Skyrim Special Edition
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CrEaToXx

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CrEaToXx

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46 comments

  1. WarriorKitten
    WarriorKitten
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    Looking at this mod with interest however it's unclear if it works with the latest versions 1.6.1140 or w/e the version is?
    I'm also somewhat concerned at the comments stating overridden configs, I don't want to end up having to do a reinstall if this messes with the configs too much.
    Oh and finally I see in the description that this removes the quick save/load hotkeys, which is bad for me because I've got those hotkeys set to do full saves instead of quicksaves so I don't have to go into the menus (so if those hotkeys are removed, other mods I have become useless).

    So... Is this compatible with current versions, and will uninstalling it revert to the prior configs without issue, and finally is it possible to disable removing the quicksave/load hotkeys?

    Edit:
    Just installed it, balls to the walls, and... it doesn't work. Incompatible with something, unsure what, but while I get the extra hotkeys, the widgets in the favourites menu - which is what I wanted the mod for - does not work. There's also an interesting issue in that a new MCM is registered, but doesn't appear, so I can't even look at config options for the mod. I'll fiddle with my mods a little to see if I can't figure out what is conflicting if anything, but...

    Edit2:
    Extended Favorites Menu was conflicting. Makes sense, forgor I even had that mod. However, I can't disable the fact that quicksave and load has been removed, so... This mod ain't for me. Hopefully this doesn't mess with my controls.
  2. HylianZ
    HylianZ
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    I had to get rid of this because it was stopping the ENB input disabler plugin from working, but even after deleting the custom control map from my folder, it seems the keybinds were baked somewhere else and I can't use the keys I had set anymore because they're still "bound". Any ideas on how I'd go about removing them? I'm afraid it's going to require a full reinstall, and that makes me sad because my internet is garbage.
    Edit: I suppose I could reinstall and clear the keys that I had rebound, then remove it again. That might do it.
    Edit: Nope. Seems I can't just unbind them. And they have defaults, so I guess that's out.
  3. Legedur
    Legedur
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    Not compatible with GOG AE version. Pressing ESC now doesn't do anything. In new game, i can't even access the MCM of other mods (any mod). Removing this mod restores normal functionality.
    1. Wozrop
      Wozrop
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      I had this issue aswell, I believe because ESC was bound twice by default, I used J to get to the journal, and then tabbed over to the controls page and fixed it.  If you were still interested in this mod I think you would still be able to get it to work.
  4. RafStudioM
    RafStudioM
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    Thanks for the concept and implementation. Everything is really cool. There is only one wish - to choose a transparent quick menu in the installer (leave it as it is) or add an opaque one (dark paper or light paper) like in Dear Diary Dark Mode - SkyUI Menus Replacer SE (nexus 60837 - https://www. nexusmods.com/skyrimspecialedition/mods/60837) Thus, we could talk about compatibility with the above mod... Thank you!
  5. kalipou
    kalipou
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    Can this be switched for another one of your control mods mid-save without borking my save? How is the scripting?

    Also would you consider re-releasing it as an espfe to save the plugin slot?
    1. CrEaToXx
      CrEaToXx
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      Uhh, late replier.

      That's actually a tough question. But given how many of my mods have been converged into this one, there's a high probability it does not work free of issues. I'd recommend starting a new character cycle for any mods all the time, and never have the mod list changed again. It's in the nature of modded Skyrim to act stupid once you start messing around with your modlist, and not keep it the way it initially was.
  6. forcedtoREG
    forcedtoREG
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    awesome mod! contains valuable stats tied to Favorites on a single keypress love it!

    although perhaps a lightweight version containing only stats hud as a standalone in the future would also be great for extended compatibility
    1. CrEaToXx
      CrEaToXx
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      Yeah, I'll list it. I'm in my Minecraft modding cycle right now. Have to update to 1.18.1. Once that's done I'm going to invest a bit of time into SSE and FO4. But don't nail that as a promise, it's just what I'd try to do. If other things get in the way, so be it.
  7. Edenfall
    Edenfall
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    Is this mod compatible with Dear Diary?

    Dear Diary has a compatibility patch with Extended Hotkey System via the installer.
    Only problem I'm having is that EHS can't hotkey two weapons of the same type. 
    1. CrEaToXx
      CrEaToXx
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      I'm using DD as well. So yeah.

      Edit: oh wait, sorry. I thought you were talking about the Journal Mod. I actually don't know about DD. If it touches the favorite menu, it prolly isn't compatible.
  8. Aenion
    Aenion
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    Bless u for this mod actually relieved me of many headaches
  9. caffeinatedNetling
    caffeinatedNetling
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    There's mods that turn quicksave into a regular save so it doesn't bork your game.
    Quicksaves are nice once they work properly.
  10. Sereniama
    Sereniama
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    ". removed obsolete keys to make room for more keys(screenshot(not Steam), run(not toggle run), quick save/load(don't you dare ever using them!)"

    These are not obsolete. I use screenshot key all the time, I never used run, but I use quick save and load.

    I don't understand why you would ever remove these keys that I find important... Also I don't use MO2, but Vortex. I can understand the quicksave one, but the screenshots man? Come on.
    1. CrEaToXx
      CrEaToXx
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      What? You don't seem to understand the concept of choice, creative freedom, and dedicated spare time.

      If you're unpleased with the product, do one yourself?