Skyrim Special Edition
0 of 0

File information

Last updated

Original upload

Created by

Hardwire

Uploaded by

xhardwirex

Virus scan

Safe to use

Tags for this mod

8 comments

  1. xhardwirex
    xhardwirex
    • premium
    • 5 kudos
    Locked
    Sticky
    Hello all! I am very very new to modding please let me know what you think of my mod and anything you want to see done to it.
  2. TheRealGeneral
    TheRealGeneral
    • supporter
    • 13 kudos
    I'm sorta new to using SkyrimSE mods, but wouldn't using the mod you recommended be bad on SkyrimSE? The whole form 43 vs form 44 thing? Or is the implication that we would change that using Xedit (or whatever tool is used to do that)?

    EDIT:  Found these two that are on SkyrimSE with no bugs or requirements (Admittedly they dont look QUITE as spectacular, but they are safe)
    https://www.nexusmods.com/skyrimspecialedition/mods/23076
    https://www.nexusmods.com/skyrimspecialedition/mods/4840

    1. xhardwirex
      xhardwirex
      • premium
      • 5 kudos
      nope its a texture nothing at all needs to be done to get it working dont even have to open and save in the skyrim ck when vortex ask just tell it to save to skyrim se instead of normal skyrim.  Again you dont even need the texture file at all to make my mod work it just one i thought looked really good so you can use the ones you posted if you want all my mod does it adjust prices on silverware and cups and things like that. 
  3. Novautin
    Novautin
    • premium
    • 8 kudos
    Is there a reason for the Fort Greenwall cell data in the esp? Just curious.
    1. xhardwirex
      xhardwirex
      • premium
      • 5 kudos
      I have no idea how that would have gotten in there
      ill defiantly take a look at it and clean it up but i didn't mess with any cell data at all.
    2. Atardecer
      Atardecer
      • premium
      • 86 kudos
      Ck being the Ck no doubt.
  4. Arvaaperekele
    Arvaaperekele
    • premium
    • 5 kudos
    going to definitely check this out, but it would be nice to see approximation on how many items have been revalued and some examples on the mod page.
    1. xhardwirex
      xhardwirex
      • premium
      • 5 kudos
      ok so to be honest right now not a lot like i said im kinda new so i didn't want to over do it. right now all the silver steal able items have been made to reflect there weight in silver based on our markets now days (i dont have access to the past so i dont know then but its not op on the prices) so the cups the jug the platter and plate is done all the rings and necklaces have been done i still am trying to find a good way to convert our current prices of emeralds and jade and such to do the circlets
      if i can learn how to do it i plan on making some items you can steal based around a warriors culture like a gem encrusted sword worth its weight in gold.