File information

Last updated

Original upload

Created by

Jkrojmal

Uploaded by

jkrojmal

Virus scan

Safe to use

425 comments

  1. jkrojmal
    jkrojmal
    • premium
    • 9,911 kudos
    Locked
    Sticky

    Welcome to the fifth shop/inn overhaul in the JK's Whiterun interiors series for the SSE.
    Now go explore, there's a little more to see than shown in the images!
    The ESP have been cleaned with the SSEEdit auto clean feature and flagged as an ESL, so it doesn't count towards the ESP limit.
    Big kudos to Teabag86 for the testing and ideas.

  2. jkrojmal
    jkrojmal
    • premium
    • 9,911 kudos
    Locked
    Sticky
    Regarding an All in one file

    There’s no plans at the moment for a merged all in one file. With the exception of the Blue Palace all of the interior files are ESL flagged so don't count towards your mod limit. Being modular, you can pick and choose the interiors as you like.

    Please understand that the additional workload involved would most likely kill off this series. Any patches, updates, bugfixes would need to be redone.

    So please enjoy the flexibility of modular files to pick and choose what you want and any compatibility patches Janquel makes. If you want an AIO you can merge them all yourself, there’s good tutorials on Youtube about how to do it, I recommend the one made by GamerPoets, but please be aware that you won't even gain an esp slot in the process.

    We understand that VR doesn't have the benefit of ESL support, but that none of us have headsets to test with so we can't officially support VR. So unfortunately, end user merging will be necessary in that case. I hope this information helps.
  3. TheHunterWithTools
    TheHunterWithTools
    • member
    • 18 kudos
    An absolutely brilliant mod, but for some weird reason the game's framerate dips when looking directly at the fireplace in the middle of the inn. 
    1. Czasior
      Czasior
      • premium
      • 784 kudos
      The mod doesn't alter the fireplace at all. But this issue likes to emerge in many modded interiors when used alongside Embers XD and/or ENB Light and/or Inferno + heavyweight ENB setup.
    2. Huego17
      Huego17
      • premium
      • 1 kudos
      Its your drawcalls, this interior mod is extremely performance heavy. Dont know why because jks other interior mods dont have this issue.
    3. Thijmen2017
      Thijmen2017
      • premium
      • 9 kudos
      Just noticed the same issue for some reason. No other mods by JK have this badly a performance
    4. freejak
      freejak
      • supporter
      • 0 kudos
      Bumping this because this mod and your Dragonsreach one all have significant performance issues (high CPU frametimes) when using LUX.  Haven't experienced it elsewhere.  Disabling Ember and Inferno makes no difference.

      Thanks for all your great overhauls.  Hope this can be looked at down the road.
    5. Teabag86
      Teabag86
      • premium
      • 515 kudos
      I use Lux and don't have any issues at all with FPS and have a rock solid 60 FPS in the Bannered Mare (and Dragonsreach). We can't really offer a solution if we can't replicate it, so we'll need some more input from you to narrow down the issue.

      If you're using MO2, can I suggest quickly setting up a new profile with only this mod AND all your meshes and textures enabled. At the Bethesda logo console "coc whiterunorigin". Enter the Bannered Mare and see if you still have the issue. If it's fine, then it's a mod conflict or a mesh added by another mod. If however you still have the FPS drop, exit the game and now disable all your meshes and textures and repeat the process. Does this fix the problem? If yes, then you can re-enable the meshes to narrow down the issue.

      Let us know how you go and if we can, we'll make changes in the mod for better compatibility. Cheers.
    6. STEFANOtotes
      STEFANOtotes
      • member
      • 2 kudos
      i only have this problem with Bannerd Mare. No other location is affected. I dunno what causes this.
    7. scatteringMatrix
      scatteringMatrix
      • premium
      • 11 kudos
      It's pretty bad for me as well, regarding the fire pit, but I always figured it was just because that's where NPCs typically congregate, and that some combination of active physics and AI Overhaul was causing slight dips. However, I also use Lux, and there's one area upstairs (just to the left as you get off the stairs) that consistently causes my framerate to plummet to the single digits (down from 50-60 otherwise) as long as I'm looking at it. I believe it's the wooden cross/lattice in that area, but I'll check again just to be sure.

      Additionally, here's my load order for JK's Bannered Mare + patches, in case it might be helpful:

       
    8. brackett666
      brackett666
      • premium
      • 0 kudos
      I have this exact same issue. It only effects Jk Bannerd Mare, non if the other interior mods. 
  4. Sourceoflife
    Sourceoflife
    • member
    • 1 kudos



    Why is this bug there??
    It's a wall visible from one side, blocks you from going out of this part of the room, but it's invisible from the opposite side and you can pass through it, but can't go back out wth???

    I clicked on the wall in console, it just shows JK's bannered mare esp.
    1. Czasior
      Czasior
      • premium
      • 784 kudos
      Are you sure you clicked on a wall? I'm asking because there are fog beams there and they are very intrusive for selection of anything in their neighbourhood (regardless of whether it's console or Creation Kit).
    2. Sourceoflife
      Sourceoflife
      • member
      • 1 kudos
      Yes I'm sure, because i clicked on it and "scrolled" on the scroll wheel to select this.
    3. Sourceoflife
      Sourceoflife
      • member
      • 1 kudos
      Now I'm a bit uncertain... 
      I scrolled and took photos of the listed items, could you please check if which one could be wrong?

