This is cool idea, and it should include an animation where player charges a spell with one hand or intones a spell incantation, and then wipes the blade or handle of the weapon held in the other hand, to enchant the weapon temporarily. Should also work as a slight boost to prolong the enchantment if weapon was already enchanted with same spell.
Nevermind, i got it imported via Djarb's Json Patch (https://www.nexusmods.com/skyrimspecialedition/mods/42381).
However, i have another request. Can you make it work like Stoneflesh, where you use the spell and then unequip it? Because if i use the spell i'm unable to unequip it, preventing me from blocking with the sword. Thanks!
Im having the spell effect permanently stuck to some weapons. It might be compatibility issue with immersive equipment displays. The weapon that has the spells permanently stuck was when I sheathed the weapon while the spell was still active.
Is it actually restricted to one-handed weapons, or is it just impossible to cast it with your hands full? I'm wondering if I can skirt that limitation with something like Smart Cast.
I'm using this mod in Skyrim VR with VRIK. When I holster an enchanted weapon with VRIK the weapon bugs and the enchantment gets stuck. If I sheath using the button it works fine. Has anyone else had this issue?
Thanks for the mod! I think Bethesda really missed some opportunities with Alteration, as this sort of thing should be standard.
Is it possible to add an option to make this into a power instead of spells? For some of my characters spells make more sense, but for some powers would be better.
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Should also work as a slight boost to prolong the enchantment if weapon was already enchanted with same spell.
https://www.nexusmods.com/skyrimspecialedition/mods/20983
Thank you!
However, i have another request. Can you make it work like Stoneflesh, where you use the spell and then unequip it? Because if i use the spell i'm unable to unequip it, preventing me from blocking with the sword. Thanks!
It might be compatibility issue with immersive equipment displays.
The weapon that has the spells permanently stuck was when I sheathed the weapon while the spell was still active.
but, https://www.nexusmods.com/skyrimspecialedition/mods/43318?tab=posts
this does not work with 2h weapons yet.
functionally it works though.
you get the damage and intended effect like expected.
Is it possible to add an option to make this into a power instead of spells? For some of my characters spells make more sense, but for some powers would be better.