into making my own version when I get time.
    3. ArcherMix
      ArcherMix
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      plz do it
  9. Socratatus
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    Nice, but I'd like a more realistic version. Like...

    1. Some npcs will say they don't know or are too busy. Or just don't care to.

    2. Some guards might help (10% chance), some will ask for a fee (20%) and some will just walk off or laugh in your face (70%). Contrary to popular belief,  guards of ancient/medieval days did not 'serve' the public or expect to, especially if you're an outsider. If you're not important you'll be lucky to get a guard that's helpful.

    3. Beggars will want cash payment before or after they show you, but they WILL want some kind of reward. You might get away with bartering something else, like food.

    4. Children may help because it's fun, charge a tiny fee (most likely) You might be able to barter something nice with them instead. There's a chance they'll  lead you somewhere completely wrong cos it's even funnier, then run away.
    1. abilitydraft
      abilitydraft
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      These are all nice ideas for improving this mod
  10. brentw89
    brentw89
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    Is this compatible with guard dialogue overhaul?
    1. sagittarius22
      sagittarius22
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      Yes
  11. spider44703
    spider44703
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    They only glead me the way when i ask then where s inn
    If i ask they other place,they just saying "of course" but go away
    i think the problem maybe one of the interstingNPC,inconsequintialNPC or ThePeopleOfSkyrim
    Did u guys have any thoughts? i think this problem may not so hard to fix
    and btw i maded a chinese translator version,if supporter allow me upload i will post;)
    1. Praecox
      Praecox
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      TPOS is compatible with nothing.
    2. deleted44141862
      deleted44141862
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      Yeah TPOS is garbage when it comes to compatibility.
    3. synema
      synema
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      I have noticed the same issue and I don't have TPOS. Or any of those others actually. What I do have are various city overhaul mods and also RS Children Overhaul. I guess one of those could be the cause.