      Here's a link to the photo gallery:
      https://postimg.cc/gallery/x03Tm1y
    4. Czasior
      Czasior
      • premium
      • 784 kudos
      The first one. The culprit is ELFX Shadows. I'm not sure if they have a patch on their patch collection, we're not supporting that mod.
    5. Sourceoflife
      Sourceoflife
      • member
      • 1 kudos
      Thank you, I'll try looking for patches!
    6. Sourceoflife
      Sourceoflife
      • member
      • 1 kudos
  5. Kyrauni
    Kyrauni
    • member
    • 0 kudos
    (English not 1st language please excuse grammar mistakes). I am having these issues inside of inns with areas appearing invisible when standing at certain angles. I do not have other mod that would affect these areas added by the JK's interiors mods so am confused why this is happening. Is it a bug?
  6. Mounrayt
    Mounrayt
    • member
    • 0 kudos
    Hello, I lost the textures of the floor in front of the doorway to the left of the central fire, everything was fine, I don't know why it happened, I didn't change anything, and when you fall through this hole, you appear on the 2nd floor near Sadia's room.
    1. erkam
      erkam
      • supporter
      • 1 kudos
      where you able to find a solution for this? 
  7. AnduruHadawatha
    AnduruHadawatha
    • supporter
    • 0 kudos
    Hello,

    First of all, I must say that I am a huge fan of your work and must thank you for all the great mods you have created! I have been using your mods in almost all of my playthroughs and enjoyed them very much!

    After years of hesitation, I decide to create my own mods and make patches for a few mods to my liking. Your interior mods are among those fine mods indeed. I simply want to remove some of the objects in those mods like the red banners, luxurious looking items and things which would look off the vanilla feel, if you would understand me. Your mods will be master files for them and "I hope I will get this part right". :D

    This is my first time using Creation Kit and xedit. Tis all very new to me. I am going through many guides and a lot of reading on doing this.


    I would like to ask you for your permission to make these patches for my personal and private use.

    Also I will upload these patches to 'nexus' if you would grand me the permission to do that as well.
    1. DrMonops
      DrMonops
      • premium
      • 388 kudos
      Hi there! As long as they require the original mod (and don't replace the original .esp), JK doesn't have a problem with people making patches for his mods. Thanks for asking, though. :)
    2. AnduruHadawatha
      AnduruHadawatha
      • supporter
      • 0 kudos
      Awesome! I will get to it right away !
  8. shoiwo
    shoiwo
    • member
    • 0 kudos
    NPCs attempt to pass through the bonfire, but they are actually blocked by the frame. Then they will teleport into the frame, standing on the bonfire. After a few seconds, they will teleport out.
    1. Teabag86
      Teabag86
      • premium
      • 515 kudos
      You have another mod overwriting the navmesh. It will likely be a mod that adds a load door to the interior. Use SSEEdit to identify the conflicting mod.
    2. shoiwo
      shoiwo
      • member
      • 0 kudos
      I've checked and there is no conflict in the navmesh part
  9. 08c8041
    08c8041
    • premium
    • 0 kudos
    No steam comes out of the bath
    1. Supermacy
      Supermacy
      • premium
      • 144 kudos
      cube map I believe, and water enb variables
    2. DarthTyranus66
      DarthTyranus66
      • supporter
      • 16 kudos
      did you find a fix for this?
    3. 08c8041
      08c8041
      • premium
      • 0 kudos
      NO,I did not find a fix for this.
    4. Czasior
      Czasior
      • premium
      • 784 kudos
      It's a cold bath :P
    5. 08c8041
      08c8041
      • premium
      • 0 kudos
      A cold bath disturbs the autonomic nervous system. XD
  10. 08c8041
    08c8041
    • premium
    • 0 kudos

    What is Water512DefaultIntWaistStill?
    This water surface doesn't move.
  11. starchaser0392
    starchaser0392
    • premium
    • 3 kudos
    For some reason when i use this mod with Lux (including with the bundled patch) it causes my game to freeze. Is there a fix for this?
    1. WeiLong01
      WeiLong01
      • member
      • 3 kudos
      ???
    2. WeiLong01
      WeiLong01
      • member
      • 3 kudos
      me too
    3. Czasior
      Czasior
      • premium
      • 784 kudos
      You should ask on the Lux page (or even better, on discord) about it. There you'll have a better chance to get an answer.
    4. rmlf
      rmlf
      • member
      • 0 kudos
      me too
    5. brackett666
      brackett666
      • premium
      • 0 kudos
      Anyone figure this out? I'm having the same issue.
    6. Matathias
      Matathias
      • premium
      • 0 kudos
      Are any of y'all using this minimap mod: https://www.nexusmods.com/skyrimspecialedition/mods/49490?tab=posts ? If so, try disabling the minimap. For some reason, doing so fixed the freezing in the Bannered Mare.

      Some folks have mentioned the freeze on that mod's page, as well, but it doesn't seem like anyone knows what causes the freeze.
    7. bog0
      bog0
      • member
      • 0 kudos
      It works,thanks!
    8. Makiotto
      Makiotto
      • premium
      • 0 kudos
      well I'll be damned. thank you for your service good sir
  12. KillanStryker
    KillanStryker
    • premium
    • 6 kudos
    Hi been using JK's overhauls for years now thanks for creating all the mods enhancing my Skyrim. I need to ask however for a patch for Gourmet- A Cooking Overhaul Mod. 
    I have noticed it also puts a oven at the same spot as you in the Bannered Mare. So there are 2 oven now, something that I only noticed after seeing two npcs working on it though so not that game breaking. But still noticeable when you look at it directly.
    Anyway thanks :D
    1. Czasior
      Czasior
      • premium
      • 784 kudos
      I'll take a look at it.
    2. KillanStryker
      KillanStryker
      • premium
      • 6 kudos
      Hi thanks would be awesome, kudos for you