Nevermind, I played myself. For anyone else who needs this, it's fActivateRolloverWandScale in skyrimVR.ini Edit: I double played myself, it doesn't work for the hand rollover. It's still tiny.
I'm also trying to figure out how to fix this. If I want to read a potion in combat I'm screwed. I also tried fhudmenuscale and factivaterolloverhmdscale - they did not affect this either. Something must make it legible, it appears so in the mod pictures.
Would moreHUD VR and/or regular moreHUD be able to support displaying descriptions from Description Framework in the future? I am all for helping out with making an SKSE API or helping in other ways if this is something you are interested in
If you have any perks that increase or reduce your carry weight, these are not reflected in the interface when picking up items. Any ideas on how to fix this?
Is it possible to get some sort of on-screen enemy health bar that I can see all the time that isn't too large but also displays enemy name because I always have this problem with defeating larger enemies and not being able to see the health bar at all whatsoever? (Not above the enemy head but literally like above the compass or something?) It would be an incredible add on and I know you have done something similar before with your non-VR moreHUD mod so I'm just wondering if it's also a possible thing.
Thanks for the mod, ahzaab. Do you expect the VR version to eventually get all the same features as SE version? I'd especially like to see enemy health numbers.
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Edit: I double played myself, it doesn't work for the hand rollover. It's still tiny.
Any ideas on how to fix this?