Skyrim Special Edition
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Dylbill

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  1. kjjrt
    kjjrt
    • member
    • 3 kudos
    I've been experiencing crashing/freezing near the Embershard Mine exit near Riverwood and sometimes when starting up new games. Looking at the crash log files shows the required Papyrus Function files being called. Rolling back to 1.4 did not fix this, but disabling the mod fixes this.

    I have all the requirements and am using version 1.6.640.

    
    Spoiler:  
    Show
    Skyrim SSE v1.6.640
    CrashLoggerSSE v1-8-0-0 Feb  1 2023 00:20:05
    Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x000000000011
    SYSTEM SPECS:
    OS: Microsoft Windows 11 Home v10.0.22621
    CPU: GenuineIntel 12th Gen Intel(R) Core(TM) i9-12900KF
    GPU #1: Nvidia GA102 [GeForce RTX 3080 Lite Hash Rate]
    GPU #2: Microsoft Basic Render Driver
    PHYSICAL MEMORY: 16.20 GB/31.86 GB
    PROBABLE CALL STACK:
    REGISTERS:
    RAX 0x208F5A2FA80      (void*)
    RCX 0x208FDB2E568      (void*)
    RDX 0x7FF80FE118B0     (void* -> DbSkseFunctions.dll+00618B0lea rcx, [r8+0x30])
    RBX 0x0                (size_t) [0]
    RSP 0xE6A17FF2E8       (void*)
    RBP 0xE6A17FF3D9       (void*)
    RSI 0xE6A17FF630       (void*)
    RDI 0xE6A17FF620       (void*)
    R8  0x208FDB2E538      (Character*)
    Flags: 0x00000508 kPersistent
    Name: "Treasure Hunter"
    FormID: 0xFF001309
    FormType: ActorCharacter (62)
    Object Reference: 
    Flags: 0x00000008 kInitialized
    Name: "Treasure Hunter"
    FormID: 0xFF00130B
    FormType: NPC (43)
    Flags: 0x00000508 kInitialized | kMustUpdate | kPersistent
    FormID: 0xFF001309
    FormType: ActorCharacter (62)
    R9  0xE6A17FF390       (void*)
    R10 0xFE03             (size_t) [65027]
    R11 0x0                (size_t) [0]
    R12 0x795              (size_t) [1941]
    R13 0x7FF80FE619F0     (char*) "D:\MODS\All Mods\My Mods\Skyrim SE SKSE plugins\My Plugins\DbSkseFunctions\plugin.cpp"
    R14 0x208FDB2E538      (Character*)
    Flags: 0x00000508 kPersistent
    Name: "Treasure Hunter"
    FormID: 0xFF001309
    FormType: ActorCharacter (62)
    Object Reference: 
    Flags: 0x00000008 kInitialized
    Name: "Treasure Hunter"
    FormID: 0xFF00130B
    FormType: NPC (43)
    Flags: 0x00000508 kInitialized | kMustUpdate | kPersistent
    FormID: 0xFF001309
    FormType: ActorCharacter (62)
    R15 0x208FDB2E500      (Character*)
    Flags: 0x00000508 kPersistent
    Name: "Treasure Hunter"
    FormID: 0xFF001309
    FormType: ActorCharacter (62)
    Object Reference: 
    Flags: 0x00000008 kInitialized
    Name: "Treasure Hunter"
    FormID: 0xFF00130B
    FormType: NPC (43)
    Flags: 0x00000508 kInitialized | kMustUpdate | kPersistent
    FormID: 0xFF001309
    FormType: ActorCharacter (62)
    STACK:
    [RSP+0  ] 0x7FF80FE118EF     (void* -> DbSkseFunctions.dll+00618EFtest rax, rax)
    [RSP+8  ] 0x7FF80FE619F0     (char*) "D:\MODS\All Mods\My Mods\Skyrim SE SKSE plugins\My Plugins\DbSkseFunctions\plugin.cpp"
    [RSP+10 ] 0x7FF80FE64920     (char*) "enum RE::BSEventNotifyControl __cdecl DeathEventSink::ProcessEvent(const struct RE::TESDeathEvent *,class RE::BSTEventSource<struct RE::TESDeathEvent> *)"
    [RSP+18 ] 0xE6A17FF620       (void*)
    [RSP+20 ] 0xE6A17FF630       (void*)
    [RSP+28 ] 0x0                (size_t) [0]
    [RSP+30 ] 0x7FF80FDEC222     (void* -> DbSkseFunctions.dll+003C222mov rsi, rax)
    [RSP+38 ] 0x208FDB2E500      (Character*)
    Flags: 0x00000508 kPersistent
    Name: "Treasure Hunter"
    FormID: 0xFF001309
    FormType: ActorCharacter (62)
    Object Reference: 
    Flags: 0x00000008 kInitialized
    Name: "Treasure Hunter"
    FormID: 0xFF00130B
    FormType: NPC (43)
    Flags: 0x00000508 kInitialized | kMustUpdate | kPersistent
    FormID: 0xFF001309
    FormType: ActorCharacter (62)
    [RSP+40 ] 0x208FDB2E000      (void*)
    [RSP+48 ] 0x20720D22B48      (char*) "Y"
    [RSP+50 ] 0x20852E5C100      (PlayerCharacter*)
    Flags: 0x00000408 kPersistent
    Name: "Adventurer"
    FormID: 0x00000014
    FormType: ActorCharacter (62)
    Flags: 0x00000408 kPersistent
    Name: "Adventurer"
    FormID: 0x00000014
    FormType: ActorCharacter (62)
    Object Reference: 
    File: "Skyrim Unbound.esp"
    Modified by: Skyrim.esm -> Skyrim Unbound.esp
    Flags: 0x00040009 kDestructible | kInitialized
    Name: "Adventurer"
    FormID: 0x00000007
    FormType: NPC (43)
    Flags: 0x00000408 kInitialized | kPersistent
    FormID: 0x00000014
    FormType: ActorCharacter (62)
    [RSP+58 ] 0xE6A17FF630       (void*)
    [RSP+60 ] 0x7FF636877D0F     (void* -> SkyrimSE.exe+0687D0Fmovzx esi, al)
    [RSP+68 ] 0xE600000075       (size_t) [987842478197]
    [RSP+70 ] 0x20852E5C100      (PlayerCharacter*)
    Flags: 0x00000408 kPersistent
    Name: "Adventurer"
    FormID: 0x00000014
    FormType: ActorCharacter (62)
    Flags: 0x00000408 kPersistent
    Name: "Adventurer"
    FormID: 0x00000014
    FormType: ActorCharacter (62)
    Object Reference: 
    File: "Skyrim Unbound.esp"
    Modified by: Skyrim.esm -> Skyrim Unbound.esp
    Flags: 0x00040009 kDestructible | kInitialized
    Name: "Adventurer"
    FormID: 0x00000007
    FormType: NPC (43)
    Flags: 0x00000408 kInitialized | kPersistent
    FormID: 0x00000014
    FormType: ActorCharacter (62)
    [RSP+78 ] 0x7FF80FE619F0     (char*) "D:\MODS\All Mods\My Mods\Skyrim SE SKSE plugins\My Plugins\DbSkseFunctions\plugin.cpp"
    [RSP+80 ] 0x2080000078F      (void*)
    [RSP+88 ] 0x7FF80FE64920     (char*) "enum RE::BSEventNotifyControl __cdecl DeathEventSink::ProcessEvent(const struct RE::TESDeathEvent *,class RE::BSTEventSource<struct RE::TESDeathEvent> *)"
    [RSP+90 ] 0x100000           (size_t) [1048576]
    [RSP+98 ] 0x0                (size_t) [0]
    [RSP+A0 ] 0x7FF8085C3D00     (void* -> po3_PapyrusExtender.dll+0003D00add eax, 0x25182B |  D:\a\PapyrusExtenderSSE\PapyrusExtenderSSE\extern\CommonLibSSE\include\SKSE\RegistrationSet.h:98 ?QueueEvent@?$RegistrationSet@XPEBVActor@RE@@PEBV12@@Impl@SKSE@@QEAAXPEBVActor@RE@@0@Z)
    [RSP+A8 ] 0x7FF80FE64920     (char*) "enum RE::BSEventNotifyControl __cdecl DeathEventSink::ProcessEvent(const struct RE::TESDeathEvent *,class RE::BSTEventSource<struct RE::TESDeathEvent> *)"
