File information

Last updated

Original upload

Created by

powerofthree

Uploaded by

powerofthree

Virus scan

Safe to use

2865 comments

  1. powerofthree
    powerofthree
    • premium
    • 5,341 kudos
    Locked
    Sticky
    Common Errors and how to fix them

    A giant messagebox saying something about Papyrus Extender - Install or update Papyrus Extender.

    Error Code 126 - Install Microsoft Visual C++ Redistributable for Visual Studio 2019.

    Error Code 114 - Either you're using an ancient version of Skyrim (1.5.39 or lower) or you haven't installed Address Library For SKSE Plugins. or your SKSE tool in Vortex is set to run in the data folder instead of the root folder.

    Game crashes - post a crash log (install NetScriptFramework). Reports without an accompanying crash log will be ignored and deleted.
  2. powerofthree
    powerofthree
    • premium
    • 5,341 kudos
    Locked
    Sticky
    FEC 5.0 is not compatible with 4.9.6 and older versions of FEC, use this version on a brand new save if you already had FEC installed

    It has been rewritten extensively, with new ESP and scripts. Highly recommended to use this mod on a new save. Attempt to use this on an ongoing save at your own risk.
  3. bastigonz
    bastigonz
    • member
    • 0 kudos
    For those who can't get it to work, just put this mod last in the mod loader list
  4. HALTT77
    HALTT77
    • supporter
    • 6 kudos
    man, I really want a patch for Dismembering Framework
    1. Guizinho
      Guizinho
      • member
      • 5 kudos
      Me too!!
    2. Krashv
      Krashv
      • member
      • 0 kudos
      Yes!
    3. HALTT77
      HALTT77
      • supporter
      • 6 kudos
      the best thing I could do so far was disable (or was it disable by default, cant remember) the dismemberment of corpses...this way it does not distract us
    4. Thijmen2017
      Thijmen2017
      • premium
      • 9 kudos
      We really need a patch
    5. Dolora
      Dolora
      • premium
      • 0 kudos
      begging for a patch 
    6. TGUMODS
      TGUMODS
      • member
      • 0 kudos
      I have being using both mods on my current playthrough and I can confirm they are compatible, the death effects from both mods trigger and it doesn't cause any kind of CTD.
    7. EmanHartu
      EmanHartu
      • member
      • 2 kudos
      They are compatible together, there are just some small visual inconsistencies that can only really be noticed if you are actively trying to notice them. The combination of these mods is fantastic!
  5. godzilla90fan
    godzilla90fan
    • member
    • 4 kudos
    Any NPC killed by electricity is permanently unable to be raised as undead.  Any fix? 
  6. NuclearDragon
    NuclearDragon
    • premium
    • 0 kudos
    Is there any way to make it so enchanted weapons don’t inflict the effects and only spells do on enemies? 
    1. ModEnjoyer52
      ModEnjoyer52
      • member
      • 13 kudos
      I would like to know too 🤔
  7. deltawolf69
    deltawolf69
    • premium
    • 1 kudos
    this is 100 percent amazing when the npcs are burnt they look scary i like the ash effects and it looks like they freeze in posion when burn is it possible if u can do  one when burning roofs and like setting carrages on fire and wood that would be great
  8. Lumiscity
    Lumiscity
    • member
    • 0 kudos
    Seems not to work for me despite trying multiple times to reinstall. 
  9. yungfemto5
    yungfemto5
    • supporter
    • 0 kudos
    POWEROFTHREE! MAKE AN OBLIVION REMASTERED VERSION AND MY LIFE IS YOURS!
    1. Biohunter13
      Biohunter13
      • premium
      • 0 kudos
      Top tier haha
  10. Rexuss
    Rexuss
    • member
    • 0 kudos
    I need help.. My game froze whenever I burn a corpse with a fire spell or any corpse got burned by fire (like dragons etc).. Has anyone ever experienced something like this?

  11. TGUMODS
    TGUMODS
    • member
    • 0 kudos
    Right now this mod doesn't work on the player unless you type the following console command: Player.addspell FEC_DeatheffectsPCAb


    You only need to use that command once and save the game to keep the change, hope it helps.
  12. MiyakoAmber
    MiyakoAmber
    • member
    • 0 kudos
    Question, is this mod meant to have full functionality for non-human enemies like draugr, wolves etc? The mod is working 100% fine for human npcs like bandits etc, but for example draugr are impossible to shatter with ice spells but fire "burnt" effect works, wolves also seem impossible to shatter. Haven't extensively tested a ton of different enemies but wondering if this is intended or the mod not working correctly.