This page was last updated on 07 September 2023, 4:53PM
Changelogs
Version 1.0.5c
Fix pass
* Fixed some reported issues.
Version 1.0.5b
Interface fix
* Added back a missing interface file.
Version 1.0.5a
Interface fix * Added back a missing interface file.
Version 1.0.5
Balancement pass * Reduced the created count of a couple of stews. * Slightly reduced the number of meat dropped by animals. * Now custom bear meat, mammoth meat (not the snout), sabrecat meat and wolf meat can only be turned into salted and charred meat; these type of meats are usually not good for stews and roasts. * Changed some effects for some food (added, edited, or removed basing on experience and what will come in the future). * Added gourds in many greengrocers inventory. * Removed child doll, lock, hinges, nails and iron fittings from common barrels (go forge your own if you want to build your own house).
Minor issues * Now innkeepers don't sell crossbows. * Now love effect should work properly. * Updated USSEP fixes (pelt names, water in some cells, and more)
New textures * Tomatoes and carrots crostata. * Vegetables crostata. * Empty small bottle.
Tweaked textures * Custom raw meat. * Some stews.
Version 1.0.4
* Fixed small things.
* Resave and repacked as I got my CK SE working properly without crashes/strange behaviour.
Version 1.0.3
* Fixed all water-not-refilling-bottles bugs.
* Included the new USLEEP fix for Apple Cabbage Stew.
* More DB integration: now New Gnisis innkeeper sells some Dunmer food.
* More DB integration: now in Solstheim you can get some more HF food.
* Fixed sounds for taking and dropping DB beverages.
* Fixed prices for DB raw foods (it was a vanilla bug still un-addressed by USLEEP).