    [RSP+B0 ] 0x1A               (size_t) [26]
    [RSP+B8 ] 0x21               (size_t) [33]
    [RSP+C0 ] 0x20720D22B48      (char*) "Y"
    [RSP+C8 ] 0x7FF80FE649C0     (char*) "Death Event: dead[{}]"
    [RSP+D0 ] 0x15               (size_t) [21]
    [RSP+D8 ] 0x7FF80FE619F0     (char*) "D:\MODS\All Mods\My Mods\Skyrim SE SKSE plugins\My Plugins\DbSkseFunctions\plugin.cpp"
    [RSP+E0 ] 0x2080000078F      (void*)
    [RSP+E8 ] 0x7FF80FE64920     (char*) "enum RE::BSEventNotifyControl __cdecl DeathEventSink::ProcessEvent(const struct RE::TESDeathEvent *,class RE::BSTEventSource<struct RE::TESDeathEvent> *)"
    [RSP+F0 ] 0x59               (size_t) [89]
    [RSP+F8 ] 0x208F6001940      (void*)
    [RSP+100] 0x208FDB2E500      (Character*)
    Flags: 0x00000508 kPersistent
    Name: "Treasure Hunter"
    FormID: 0xFF001309
    FormType: ActorCharacter (62)
    Object Reference: 
    Flags: 0x00000008 kInitialized
    Name: "Treasure Hunter"
    FormID: 0xFF00130B
    FormType: NPC (43)
    Flags: 0x00000508 kInitialized | kMustUpdate | kPersistent
    FormID: 0xFF001309
    FormType: ActorCharacter (62)
    [RSP+108] 0x20852E5C100      (PlayerCharacter*)
    Flags: 0x00000408 kPersistent
    Name: "Adventurer"
    FormID: 0x00000014
    FormType: ActorCharacter (62)
    Flags: 0x00000408 kPersistent
    Name: "Adventurer"
    FormID: 0x00000014
    FormType: ActorCharacter (62)
    Object Reference: 
    File: "Skyrim Unbound.esp"
    Modified by: Skyrim.esm -> Skyrim Unbound.esp
    Flags: 0x00040009 kDestructible | kInitialized
    Name: "Adventurer"
    FormID: 0x00000007
    FormType: NPC (43)
    Flags: 0x00000408 kInitialized | kPersistent
    FormID: 0x00000014
    FormType: ActorCharacter (62)
    [RSP+110] 0x0                (size_t) [0]
    [RSP+118] 0xE6A17FF620       (void*)
    [RSP+120] 0x208FDB2E538      (Character*)
    Flags: 0x00000508 kPersistent
    Name: "Treasure Hunter"
    FormID: 0xFF001309
    FormType: ActorCharacter (62)
    Object Reference: 
    Flags: 0x00000008 kInitialized
    Name: "Treasure Hunter"
    FormID: 0xFF00130B
    FormType: NPC (43)
    Flags: 0x00000508 kInitialized | kMustUpdate | kPersistent
    FormID: 0xFF001309
    FormType: ActorCharacter (62)
    [RSP+128] 0x0                (size_t) [0]
    [RSP+130] 0xFFFFFFFF         (size_t) [4294967295]
    [RSP+138] 0x7FF638149820     (void* -> SkyrimSE.exe+1F59820)
    [RSP+140] 0x2070374AE70      (void*)
    [RSP+148] 0x0                (size_t) [0]
    [RSP+150] 0x7FF636843676     (void* -> SkyrimSE.exe+0653676mov r11d, eax)
    [RSP+158] 0x2070374AE60      (void*)
    [RSP+160] 0x208FDB2E500      (Character*)
    Flags: 0x00000508 kPersistent
    Name: "Treasure Hunter"
    FormID: 0xFF001309
    FormType: ActorCharacter (62)
    Object Reference: 
    Flags: 0x00000008 kInitialized
    Name: "Treasure Hunter"
    FormID: 0xFF00130B
    FormType: NPC (43)
    Flags: 0x00000508 kInitialized | kMustUpdate | kPersistent
    FormID: 0xFF001309
    FormType: ActorCharacter (62)
    [RSP+168] 0xE6A17FF5B0       (void*)
    [RSP+170] 0x0                (size_t) [0]
    [RSP+178] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
    [RSP+180] 0x7FF636877E08     (void* -> SkyrimSE.exe+0687E08mov rax, [rbx+0x10])
    [RSP+188] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
    [RSP+190] 0x7FF63649FE63     (void* -> SkyrimSE.exe+02AFE63mov rax, rbx)
    [RSP+198] 0x208FDB2E500      (Character*)
    Flags: 0x00000508 kPersistent
    Name: "Treasure Hunter"
    FormID: 0xFF001309
    FormType: ActorCharacter (62)
    Object Reference: 
    Flags: 0x00000008 kInitialized
    Name: "Treasure Hunter"
    FormID: 0xFF00130B
    FormType: NPC (43)
    Flags: 0x00000508 kInitialized | kMustUpdate | kPersistent
    FormID: 0xFF001309
    FormType: ActorCharacter (62)
    [RSP+1A0] 0x208FDB2E538      (Character*)
    Flags: 0x00000508 kPersistent
    Name: "Treasure Hunter"
    FormID: 0xFF001309
    FormType: ActorCharacter (62)
    Object Reference: 
    Flags: 0x00000008 kInitialized
    Name: "Treasure Hunter"
    FormID: 0xFF00130B
    FormType: NPC (43)
    Flags: 0x00000508 kInitialized | kMustUpdate | kPersistent
    FormID: 0xFF001309
    FormType: ActorCharacter (62)
    [RSP+1A8] 0x0                (size_t) [0]
    [RSP+1B0] 0xFFFFFFFF         (size_t) [4294967295]
    [RSP+1B8] 0x7FF63782E4E0     (void* -> SkyrimSE.exe+163E4E0)
    [RSP+1C0] 0x7FF63682E3A9     (void* -> SkyrimSE.exe+063E3A9nop)
    [RSP+1C8] 0x7FF638149868     (void* -> SkyrimSE.exe+1F59868mov ah, 0x43)
    [RSP+1D0] 0x0                (size_t) [0]
    [RSP+1D8] 0xE6A17FF5B0       (void*)
    [RSP+1E0] 0x0                (size_t) [0]
    [RSP+1E8] 0x0                (size_t) [0]
    [RSP+1F0] 0x0                (size_t) [0]
    [RSP+1F8] 0x0                (size_t) [0]
    [RSP+200] 0x0                (size_t) [0]
    [RSP+208] 0x1                (size_t) [1]
    [RSP+210] 0x7FF600000000     (size_t) [140694538682368]
    [RSP+218] 0x3E9E43FA         (size_t) [1050559482]
    [RSP+220] 0x0                (size_t) [0]
    [RSP+228] 0x0                (size_t) [0]
    [RSP+230] 0x1113B2001113B2   (size_t) [4806729830306738]
    [RSP+238] 0x0                (size_t) [0]
    [RSP+240] 0xFFFFFFFF         (size_t) [4294967295]
    [RSP+248] 0x0                (size_t) [0]
    [RSP+250] 0xFFFFFFFF         (size_t) [4294967295]
    [RSP+258] 0x0                (size_t) [0]
    [RSP+260] 0x208F5EEDC10      (bhkRagdollPenetrationUtil*)
    [RSP+268] 0xBA1D8465         (size_t) [3122496613]
    [RSP+270] 0x208FDB2E500      (Character*)
    Flags: 0x00000508 kPersistent
    Name: "Treasure Hunter"
    FormID: 0xFF001309
    FormType: ActorCharacter (62)
    Object Reference: 
    Flags: 0x00000008 kInitialized
    Name: "Treasure Hunter"
    FormID: 0xFF00130B
    FormType: NPC (43)
    Flags: 0x00000508 kInitialized | kMustUpdate | kPersistent
    FormID: 0xFF001309
    FormType: ActorCharacter (62)
    [RSP+278] 0x0                (size_t) [0]
    [RSP+280] 0x0                (size_t) [0]
    [RSP+288] 0xFFFFFFFF         (size_t) [4294967295]
    [RSP+290] 0x0                (size_t) [0]
