If you find any bugs or compatibility issues please report them over at my github with as much detail as possible. Screenshots are appreciated. https://github.com/ErikJohnsson/DungeonsRevisited/issues
He'll probably get there eventually. I hope another modder takes up the idea...in another area of Skyrim. So we can see every dungeon get expanded and quicker.
Any chance for an all in one esp collection of your Revisited dungeons some time in the future? I'm running out of esp space (I've ran out like six years ago actually).
Hei, how does your mods play with mods, that distribute items/npc in those dungeons? For example Legacy of the Dragonborn and Requiem? Do we need to make patches, or will items just stay on places they were placed?
I've come to Nexus just in time to see another Cooleoj's mod from Revisited series. I like your vision. Well, I've only gone through Ustengrev, but it was completely new experience. :) keep up the great work. Thank you!
EDIT: I've noticed that you forgot to update plugin name in FOMOD installer so it says EmbershardMineRevisited.esp, yet the content is correct.
I've found that he doesn't go mental altering vanilla areas - for example, I use the mod Amulets of Skyrim and it adds various Amulets into Bleak Falls Barrow. All of these amulets are still in the same place as he hasn't radically adjusted the vanilla area. Yes new tunnels, rooms and routes have been added but clutter items and tables tend to be left alone. I would imagine he's done this to keep consistency between his mod and others - cuts down on needing patches too.
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https://github.com/ErikJohnsson/DungeonsRevisited/issues
For me this is like playing Skyrim for the first time again.
Installing all separate mods anyway :)
EDIT: I've noticed that you forgot to update plugin name in FOMOD installer so it says EmbershardMineRevisited.esp, yet the content is correct.