Simply replaces the summon bubble with another effect. Many of you requested this but as I said before; you will probably see the skeletons body fall into the ground before it emerges again. This happened with the bubble aswell but you rarely saw it because the bubble was kinda hiding it.
Ok, it appears that the undaed summons only do the animation when they are summoned with their weapons sheathed. So if anyone ios having a problem because of some mod that make summons behave like followers (drawing and sheathing weapons as the player does so), try casting the summon spell and quickly sheathing hands. It works for me
Regardless of what I do I still get the vanilla summoning idles. This mod just won't work. Nothing overwrites the .hkx file and FNIS is gtg. Not sure what wrong to be honest ?!
Something might have gone wrong during installation. Try installing manually. If it still won’t work, the problem might be one of the following:
1. you’re using summons that don’t use the draugr animations
or
2. you have some other bsa file which actually overrides the animation with the vanilla one.
If it’s neither of those 2 I have no idea since this mod is as simple as replacing one single file with another and there’s not really any way one could mess this up.
The install path is DATA > Meshes > Actors > Draugr > Animations > dlc01 > special_summon.hkx
And What I try to summon usually is Conjure Wrathman or Conjure Boneman from the Dawnguard DLC. Not sure whether there other summoning spells this mod was meant to be used for :)
Cheers, and regardless, thanks for replying to me.
I had this mod working until i cleaned the default game masters, since then all i get is vanilla spawns. I been trying hard to find this file / path referenced anywhere, but can't find it.
This is pretty cool, I wonder if a way it could also be done is to cast a spell which places a portal on the ground, like a horizontal flat on the floor portal that the undead could climb up through would be pretty cool to see. But I do like what you have already created. :)
Nice idea man! Would be amazing! I hope the mod author will listen to your suggestion. This is not to say his work isn't awesome! But the purple portal effect could effectively hide the fact that the undead is actually climbing out of a solid terrain!!
162 comments
Simply replaces the summon bubble with another effect.
Many of you requested this but as I said before; you will probably see the skeletons body fall into the ground before it emerges again.
This happened with the bubble aswell but you rarely saw it because the bubble was kinda hiding it.
THIS WILL REPLACE THE BUBBLE FOR ALL SUMMONS!
Something might have gone wrong during installation.
Try installing manually. If it still won’t work, the problem might be one of the following:
1. you’re using summons that don’t use the draugr animations
or
2. you have some other bsa file which actually overrides the animation with the vanilla one.
If it’s neither of those 2 I have no idea since this mod is as simple as replacing one single file with another and there’s not really any way one could mess this up.
And What I try to summon usually is Conjure Wrathman or Conjure Boneman from the Dawnguard DLC. Not sure whether there other summoning spells this mod was meant to be used for :)
Cheers, and regardless, thanks for replying to me.
im sry
Check "MoreNastyCrittersSE" or other files that modify the skeleton bones
Maybe it works
This is not to say his work isn't awesome! But the purple portal effect could effectively hide the fact that the undead is actually climbing out of a solid terrain!!