    [RSP+298] 0x3F7FF484         (size_t) [1065350276]
    [RSP+2A0] 0x883001E          (size_t) [142802974]
    [RSP+2A8] 0x0                (size_t) [0]
    [RSP+2B0] 0x0                (size_t) [0]
    [RSP+2B8] 0x0                (size_t) [0]
    [RSP+2C0] 0x0                (size_t) [0]
    [RSP+2C8] 0x0                (size_t) [0]
    [RSP+2D0] 0x0                (size_t) [0]
    [RSP+2D8] 0x0                (size_t) [0]
    [RSP+2E0] 0x0                (size_t) [0]
    [RSP+2E8] 0x0                (size_t) [0]
    [RSP+2F0] 0x0                (size_t) [0]
    [RSP+2F8] 0x0                (size_t) [0]
    [RSP+300] 0x0                (size_t) [0]
    [RSP+308] 0x0                (size_t) [0]
    [RSP+310] 0x207035241E0      (NiTPrimitiveArray<CombatGroup *>*)
    [RSP+318] 0xBF7CBAE8         (size_t) [3212622568]
    [RSP+320] 0x0                (size_t) [0]
    [RSP+328] 0xBA03EBBB         (size_t) [3120819131]
    [RSP+330] 0x0                (size_t) [0]
    [RSP+338] 0x208FDB2E500      (Character*)
    Flags: 0x00000508 kPersistent
    Name: "Treasure Hunter"
    FormID: 0xFF001309
    FormType: ActorCharacter (62)
    Object Reference: 
    Flags: 0x00000008 kInitialized
    Name: "Treasure Hunter"
    FormID: 0xFF00130B
    FormType: NPC (43)
    Flags: 0x00000508 kInitialized | kMustUpdate | kPersistent
    FormID: 0xFF001309
    FormType: ActorCharacter (62)
    [RSP+340] 0x0                (size_t) [0]
    [RSP+348] 0x0                (size_t) [0]
    [RSP+350] 0x7FF636E8C0EA     (void* -> SkyrimSE.exe+0C9C0EAtest al, al)
    [RSP+358] 0xBF7CBAE8         (size_t) [3212622568]
    [RSP+360] 0x0                (size_t) [0]
    [RSP+368] 0xBA03EBBB         (size_t) [3120819131]
    [RSP+370] 0x0                (size_t) [0]
    [RSP+378] 0x0                (size_t) [0]
    [RSP+380] 0x0                (size_t) [0]
    [RSP+388] 0x0                (size_t) [0]
    [RSP+390] 0x0                (size_t) [0]
    [RSP+398] 0x3F7F1500         (size_t) [1065293056]
    [RSP+3A0] 0x0                (size_t) [0]
    [RSP+3A8] 0x0                (size_t) [0]
    [RSP+3B0] 0x0                (size_t) [0]
    [RSP+3B8] 0x0                (size_t) [0]
    [RSP+3C0] 0x1113B2           (size_t) [1119154]
    [RSP+3C8] 0x0                (size_t) [0]
    [RSP+3D0] 0x0                (size_t) [0]
    [RSP+3D8] 0x208FDB2E500      (Character*)
    Flags: 0x00000508 kPersistent
    Name: "Treasure Hunter"
    FormID: 0xFF001309
    FormType: ActorCharacter (62)
    Object Reference: 
    Flags: 0x00000008 kInitialized
    Name: "Treasure Hunter"
    FormID: 0xFF00130B
    FormType: NPC (43)
    Flags: 0x00000508 kInitialized | kMustUpdate | kPersistent
    FormID: 0xFF001309
    FormType: ActorCharacter (62)
    [RSP+3E0] 0x0                (size_t) [0]
    [RSP+3E8] 0x0                (size_t) [0]
    [RSP+3F0] 0x0                (size_t) [0]
    [RSP+3F8] 0x7FF63782E518     (void* -> SkyrimSE.exe+163E518shl byte ptr [rsi+0x7FF6363E], 0x00)
    [RSP+400] 0x208FDB2E500      (Character*)
    Flags: 0x00000508 kPersistent
    Name: "Treasure Hunter"
    FormID: 0xFF001309
    FormType: ActorCharacter (62)
    Object Reference: 
    Flags: 0x00000008 kInitialized
    Name: "Treasure Hunter"
    FormID: 0xFF00130B
    FormType: NPC (43)
    Flags: 0x00000508 kInitialized | kMustUpdate | kPersistent
    FormID: 0xFF001309
    FormType: ActorCharacter (62)
    [RSP+408] 0x0                (size_t) [0]
    [RSP+410] 0x20852A77D00      (BGSAction*)
    File: "Skyrim.esm"
    Flags: 0x00000009 kDestructible | kInitialized
    EditorID: "ActionDeathWait"
    FormID: 0x0005DD59
    FormType: Action (06)
    [RSP+418] 0x2                (size_t) [2]
    [RSP+420] 0x20703665738      (char*) "DeathAnim"
    [RSP+428] 0x20722F42FF8      (void*)
    [RSP+430] 0x0                (size_t) [0]
    [RSP+438] 0x0                (size_t) [0]
    [RSP+440] 0x20870F95D00      (TESIdleForm*)
    File: "Skyrim.esm"
    Flags: 0x00000009 kDestructible | kInitialized
    EditorID: "DeathAnimationStart"
    FormID: 0x0008A916
    FormType: Idle (78)
    [RSP+448] 0x0                (size_t) [0]
    [RSP+450] 0x7FF600000002     (size_t) [140694538682370]
    [RSP+458] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
    [RSP+460] 0x0                (size_t) [0]
    [RSP+468] 0x0                (size_t) [0]
    [RSP+470] 0x0                (size_t) [0]
    [RSP+478] 0xE6A17FF808       (void*)
    [RSP+480] 0x7FF6369D5A58     (void* -> SkyrimSE.exe+07E5A58nop)
    [RSP+488] 0x0                (size_t) [0]
    [RSP+490] 0x0                (size_t) [0]
    [RSP+498] 0x0                (size_t) [0]
    [RSP+4A0] 0x7FF63701EEBF     (void* -> SkyrimSE.exe+0E2EEBFmovups xmm5, [rbx+0x40])
    [RSP+4A8] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
    [RSP+4B0] 0x7FF636E2E9C3     (void* -> SkyrimSE.exe+0C3E9C3mov esi, eax)
    [RSP+4B8] 0x0                (size_t) [0]
    [RSP+4C0] 0x7FF6369D3134     (void* -> SkyrimSE.exe+07E3134movaps xmm6, [rsp+0x460])
    [RSP+4C8] 0x3F800000         (size_t) [1065353216]
    [RSP+4D0] 0x0                (size_t) [0]
    [RSP+4D8] 0x33800000         (size_t) [864026624]
    [RSP+4E0] 0x0                (size_t) [0]
    [RSP+4E8] 0xBF7FFFFF         (size_t) [3212836863]
    [RSP+4F0] 0x0                (size_t) [0]
    [RSP+4F8] 0x20720D22B48      (char*) "Y"
    [RSP+500] 0x7FF636FF76C0     (void* -> SkyrimSE.exe+0E076C0movaps xmm8, xmm0)
    [RSP+508] 0xFFFFFFFF3F800000 (size_t) [uint: 18446744070479937536 int: -3229614080]
    [RSP+510] 0x20739350000      (void*)
    [RSP+518] 0x33800000         (size_t) [864026624]
    [RSP+520] 0x0                (size_t) [0]
    [RSP+528] 0x0                (size_t) [0]
    [RSP+530] 0x0                (size_t) [0]
    [RSP+538] 0x0                (size_t) [0]
    [RSP+540] 0x0                (size_t) [0]
    [RSP+548] 0x0                (size_t) [0]
    [RSP+550] 0x0                (size_t) [0]
    [RSP+558] 0x0                (size_t) [0]
    [RSP+560] 0x0                (size_t) [0]
    [RSP+568] 0x0                (size_t) [0]
    [RSP+570] 0x0                (size_t) [0]
    [RSP+578] 0x7FF639282644     (void* -> SkyrimSE.exe+3092644add [rax], al)
    [RSP+580] 0x0                (size_t) [0]
