This has the potential to be one of the best mod of all time but it's sadly very buggy. Dungeons work great so far, but objectives in the overworld are mostly broken (objectives not completing, crashes, etc...). What a shame...
Yeah, I've really been trying to like this mod because it's a great idea, but so far it's only caused me grief. The first issues I ran into when I first set it up a few months ago was the death and reload issue where it just continues to respawn enemies upon save reload. I setup Shadows of Skyrim to work around this (and I do like SoS), but Undaunted is still extremely buggy.
Just today I used the Undaunted power for the first time outside of Solitude and it gave me a kill Dragon quest which caused extreme lag spikes for some reason when the Dragon spawned, eventually killed the dragon despite this... didn't get a dragon soul. Then I had to take out Goblin bandits, but the bandits that spawned, weren't goblins but Saints ... which was confusing and once they were down it gave me a quest to clear Dwemer ruins, but CTD when trying to enter the dungeon.
I was thrilled when It said that he made an AE update... but the addon says its disabled and incompatible with current runtime version... was another update added to Skyrim that broke the mod again or am I doing something wrong?
i tested the mod and everything is working just fine, just one question : is possible to remove the auto save ? the auto-save can break other mods that are working in the background when their script is still on.
"Cast the Undaunted Invocation again or return to the Undaunted Camp and trade your Keys for scaled weapons, armour, scrolls or potions from any loaded mod."
So, I guess spell tomes isn't included in the rewards pool ? If its not included, is there a step that I can use to add it ?
I second this, there are other mods that are available to 1.6.353 that aren't (yet) available to 1.6.640, specifically Dynamic Animation Replacer (DAR) among others, which is a requirement for many mods.
247 comments
Undaunted produces a log file which will help in resolving any crashes. It can be found at:
\Documents\My Games\Skyrim Special Edition\SKSE\Undaunted.log
If you come across an error please create a Bug report and attach your Undaunted.log
Thanks for your help!
Just today I used the Undaunted power for the first time outside of Solitude and it gave me a kill Dragon quest which caused extreme lag spikes for some reason when the Dragon spawned, eventually killed the dragon despite this... didn't get a dragon soul. Then I had to take out Goblin bandits, but the bandits that spawned, weren't goblins but Saints ... which was confusing and once they were down it gave me a quest to clear Dwemer ruins, but CTD when trying to enter the dungeon.
So it's being removed for the time being.
So, I guess spell tomes isn't included in the rewards pool ?
If its not included, is there a step that I can use to add it ?
Awesome idea for a mod.
The king has returned though so there is hope.
https://www.nexusmods.com/skyrimspecialedition/mods/86098