Is there a reason why there's different types (expert,master) when their ingredients remain the same amount? The effects are different but why would anyone get expert when they can get master immediately?
Thanks for this mod! However, when I use a resin, it applies a boost attack speed effect with visual effect like elemental fury shout, in addition to the added elemental damage. I checked SSEEdit, the corresponding magic effect does have actor value "weapon speed" listed. I wonder is this intended?
I'm having trouble with this mod, all the resins are in the game and look great but when I try to use one the item count goes down for a second and then back up. And when I use the craft resin item it says that it cant be equipped and then makes it so tab doesnt work. I made sure to use non enchanted weapons, I went to the store and bought plain iron and dwarven and they still didnt work. I am playing as riekling but that hasnt conflicted with any other mod yet so Im not sure of thats it. Any help is much appreciated since this mod looks awesome!
Are these considered poisons or enchantments? Well in the technical side of things; I wanted to know if by having an enchantment you could still apply a resin, or also if using a pine resin would nullify the Elemental Fury shout.
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