    [RSP+588] 0x7FF639282640     (void* -> SkyrimSE.exe+3092640add [rax], al)
    [RSP+590] 0x7FF639282648     (void* -> SkyrimSE.exe+3092648add [rax], al)
    [RSP+598] 0x0                (size_t) [0]
    [RSP+5A0] 0xFFFFFFFF         (size_t) [4294967295]
    [RSP+5A8] 0xE6A17FF9A0       (void*)
    [RSP+5B0] 0x7FF6367ED7FA     (void* -> SkyrimSE.exe+05FD7FAnop)
    [RSP+5B8] 0x208FDB2E500      (Character*)
    Flags: 0x00000508 kPersistent
    Name: "Treasure Hunter"
    FormID: 0xFF001309
    FormType: ActorCharacter (62)
    Object Reference: 
    Flags: 0x00000008 kInitialized
    Name: "Treasure Hunter"
    FormID: 0xFF00130B
    FormType: NPC (43)
    Flags: 0x00000508 kInitialized | kMustUpdate | kPersistent
    FormID: 0xFF001309
    FormType: ActorCharacter (62)
    [RSP+5C0] 0x0                (size_t) [0]
    [RSP+5C8] 0x208FDB2E500      (Character*)
    Flags: 0x00000508 kPersistent
    Name: "Treasure Hunter"
    FormID: 0xFF001309
    FormType: ActorCharacter (62)
    Object Reference: 
    Flags: 0x00000008 kInitialized
    Name: "Treasure Hunter"
    FormID: 0xFF00130B
    FormType: NPC (43)
    Flags: 0x00000508 kInitialized | kMustUpdate | kPersistent
    FormID: 0xFF001309
    FormType: ActorCharacter (62)
    [RSP+5D0] 0x20720D22301      (void*)
    [RSP+5D8] 0x3F800000         (size_t) [1065353216]
    [RSP+5E0] 0x3F7FFFFF         (size_t) [1065353215]
    [RSP+5E8] 0x0                (size_t) [0]
    [RSP+5F0] 0x0                (size_t) [0]
    [RSP+5F8] 0xC74FE07345B5AE1B (size_t) [uint: 14361944522403196443 int: -4084799551306355173]
    [RSP+600] 0x40ED5011C0A024F4 (size_t) [4678483625084200180]
    [RSP+608] 0x20720D223E0      (void*)
    [RSP+610] 0x208FDB2E500      (Character*)
    Flags: 0x00000508 kPersistent
    Name: "Treasure Hunter"
    FormID: 0xFF001309
    FormType: ActorCharacter (62)
    Object Reference: 
    Flags: 0x00000008 kInitialized
    Name: "Treasure Hunter"
    FormID: 0xFF00130B
    FormType: NPC (43)
    Flags: 0x00000508 kInitialized | kMustUpdate | kPersistent
    FormID: 0xFF001309
    FormType: ActorCharacter (62)
    [RSP+618] 0x3F800000         (size_t) [1065353216]
    [RSP+620] 0x0                (size_t) [0]
    [RSP+628] 0xC5B524F333800000 (size_t) [uint: 14246333623216111616 int: -4200410450493440000]
    [RSP+630] 0x1113B2           (size_t) [1119154]
    [RSP+638] 0x3F800000         (size_t) [1065353216]
    [RSP+640] 0x32F77A5C33800000 (size_t) [3672538557563535360]
    [RSP+648] 0xB27356853F7FFFFF (size_t) [uint: 12858716491368890367 int: -5588027582340661249]
    [RSP+650] 0xB2F77A5C3F800000 (size_t) [uint: 12895910594619637760 int: -5550833479089913856]
    [RSP+658] 0x3F800000         (size_t) [1065353216]
    [RSP+660] 0x0                (size_t) [0]
    [RSP+668] 0x0                (size_t) [0]
    [RSP+670] 0x0                (size_t) [0]
    [RSP+678] 0x0                (size_t) [0]
    [RSP+680] 0x200000000        (size_t) [8589934592]
    [RSP+688] 0x0                (size_t) [0]
    [RSP+690] 0x0                (size_t) [0]
    [RSP+698] 0x3F800000         (size_t) [1065353216]
    [RSP+6A0] 0x0                (size_t) [0]
    [RSP+6A8] 0x0                (size_t) [0]
    [RSP+6B0] 0x0                (size_t) [0]
    [RSP+6B8] 0x0                (size_t) [0]
    [RSP+6C0] 0x0                (size_t) [0]
    [RSP+6C8] 0x0                (size_t) [0]
    [RSP+6D0] 0x0                (size_t) [0]
    [RSP+6D8] 0x0                (size_t) [0]
    [RSP+6E0] 0x0                (size_t) [0]
    [RSP+6E8] 0x0                (size_t) [0]
    [RSP+6F0] 0x0                (size_t) [0]
    [RSP+6F8] 0x0                (size_t) [0]
    [RSP+700] 0x0                (size_t) [0]
    [RSP+708] 0x0                (size_t) [0]
    [RSP+710] 0x0                (size_t) [0]
    [RSP+718] 0x0                (size_t) [0]
    [RSP+720] 0x0                (size_t) [0]
    [RSP+728] 0x0                (size_t) [0]
    [RSP+730] 0x0                (size_t) [0]
    [RSP+738] 0x0                (size_t) [0]
    [RSP+740] 0x0                (size_t) [0]
    [RSP+748] 0x0                (size_t) [0]
    [RSP+750] 0x7FF636E8C0EA     (void* -> SkyrimSE.exe+0C9C0EAtest al, al)
    [RSP+758] 0x3F800000         (size_t) [1065353216]
    [RSP+760] 0x0                (size_t) [0]
    [RSP+768] 0x0                (size_t) [0]
    [RSP+770] 0x0                (size_t) [0]
    [RSP+778] 0x3F800000         (size_t) [1065353216]
    [RSP+780] 0x0                (size_t) [0]
    [RSP+788] 0x3F800000         (size_t) [1065353216]
    [RSP+790] 0x0                (size_t) [0]
    [RSP+798] 0x45B524F33F800000 (size_t) [5022961586562662400]
    [RSP+7A0] 0xC098AB30C74EF0A1 (size_t) [uint: 13878030477732802721 int: -4568713595976748895]
    [RSP+7A8] 0x3F800000         (size_t) [1065353216]
    [RSP+7B0] 0x0                (size_t) [0]
    [RSP+7B8] 0x208FD3CD080      (NiNode*)
    RTTIName: "NiNode"
    Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController
    Full Name: "Salmon"
    File: "Effects\FXAmbWaterSalmon02A.nif"
    Checking User Data: -----
    Object Reference: 
    File: "ccbgssse001-fish.esm"
    Modified by: Skyrim.esm -> ccbgssse001-fish.esm
    Flags: 0x00000009 kDestructible | kInitialized
    Name: "Salmon"
    FormID: 0x00108E36
    FormType: Flora (39)
    Checking Parent: 1
    Name: "FXAmbWaterSalmon02A"
    RTTIName: "NiSwitchNode"
    Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController
    Full Name: "Salmon"
    File: "Effects\FXAmbWaterSalmon02A.nif"
    Checking User Data: -----
    Object Reference: 
    File: "ccbgssse001-fish.esm"
    Modified by: Skyrim.esm -> ccbgssse001-fish.esm
    Flags: 0x00000009 kDestructible | kInitialized
    Name: "Salmon"
    FormID: 0x00108E36
    FormType: Flora (39)
    Checking Parent: 0
    Name: "FXAmbWaterSalmon02A.nif"
    RTTIName: "BSFadeNode"
    ExtraData[0] Name: "BSX"
    Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kTopFadeNode | kNoAnimSyncS
    Full Name: "Salmon"
    File: "Effects\FXAmbWaterSalmon02A.nif"
    Checking User Data: -----
    Object Reference: 
    File: "ccbgssse001-fish.esm"
    Modified by: Skyrim.esm -> ccbgssse001-fish.esm
    Flags: 0x00000009 kDestructible | kInitialized
    Name: "Salmon"
