Skyrim Special Edition

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TheRecusantX

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TheRecusantX

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162 comments

  1. TheRecusantX
    TheRecusantX
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    Ayy ! We made the Hot Files guys and gals :)
  2. TheRecusantX
    TheRecusantX
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    added an OPTIONAL FILE:

    Simply replaces the summon bubble with another effect.
    Many of you requested this but as I said before; you will probably see the skeletons body fall into the ground before it emerges again.
    This happened with the bubble aswell but you rarely saw it because the bubble was kinda hiding it.

    THIS WILL REPLACE THE BUBBLE FOR ALL SUMMONS!
  3. JJerem
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    this is exactly what i was looking for, thnx! :)
  4. KratosSon1
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    Ok, it appears that the undaed summons only do the animation when they are summoned with their weapons sheathed. So if anyone ios having a problem because of some mod that make summons behave like followers (drawing and sheathing weapons as the player does so), try casting the summon spell and quickly sheathing hands. It works for me
  5. EnclaveOverlord1
    EnclaveOverlord1
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    This author hasn't updated this in a while so it's probably unlikely, but would be cool to see this on CC Zombies.
    1. Baalsamhain
      Baalsamhain
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      +1, especially with the new Mihail mod that lets us spam these.
  6. Veepeks
    Veepeks
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    Regardless of what I do I still get the vanilla summoning idles. This mod just won't work. Nothing overwrites the .hkx file and FNIS is gtg. Not sure what wrong to be honest ?!
    1. TheRecusantX
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      Which summons are you using?

      Something might have gone wrong during installation.
      Try installing manually. If it still won’t work, the problem might be one of the following:

      1. you’re using summons that don’t use the draugr animations

      or 

      2. you have some other bsa file which actually overrides the animation with the vanilla one.

      If it’s neither of those 2 I have no idea since this mod is as simple as replacing one single file with another and there’s not really any way one could mess this up.
    2. Veepeks
      Veepeks
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      The install path is DATA > Meshes > Actors > Draugr > Animations > dlc01 > special_summon.hkx

      And What I try to summon usually is Conjure Wrathman or Conjure Boneman from the Dawnguard DLC. Not sure whether there other summoning spells this mod was meant to be used for :)

      Cheers, and regardless, thanks for replying to me.
    3. TheRecusantX
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      Those 2 summons do use the same animation so I don’t know why it’s not working for you ...

      im sry
    4. Veepeks
      Veepeks
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      Not sure either tbh.
    5. sniperturtle
      sniperturtle
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      I had this mod working until i cleaned the default game masters, since then all i get is vanilla spawns. I been trying hard to find this file / path referenced anywhere, but can't find it.
    6. Lampl1ght
      Lampl1ght
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      I suspect it's a skeleton bone issue now.
      Check "MoreNastyCrittersSE" or other files that modify the skeleton bones
      Maybe it works
  7. Ofeliah
    Ofeliah
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    It doesn't work :( I'm using the AE version
    1. KudSD
      KudSD
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      same thing here
  8. brackett666
    brackett666
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    deleted
  9. Icyball
    Icyball
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    I noticed that the player is wearing the lich king armor in the screenshots hahaha
  10. NightHunter1998
    NightHunter1998
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    @Kurasa25 Could you update your awsome mod please? It sadly doesn't seem to work for the ae version. :/
  11. SpookyDovah
    SpookyDovah
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    This is pretty cool, I wonder if a way it could also be done is to cast a spell which places a portal on the ground, like a horizontal flat on the floor portal that the undead could climb up through would be pretty cool to see. But I do like what you have already created. :)
    1. philipjafry
      philipjafry
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      Nice idea man! Would be amazing! I hope the mod author will listen to your suggestion.
      This is not to say his work isn't awesome! But the purple portal effect could effectively hide the fact that the undead is actually climbing out of a solid terrain!!
  12. FacelessLord
    FacelessLord
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    for some reason if the summons will just paper standing unless I undraw my weapons/magic.