The mod works fine, however every couple of minutes or so, it just goes to black screen regardless where I'm at, I have to click the hotkey a few times until it's back to the settings I have adjusted.
If you are having crashes on going to interiors and running newer versions of Skyrim, replace ConsoleUtils with ConsoleUtilsNG https://www.nexusmods.com/skyrimspecialedition/mods/76649
Fixed the problem for me and mod is working again.
This mod with Imaginator is a highly recommended combo for VR ... and if you're using ELFX Enhanced interior lighting then this mod really helps fine tune those overall light settings much better.
This is an amazing mod, but it would be sooo much better if we could fade in the transition. Having a start fade time and an end fade time for sunset and sunrise would be amazing, or even just make the change happen over an in-game hour. Having it abruptly change, while still amazing 99% of the time during play, is still a little jarring. Oh and for anyone wondering, this works for VR, as long as you have the NG vrsion of its requirments!
Thank you for the mod, I had used it back in 2021, but because of the obtuse name of the mod, I couldn't find two years later, because I kept searching for "Light", "Dungeon", etc and only found it today, by accidentally running across it in a google search that brought me to a reddit post where someone posted the link to this mod.
I usually hoard mods, and no doubt I still have this on my HD, but I never would've found it by the name.
Doesn't seem to work in SkyrimVR using the 1.3 version of this mod with the slightly older version of ConsoleUtilSSE for 1.5.39 which is a shame as this is exactly what I was looking for :( If anyone is able to get it working with VR I would love to know how :)
I'm going to message the mod author and see if we can get permission to send this to someone to port to VR, it would definitely help all players get the balance they crave. I'm tired of trying out multiple lighting mods for something as simple as brightness settings
This mod definitely works in VR. I havent tested it extensively but I went in the mine by riverwood and adjusted the interior lighting and it lit the cave up. Using 1.3 of this mod and 1.3 of ConsoleUtilVR
There is another mod - Dynamically Darker Dungeons - that I have been using - and it carries this advice - "Important notice for ENB users If your ENB preset disables imagespace modifier color correction, this mod will not function. Some of these ENB presets will allow you turn imagespace modifier color correction back on by enabling ApplyGameColorCorrection, but this may alter how the ENB preset looks."
I would bet this does the same - as I have tried numerous ENB's looking for one that does not disable "imagespace modifier" - and when I did find one, it also allows you to use the basic settings Brightness control slider - and it is Haze Weather 2 - it was actually pulled from Nexus as the author released more ENBs, but they disable imagespace modifier - and he was kind enough to put Haze 2 back up.
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Fixed the problem for me and mod is working again.
Kudos and thanks for this great mod Dylbill.
I usually hoard mods, and no doubt I still have this on my HD, but I never would've found it by the name.
I"ve installed the mod via Vortex (all looks good), i can access the sliders in game but they have no effect on the lightening/darkening the dungeons.
Can you confirm that the mod works with Silent Horizons?
Thanks,
"Important notice for ENB users
If your ENB preset disables imagespace modifier color correction, this mod will not function. Some of these ENB presets will allow you turn imagespace modifier color correction back on by enabling ApplyGameColorCorrection, but this may alter how the ENB preset looks."
I would bet this does the same - as I have tried numerous ENB's looking for one that does not disable "imagespace modifier" - and when I did find one, it also allows you to use the basic settings Brightness control slider - and it is Haze Weather 2 - it was actually pulled from Nexus as the author released more ENBs, but they disable imagespace modifier - and he was kind enough to put Haze 2 back up.