    FormID: 0x00108E36
    FormType: Flora (39)
    Checking Parent: 42
    RTTIName: "NiNode"
    Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
    Checking Parent: 3
    RTTIName: "BSMultiBoundNode"
    Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode
    Checking Parent: 17
    Name: "ObjectLODRoot"
    RTTIName: "NiNode"
    Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
    Checking Parent: 3
    Name: "shadow scene node"
    RTTIName: "ShadowSceneNode"
    Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
    Checking Parent: 1
    Name: "WorldRoot Node"
    RTTIName: "SceneGraph"
    Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
    [RSP+7C0] 0x20720E8CB74      (void* -> tbbmalloc.dll+000CB74cmp eax, [rdi+0x68])
    [RSP+7C8] 0x208FD3CD080      (NiNode*)
    RTTIName: "NiNode"
    Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController
    Full Name: "Salmon"
    File: "Effects\FXAmbWaterSalmon02A.nif"
    Checking User Data: -----
    Object Reference: 
    File: "ccbgssse001-fish.esm"
    Modified by: Skyrim.esm -> ccbgssse001-fish.esm
    Flags: 0x00000009 kDestructible | kInitialized
    Name: "Salmon"
    FormID: 0x00108E36
    FormType: Flora (39)
    Checking Parent: 1
    Name: "FXAmbWaterSalmon02A"
    RTTIName: "NiSwitchNode"
    Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController
    Full Name: "Salmon"
    File: "Effects\FXAmbWaterSalmon02A.nif"
    Checking User Data: -----
    Object Reference: 
    File: "ccbgssse001-fish.esm"
    Modified by: Skyrim.esm -> ccbgssse001-fish.esm
    Flags: 0x00000009 kDestructible | kInitialized
    Name: "Salmon"
    FormID: 0x00108E36
    FormType: Flora (39)
    Checking Parent: 0
    Name: "FXAmbWaterSalmon02A.nif"
    RTTIName: "BSFadeNode"
    ExtraData[0] Name: "BSX"
    Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kTopFadeNode | kNoAnimSyncS
    Full Name: "Salmon"
    File: "Effects\FXAmbWaterSalmon02A.nif"
    Checking User Data: -----
    Object Reference: 
    File: "ccbgssse001-fish.esm"
    Modified by: Skyrim.esm -> ccbgssse001-fish.esm
    Flags: 0x00000009 kDestructible | kInitialized
    Name: "Salmon"
    FormID: 0x00108E36
    FormType: Flora (39)
    Checking Parent: 42
    RTTIName: "NiNode"
    Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
    Checking Parent: 3
    RTTIName: "BSMultiBoundNode"
    Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode
    Checking Parent: 17
    Name: "ObjectLODRoot"
    RTTIName: "NiNode"
    Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
    Checking Parent: 3
    Name: "shadow scene node"
    RTTIName: "ShadowSceneNode"
    Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
    Checking Parent: 1
    Name: "WorldRoot Node"
    RTTIName: "SceneGraph"
    Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
    [RSP+7D0] 0x8                (size_t) [8]
    [RSP+7D8] 0x208FD3CCCC0      (NiNode*)
    Name: "Salmon"
    RTTIName: "NiNode"
    Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kNoAnimSyncS
    Full Name: "Salmon"
    File: "Effects\FXAmbWaterSalmon02A.nif"
    Checking User Data: -----
    Object Reference: 
    File: "ccbgssse001-fish.esm"
    Modified by: Skyrim.esm -> ccbgssse001-fish.esm
    Flags: 0x00000009 kDestructible | kInitialized
    Name: "Salmon"
    FormID: 0x00108E36
    FormType: Flora (39)
    Checking Parent: 2
    RTTIName: "NiNode"
    Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController
    Full Name: "Salmon"
    File: "Effects\FXAmbWaterSalmon02A.nif"
    Checking User Data: -----
    Object Reference: 
    File: "ccbgssse001-fish.esm"
    Modified by: Skyrim.esm -> ccbgssse001-fish.esm
    Flags: 0x00000009 kDestructible | kInitialized
    Name: "Salmon"
    FormID: 0x00108E36
    FormType: Flora (39)
    Checking Parent: 0
    Name: "FXAmbWaterSalmon02A"
    RTTIName: "NiSwitchNode"
    Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController
    Full Name: "Salmon"
    File: "Effects\FXAmbWaterSalmon02A.nif"
    Checking User Data: -----
    Object Reference: 
    File: "ccbgssse001-fish.esm"
    Modified by: Skyrim.esm -> ccbgssse001-fish.esm
    Flags: 0x00000009 kDestructible | kInitialized
    Name: "Salmon"
    FormID: 0x00108E36
    FormType: Flora (39)
    Checking Parent: 0
    Name: "FXAmbWaterSalmon02A.nif"
    RTTIName: "BSFadeNode"
    ExtraData[0] Name: "BSX"
    Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kTopFadeNode | kNoAnimSyncS
    Full Name: "Salmon"
    File: "Effects\FXAmbWaterSalmon02A.nif"
    Checking User Data: -----
    Object Reference: 
    File: "ccbgssse001-fish.esm"
    Modified by: Skyrim.esm -> ccbgssse001-fish.esm
    Flags: 0x00000009 kDestructible | kInitialized
    Name: "Salmon"
    FormID: 0x00108E36
    FormType: Flora (39)
    Checking Parent: 42
    RTTIName: "NiNode"
    Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
    Checking Parent: 3
    RTTIName: "BSMultiBoundNode"
    Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode
    Checking Parent: 17
    Name: "ObjectLODRoot"
    RTTIName: "NiNode"
    Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
    Checking Parent: 3
    Name: "shadow scene node"
    RTTIName: "ShadowSceneNode"
    Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
    Checking Parent: 1
    Name: "WorldRoot Node"
    RTTIName: "SceneGraph"
    Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
    Name: "Salmon"
    [RSP+7E0] 0xC098AB30C74EF0A1 (size_t) [uint: 13878030477732802721 int: -4568713595976748895]
    [RSP+7E8] 0x20720E97690      (void* -> tbbmalloc.dll+0017690add [rax], al)
    [RSP+7F0] 0x20720E8D8D3      (void* -> tbbmalloc.dll+000D8D3mov rbx, [rsp+0x30])
    [RSP+7F8] 0x1                (size_t) [1]
    [RSP+800] 0x7FF636E82C7F     (void* -> SkyrimSE.exe+0C92C7Fmov eax, [rdi+0xF4])
    [RSP+808] 0x208FDD30D60      (void*)
    [RSP+810] 0x0                (size_t) [0]
    [RSP+818] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
    [RSP+820] 0x7FF6367E611F     (void* -> SkyrimSE.exe+05F611Fmov al, 0x01)
    [RSP+828] 0x0                (size_t) [0]
    [RSP+830] 0x0                (size_t) [0]
    [RSP+838] 0x2                (size_t) [2]
