I am not going to update or make any more adjustment to this mod. I am mostly interested in making animations sets and that what i will be doing from now on my discord server. If you want to make a perk requirement or make version where the sheath key work only in combat. Then do so and feel free to share it here or in my discord server. Or if you're feeling fancy enough go ahead and upload it as mod no permission required.
This would be perfect without the block for unarmed being applied to the right mouse button. It prevents us from using cool new animations, wile block can easily be performed with key bindable dual wield blocking and parrying mod.
I already have an unarmed mod setup that let's me block with the V button. I find it unnecessary to have a block with the right mouse key that I could have just used for left fist punches and left fist power punches. At least let me configure the keybind from that one block button to something else.
Is there a way to trigger left power attack for unarmed combat? Also this "hammer/bow/crossbow/unarmed will use 2hw" Why would I want 2handed normal sprint attack animation while being unarmed? Otherwise, great mod, been having a blast.
I had that unarmed bug and others too but was able to fix them by undoing all the unnecessary H2H (unarmed/fist) features in xEdit. All you really need is attackStart on H2H right and you still get Captain America. If you still want blocking just pair the edits with a dual wield block mod of your choice and resolve the conflicts with a patch. The sheathe attacks work fine without them.
https://www.nexusmods.com/skyrimspecialedition/mods/56282 Installing this mod will definitly help you out, my case was that I wanted to block but it turned me to attack.
Any clean way to edit the keymaps to preserve dodging and such? Looks like a fun mod, would love to make a couple of the discussed edits + keybind changes so it fits in my load.
Hey I need some help. I use a lot of mods which use nemesis, like skysa, tudm, attack cancel, ago, retimed hit frames, etc. Every one of them work fine except for one thing. NPC's attack animation when doing a non heavy attack are slow. between the animation start and the hit 2 to 3 seconds have pass, it's like a matrix fight, but heavy attack are ok and nemesis pcea animation are ok too. Any idea ? thanks ! :)
Well, I think you have solved your problem already. But if not, I think this problem is with SkySA configurations of those animations. I don't know how to do it, but you need to adjust the timing of those animations. When an animation doesn't have SkySA configs, they play on slow motion. Follow the instructions from SkySA mod page and articles. Good luck.
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Fucking amazing.
https://www.nexusmods.com/skyrimspecialedition/mods/40531
Also this "hammer/bow/crossbow/unarmed will use 2hw" Why would I want 2handed normal sprint attack animation while being unarmed?
Otherwise, great mod, been having a blast.
Installing this mod will definitly help you out, my case was that I wanted to block but it turned me to attack.
I think your problem can be solved by watching the second installation video on the SkySA Installation, it probably has nothing to do with this mod.
Did you manage to get this mod to work properly with SkySA? If so, let me know and I'll give it a go.