Skyrim Special Edition

File information

Last updated

Original upload

Created by

LazyGirl

Uploaded by

SlyWolfe

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Safe to use

About this mod

Name NPCs and/or objects anything you desire. This is a light plugin (esp flagged as an esl) that will not occupy a plugin slot in your load order! :)

Note: Please make sure to read the sticky

Original mod without esl flag: https://www.nexusmods.com/skyrimspecialedition/mods/12807

Requirements
Permissions and credits
Donations
The below is quoted from the original mod's page.
Note: Despite the statement that this mod and it's requirements are all in "alpha/beta", this is no longer the case for the requirements (SKSE & SkyUI), and this mod is stable. That being said, I highly recommend using MO2/Vortex along with LOOT, x/z/SSE Edit, Wrye Bash, Mator Smash, Nifopt, Asset Optimizer, etc. - they are all invaluable tools that will save you much time and headache. It never hurts to check for conflicts and make sure everything is working as it should.


This mod and all of its requirements are in alpha/beta - Do not use it on anything/anyone or a save you can't afford to loose


REQUIREMENTS

SKSE64
SkyUI

LIMITATIONS
NPC names will revert if you remove the mod. They're not permanent so it
needs to be active in order to reapply them on game load
Object names will generally revert too but there are exceptions
Renaming a non-unique NPC, basically any randomly spawned, may rename every NPC of that type
Sometimes saving and reloading the game is required for the name to be visually updated
If the NPC has already had it's named changed through the use of a quest alias it's permanent and cannot be edited by this mod. 
A NPC with a changed name in one save may have it in another as well if
you load it during the same session. This is just the game using a
cached renamed version to speed up loading. Restart Skyrim and load the
game again if it's distracting.

These are game limitations many even mentioned on the CreationKit wiki and not likely to be fixed. At least not by me.

HOW TO USE
Approach NPC / Object until the current name shows
Bring up menu
Enter new name
Done

For NPCs or objects who already have a new name registered the option to remove it will appear in the menu as well

To use the hotkey option you need SkyUILib or the popup won't show. You may already have it if you're using converted Oldrim mods since many have it bundled.