    [RSP+840] 0x7FF639282644     (void* -> SkyrimSE.exe+3092644add [rax], al)
    [RSP+848] 0x0                (size_t) [0]
    [RSP+850] 0x7FF639282640     (void* -> SkyrimSE.exe+3092640add [rax], al)
    [RSP+858] 0x7FF639282648     (void* -> SkyrimSE.exe+3092648add [rax], al)
    [RSP+860] 0x43B4             (size_t) [17332]
    [RSP+868] 0x20722EB9120      (void*)
    [RSP+870] 0x20722EF93C8      (BSTCommonScrapHeapMessageQueue<BSPackedTask>*)
    [RSP+878] 0x1                (size_t) [1]
    [RSP+880] 0x7FF6367EAC80     (void* -> SkyrimSE.exe+05FAC80jmp 0x00007FF6367EAC60)
    [RSP+888] 0x20722EF93C8      (BSTCommonScrapHeapMessageQueue<BSPackedTask>*)
    [RSP+890] 0xFFFFFF4B         (size_t) [4294967115]
    [RSP+898] 0x2088B531900      (BSFadeNode*)
    Name: "FXAmbWaterSalmon02A.nif"
    RTTIName: "BSFadeNode"
    ExtraData[0] Name: "BSX"
    Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kTopFadeNode | kNoAnimSyncS
    Full Name: "Salmon"
    File: "Effects\FXAmbWaterSalmon02A.nif"
    Checking User Data: -----
    Object Reference: 
    File: "ccbgssse001-fish.esm"
    Modified by: Skyrim.esm -> ccbgssse001-fish.esm
    Flags: 0x00000009 kDestructible | kInitialized
    Name: "Salmon"
    FormID: 0x00108E36
    FormType: Flora (39)
    Checking Parent: 42
    RTTIName: "NiNode"
    Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
    Checking Parent: 3
    RTTIName: "BSMultiBoundNode"
    Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode
    Checking Parent: 17
    Name: "ObjectLODRoot"
    RTTIName: "NiNode"
    Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
    Checking Parent: 3
    Name: "shadow scene node"
    RTTIName: "ShadowSceneNode"
    Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
    Checking Parent: 1
    Name: "WorldRoot Node"
    RTTIName: "SceneGraph"
    Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
    Name: "FXAmbWaterSalmon02A.nif"
    [RSP+8A0] 0x7FF636E5B4C5     (void* -> SkyrimSE.exe+0C6B4C5nop)
    [RSP+8A8] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
    [RSP+8B0] 0x7FF8A9279BCB     (void* -> KERNELBASE.dll+0069BCBnop [rax+rax*1], eax)
    [RSP+8B8] 0x0                (size_t) [0]
    [RSP+8C0] 0x20722EC9980      (void*)
    [RSP+8C8] 0x1                (size_t) [1]
    [RSP+8D0] 0x0                (size_t) [0]
    [RSP+8D8] 0x7FF6392850C0     (void* -> SkyrimSE.exe+30950C0add [rax], al)
    [RSP+8E0] 0x7FF636E5C628     (void* -> SkyrimSE.exe+0C6C628mov ecx, [rbx+0x0C])
    [RSP+8E8] 0x20700000002      (void*)
    [RSP+8F0] 0x2070385FF80      (void*)
    [RSP+8F8] 0x200000000000     (size_t) [35184372088832]
    [RSP+900] 0x7FF6367F044E     (void* -> SkyrimSE.exe+060044Emov rbx, [rsp+0x30])
    [RSP+908] 0x7FF639282644     (void* -> SkyrimSE.exe+3092644add [rax], al)
    [RSP+910] 0x7FF639285070     (BSJobs::JobThread*)
    [RSP+918] 0x7FF639285070     (BSJobs::JobThread*)
    [RSP+920] 0x20722EC9980      (void*)
    [RSP+928] 0x7FF639297E00     (void* -> SkyrimSE.exe+30A7E00)
    [RSP+930] 0x7FF8A9243F8E     (void* -> KERNELBASE.dll+0033F8Enop [rax+rax*1], eax)
    [RSP+938] 0x2080000000A      (void*)
    [RSP+940] 0x1113B2           (size_t) [1119154]
    [RSP+948] 0x0                (size_t) [0]
    [RSP+950] 0x0                (size_t) [0]
    [RSP+958] 0x3F800000         (size_t) [1065353216]
    [RSP+960] 0x0                (size_t) [0]
    [RSP+968] 0x2086CADBFD0      (void*)
    [RSP+970] 0x7FF636E2E93F     (void* -> SkyrimSE.exe+0C3E93Fcmp [rdi], eax)
    [RSP+978] 0x1                (size_t) [1]
    [RSP+980] 0x0                (size_t) [0]
    [RSP+988] 0x7FF8312995E0     (void* -> EngineFixes.dll+00F95E0dec dword ptr [rdi])
    [RSP+990] 0x4                (size_t) [4]
    [RSP+998] 0x208FDB2E500      (Character*)
    Flags: 0x00000508 kPersistent
    Name: "Treasure Hunter"
    FormID: 0xFF001309
    FormType: ActorCharacter (62)
    Object Reference: 
    Flags: 0x00000008 kInitialized
    Name: "Treasure Hunter"
    FormID: 0xFF00130B
    FormType: NPC (43)
    Flags: 0x00000508 kInitialized | kMustUpdate | kPersistent
    FormID: 0xFF001309
    FormType: ActorCharacter (62)
    [RSP+9A0] 0x7FF6367F8F04     (void* -> SkyrimSE.exe+0608F04nop)
    [RSP+9A8] 0x208FDB2E588      (void*)
    [RSP+9B0] 0x0                (size_t) [0]
    [RSP+9B8] 0x1                (size_t) [1]
    [RSP+9C0] 0x20722EC9EC0      (void*)
    [RSP+9C8] 0x0                (size_t) [0]
    [RSP+9D0] 0x7FF832AF888C     (void* -> skse64_1_6_640.dll+001888Clea rcx, [0x00007FF832BF2FF8])
    [RSP+9D8] 0x20722EF9401      (void*)
    [RSP+9E0] 0x7FF6392850E0     (void* -> SkyrimSE.exe+30950E0rcr byte ptr [rsi+0x20722EC], 0x00)
    [RSP+9E8] 0x0                (size_t) [0]
    [RSP+9F0] 0xDBC              (size_t) [3516]
    [RSP+9F8] 0x7FF6392850E0     (void* -> SkyrimSE.exe+30950E0rcr byte ptr [rsi+0x20722EC], 0x00)
    [RSP+A00] 0x7FF6367DDD91     (void* -> SkyrimSE.exe+05EDD91mov rcx, [0x00007FF6391C3990])
    [RSP+A08] 0x7FF6392850E0     (void* -> SkyrimSE.exe+30950E0rcr byte ptr [rsi+0x20722EC], 0x00)
    [RSP+A10] 0x0                (size_t) [0]
    [RSP+A18] 0x7FF6392850E0     (void* -> SkyrimSE.exe+30950E0rcr byte ptr [rsi+0x20722EC], 0x00)
    [RSP+A20] 0x0                (size_t) [0]
    [RSP+A28] 0x0                (size_t) [0]
    [RSP+A30] 0x7FF63686976F     (void* -> SkyrimSE.exe+067976Fnop)
    [RSP+A38] 0x7FF6392850E0     (void* -> SkyrimSE.exe+30950E0rcr byte ptr [rsi+0x20722EC], 0x00)
    [RSP+A40] 0x0                (size_t) [0]
    [RSP+A48] 0x7FF600000000     (size_t) [140694538682368]
    [RSP+A50] 0xF9C              (size_t) [3996]
    [RSP+A58] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
    [RSP+A60] 0x0                (size_t) [0]
    [RSP+A68] 0x20722EC9EC0      (void*)
    [RSP+A70] 0x7FF636E5C628     (void* -> SkyrimSE.exe+0C6C628mov ecx, [rbx+0x0C])
    [RSP+A78] 0x7FF6392850E0     (void* -> SkyrimSE.exe+30950E0rcr byte ptr [rsi+0x20722EC], 0x00)
    [RSP+A80] 0x7FF600000000     (size_t) [140694538682368]
    [RSP+A88] 0x7FF639285001     (void* -> SkyrimSE.exe+3095001add [rax], al)
    [RSP+A90] 0x7FF8A92770CD     (void* -> KERNELBASE.dll+00670CDnop [rax+rax*1], eax)
    [RSP+A98] 0x11               (size_t) [17]
    [RSP+AA0] 0x7FF639285070     (BSJobs::JobThread*)
