All issues with generating LODs causing LODs to appear within the Whiterun worldspace have been fixed. I highly recommend updating. Thank you so much Sheson for your help.
I'm using Leafeater's 3-in-1 Tree Overhaul-Vanilla. Is it normal to have these short trees in the pathway (behind Meeko) just outside of the bard's college in Solitude?
Is this tree related bug game breaking in any way like blocking path to some chest or some cave or something like that? I am planning to use LotD. If its just a visual glitch, I may live with that till some fix is up.
Love this mod so much as it really adds a quality of life that Whiterun needed. Having said that, I was trying to run Capital Whiterun Expansion and there are a few trees that clip right through some of the buildings (i.e. one in front of a doorway). Would love a patch for this as its only a few trees and the others don't impede at all.
Update: I tested Capital Whiterun Expansion with the JK version and it works much better albeit there is still a few trees clipping. Its definitely playable but still would love a patch as the trees with CWE is truly an experience to be had.
I asked because whenever i would use your mod to add the trees, i would see pop in every time i moved while outside the cities (i use dyndolod 2 BTW). Any idea on what might be causing that? Happens with your mod and Skyrim forest borealis. Any tips would be appreciated as i really want my cities to have some trees.
I just wanted to thank you for your mod. Whiterun always felt empty and JK's overhauls where a bit too much for me so some trees make a huge difference. They're all well placed and with a good tree mod you also have some sense of nature in the city. :)
Just to let other people know: Immersive Citizens works pretty good. NPC's won't get stuck, everyone is doing his job.
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Edit ~ Look like it's not. Does there happen to be a patch for it available?
Thanks!
"TreePineForest01 [TREE:0001306D]", "xx133F:TreePineForest03 [TREE:0004B016]" needs to remove
Update: I tested Capital Whiterun Expansion with the JK version and it works much better albeit there is still a few trees clipping. Its definitely playable but still would love a patch as the trees with CWE is truly an experience to be had.
Just to let other people know: Immersive Citizens works pretty good. NPC's won't get stuck, everyone is doing his job.
Thank you!
Would it be possible for us to get a compatiblity patch for 'fortified whiterun'?