    [RSP+AA8] 0x7FF639285090     (void* -> SkyrimSE.exe+3095090add [rax], al)
    [RSP+AB0] 0x20722EC9EC0      (void*)
    [RSP+AB8] 0x0                (size_t) [0]
    [RSP+AC0] 0x7FF636E5CBF1     (void* -> SkyrimSE.exe+0C6CBF1mov r15d, eax)
    [RSP+AC8] 0x1                (size_t) [1]
    [RSP+AD0] 0x1                (size_t) [1]
    [RSP+AD8] 0x0                (size_t) [0]
    [RSP+AE0] 0x7FF8311B5D19     (void* -> EngineFixes.dll+0015D19cmp dword ptr [0x00007FF831275DE8], 0xFFFFFFFF)
    [RSP+AE8] 0x20722EC9EC0      (void*)
    [RSP+AF0] 0x1                (size_t) [1]
    [RSP+AF8] 0xE2035DAC9865     (size_t) [248504084371557]
    [RSP+B00] 0x7FF638146F80     (void* -> SkyrimSE.exe+1F56F80add [rax], al)
    [RSP+B08] 0x20722EC9EC0      (void*)
    [RSP+B10] 0x200000006        (size_t) [8589934598]
    [RSP+B18] 0x7FF600000261     (size_t) [140694538682977]
    [RSP+B20] 0x20722EC9EC0      (void*)
    [RSP+B28] 0x200000006        (size_t) [8589934598]
    [RSP+B30] 0x7FF600000261     (size_t) [140694538682977]
    [RSP+B38] 0x500000005        (size_t) [21474836485]
    [RSP+B40] 0x0                (size_t) [0]
    [RSP+B48] 0x0                (size_t) [0]
    [RSP+B50] 0x0                (size_t) [0]
    [RSP+B58] 0x0                (size_t) [0]
    [RSP+B60] 0x0                (size_t) [0]
    [RSP+B68] 0x0                (size_t) [0]
    [RSP+B70] 0x0                (size_t) [0]
    [RSP+B78] 0x0                (size_t) [0]
    [RSP+B80] 0x0                (size_t) [0]
    [RSP+B88] 0x7FF639285070     (BSJobs::JobThread*)
    [RSP+B90] 0x7FF636E5AF7A     (void* -> SkyrimSE.exe+0C6AF7Amovzx eax, byte ptr [rbx+0xA74])
    [RSP+B98] 0x7FF639285001     (void* -> SkyrimSE.exe+3095001add [rax], al)
    [RSP+BA0] 0x0                (size_t) [0]
    [RSP+BA8] 0x1                (size_t) [1]
    [RSP+BB0] 0x11               (size_t) [17]
    [RSP+BB8] 0x7FF639285070     (BSJobs::JobThread*)
    [RSP+BC0] 0x7FF636E35E4D     (void* -> SkyrimSE.exe+0C45E4Dmov rcx, [0x00007FF6391F6898])
    [RSP+BC8] 0x7FF6391F68F0     (void* -> SkyrimSE.exe+30068F0add [rax], al)
    [RSP+BD0] 0x7FF639285070     (BSJobs::JobThread*)
    [RSP+BD8] 0x0                (size_t) [0]
    [RSP+BE0] 0x0                (size_t) [0]
    [RSP+BE8] 0x7FF639285070     (BSJobs::JobThread*)
    [RSP+BF0] 0x0                (size_t) [0]
    [RSP+BF8] 0x0                (size_t) [0]
    [RSP+C00] 0x7FF8AAA326AD     (void* -> KERNEL32.DLL+00126ADmov ecx, eax)
    [RSP+C08] 0x0                (size_t) [0]
    [RSP+C10] 0x0                (size_t) [0]
    [RSP+C18] 0x0                (size_t) [0]
    [RSP+C20] 0x0                (size_t) [0]
    [RSP+C28] 0x0                (size_t) [0]
    [RSP+C30] 0x7FF8ABD2AA68     (void* -> ntdll.dll+005AA68jmp 0x00007FF8ABD2AA89)
    [RSP+C38] 0x0                (size_t) [0]
    [RSP+C40] 0x0                (size_t) [0]
    [RSP+C48] 0x0                (size_t) [0]
    [RSP+C50] 0x0                (size_t) [0]
    [RSP+C58] 0x0                (size_t) [0]
    [RSP+C60] 0x0                (size_t) [0]
    [RSP+C68] 0x3786F2FD00000000 (size_t) [4001152487405912064]
    [RSP+C70] 0x0                (size_t) [0]
    [RSP+C78] 0x4F0FFFFFB30      (size_t) [5433133628208]
    [RSP+C80] 0x7FF8A936BD30     (void* -> KERNELBASE.dll+015BD30mov [rsp+0x10], rbx)
    [RSP+C88] 0xE6A17FE400       (void*)
    [RSP+C90] 0x3FFC4F5827E68    (size_t) [1125646327774824]
    [RSP+C98] 0x7FF89EB04FCD     (size_t) [140705790971853]
    [RSP+CA0] 0xE6A17FE400       (void*)
    [RSP+CA8] 0x0                (size_t) [0]
    [RSP+CB0] 0x0                (size_t) [0]
    [RSP+CB8] 0x0                (size_t) [0]
    [RSP+CC0] 0x0                (size_t) [0]
    [RSP+CC8] 0x0                (size_t) [0]
    [RSP+CD0] 0x0                (size_t) [0]
    [RSP+CD8] 0x0                (size_t) [0]
    [RSP+CE0] 0x0                (size_t) [0]
    [RSP+CE8] 0x0                (size_t) [0]
    [RSP+CF0] 0x0                (size_t) [0]
    [RSP+CF8] 0x0                (size_t) [0]
    [RSP+D00] 0x0                (size_t) [0]
    [RSP+D08] 0x0                (size_t) [0]
    [RSP+D10] 0x0                (size_t) [0]
    MODULES:
    XINPUT1_3.dll                     0x000000400000
    steam_api64.dll                   0x0000665A0000
    X3DAudio1_7.dll                   0x0000665E0000
    d3d11.dll                         0x000180000000
    tbbmalloc.dll                     0x020720E80000
    tbb.dll                           0x020720ED0000
    po3_AnimObjectSwapper.dll         0x02074A6D0000
    WINTRUST.DLL                      0x0207A3470000
    SkyrimSE.exe                      0x7FF6361F0000
    ResampleDmo.DLL                   0x7FF806C50000
    DSOUND.DLL                        0x7FF806D10000
    XAudio2_7.dll                     0x7FF806DC0000
    d3dcompiler_46e.dll               0x7FF807780000
    gameoverlayrenderer64.dll         0x7FF807B40000
    VendorRespawnFix.dll              0x7FF807CD0000
    SSEDisplayTweaks.dll              0x7FF807D50000
    skee64.dll                        0x7FF807E00000
    ShadowBoost.dll                   0x7FF808010000
    ScriptEffectArchetypeCrashFix.dll 0x7FF8080D0000
    ScrambledBugs.dll                 0x7FF808150000
    RecursionFPSFix.dll               0x7FF8081F0000
    po3_Tweaks.dll                    0x7FF8082D0000
    po3_SpellPerkItemDistributor.dll  0x7FF8083A0000
    po3_SimpleActivateSKSE.dll        0x7FF808510000
    po3_PapyrusExtender.dll           0x7FF8085C0000
    po3_SaveUnbaker.dll               0x7FF808AF0000
    po3_OxygenMeter2.dll              0x7FF808B90000
    po3_KeywordItemDistributor.dll    0x7FF808C30000
    po3_EnhancedDeathCamera.dll       0x7FF808DB0000
    po3_ConsolePlusPlus.dll           0x7FF808E70000
    po3_CameraPersistenceFixes.dll    0x7FF808F20000
    po3_BaseObjectSwapper.dll         0x7FF808FD0000
    PapyrusUtil.dll                   0x7FF8091A0000
    po3_DualCastingFix.dll            0x7FF80A470000
    PauseAfterLoadUnscripted.dll      0x7FF80A510000
    PapyrusTweaks.dll                 0x7FF80A5A0000
    PAPER.dll                         0x7FF80A6A0000
    OpenAnimationReplacer.dll         0x7FF80A720000
    OpenAnimationReplacer-Math.dll    0x7FF80A980000
    NVIDIA_Reflex.dll                 0x7FF80B020000
    MuSkeletonEditor.dll              0x7FF80B0E0000
    MuJointFix.dll                    0x7FF80B190000
    hdtSMP64.dll                      0x7FF80B230000
    D3DCOMPILER_47.dll                0x7FF80BA70000
    steamclient64.dll                 0x7FF80BED0000
    StayAtSystemPageSE.dll            0x7FF80D600000
    MoreInformativeConsole.dll        0x7FF80D660000
    ItemPropertyManipulator.dll       0x7FF80D740000
    mfgfix.dll                        0x7FF80D9A0000
    InventoryInjector.dll             0x7FF80DA10000
    MediaKeysFix.dll                  0x7FF80DE80000
    Fuz Ro D'oh.dll                   0x7FF80DEF0000
    FormListManipulator.dll           0x7FF80E020000
    FaceGenFixes.dll                  0x7FF80E140000
    ENBInputDisabler.dll              0x7FF80E3B0000
    D3DCOMPILER_43.dll                0x7FF80E450000
    WINHTTP.dll                       0x7FF80E6C0000
    ENBHelperSE.dll                   0x7FF80E8B0000
    CrashLogger.dll                   0x7FF80E950000
    DbSkseFunctions.dll               0x7FF80FDB0000
    dmenu.dll                         0x7FF811C10000
    ConsoleUtilSSE.dll                0x7FF811D20000
    cbp.dll                           0x7FF811DC0000
    CCExtender.dll                    0x7FF812840000
    tier0_s64.dll                     0x7FF812910000
    AnimationMotionRevolution.dll     0x7FF813100000
    CraftingCategories.dll            0x7FF822A90000
    BugFixesSSE.dll                   0x7FF827330000
    ActorLimitFix.dll                 0x7FF830C20000
    EngineFixes.dll                   0x7FF8311A0000
    skse64_1_6_640.dll                0x7FF832AE0000
    ENBHelperPlus.dll                 0x7FF8335C0000
    vstdlib_s64.dll                   0x7FF833620000
    DynDOLOD.DLL                      0x7FF833C40000
    bink2w64.dll                      0x7FF843680000
    CONCRT140.dll                     0x7FF8437F0000
    usvfs_x64.dll                     0x7FF8443F0000
    BetterJumpingSE.dll               0x7FF86E870000
    d3dx11_43.dll                     0x7FF86E9A0000
    ncryptsslp.dll                    0x7FF86F710000
    DINPUT8.dll                       0x7FF87ADE0000
    BeardMaskFix.dll                  0x7FF87AED0000
    MpOav.dll                         0x7FF882AE0000
    AnimationQueueFix.dll             0x7FF883030000
    BarterLimitFix.dll                0x7FF8840F0000
    MSVCP140_ATOMIC_WAIT.dll          0x7FF884AB0000
    d3dx9_42.dll                      0x7FF885940000
    xinput1_4.dll                     0x7FF885960000
    msdmo.dll                         0x7FF8862C0000
    SMP-NPC crash fix.dll             0x7FF886310000
    textinputframework.dll            0x7FF88AD00000
    MSVCP140.dll                      0x7FF88D5F0000
    inputhost.dll                     0x7FF88E230000
    webio.dll                         0x7FF88FB10000
    Secur32.dll                       0x7FF891E40000
    winmmbase.dll                     0x7FF893D80000
    Windows.UI.dll                    0x7FF894830000
    rasadhlp.dll                      0x7FF895FC0000
    gdiplus.dll                       0x7FF896450000
    nvwgf2umx.dll                     0x7FF897560000
    nvapi64.dll                       0x7FF89AEC0000
    AUDIOSES.DLL                      0x7FF89C920000
    dbghelp.dll                       0x7FF89D160000
    amsi.dll                          0x7FF89E960000
    COMCTL32.dll                      0x7FF89EB30000
    wbemsvc.dll                       0x7FF89F130000
    fastprox.dll                      0x7FF89F150000
    VCRUNTIME140.dll                  0x7FF89F740000
    WINMM.dll                         0x7FF89FD90000
    MMDevApi.dll                      0x7FF8A0810000
    wbemcomn.dll                      0x7FF8A0B80000
    wbemprox.dll                      0x7FF8A0C00000
    nvldumdx.dll                      0x7FF8A0C50000
    drvstore.dll                      0x7FF8A2130000
    fwpuclnt.dll                      0x7FF8A23D0000
    cryptnet.dll                      0x7FF8A25D0000
    WINHTTP.DLL                       0x7FF8A2770000
    VERSION.dll                       0x7FF8A2FD0000
    dhcpcsvc.DLL                      0x7FF8A2FE0000
    dhcpcsvc6.DLL                     0x7FF8A3000000
    CoreUIComponents.dll              0x7FF8A3350000
    avrt.dll                          0x7FF8A3BD0000
    directxdatabasehelper.dll         0x7FF8A3D30000
    WindowsCodecs.dll                 0x7FF8A48C0000
    d3d11.dll                         0x7FF8A5800000
    dcomp.dll                         0x7FF8A5A60000
    CoreMessaging.dll                 0x7FF8A60E0000
    VCRUNTIME140_1.dll                0x7FF8A6440000
    MSIMG32.dll                       0x7FF8A6450000
    WINNSI.DLL                        0x7FF8A6650000
    UxTheme.dll                       0x7FF8A6660000
    dxcore.dll                        0x7FF8A67A0000
    dxgi.dll                          0x7FF8A67E0000
    dwmapi.dll                        0x7FF8A69E0000
    resourcepolicyclient.dll          0x7FF8A6B50000
    wintypes.dll                      0x7FF8A6F40000
    windows.storage.dll               0x7FF8A7080000
    HID.DLL                           0x7FF8A7970000
    IPHLPAPI.DLL                      0x7FF8A7C50000
    DNSAPI.dll                        0x7FF8A7CC0000
    UMPDC.dll                         0x7FF8A7F80000
    powrprof.dll                      0x7FF8A7FA0000
    schannel.DLL                      0x7FF8A8040000
    rsaenh.dll                        0x7FF8A8150000
    kernel.appcore.dll                0x7FF8A8190000
    SSPICLI.DLL                       0x7FF8A8440000
    MSWSOCK.dll                       0x7FF8A8660000
    USERENV.dll                       0x7FF8A8750000
    CRYPTSP.dll                       0x7FF8A88B0000
    CRYPTBASE.DLL                     0x7FF8A88D0000
    msasn1.dll                        0x7FF8A8910000
    wldp.dll                          0x7FF8A8980000
    NTASN1.dll                        0x7FF8A8A00000
    ncrypt.dll                        0x7FF8A8A40000
    bcrypt.dll                        0x7FF8A8A70000
    devobj.dll                        0x7FF8A8D70000
    cfgmgr32.dll                      0x7FF8A8DA0000
    DPAPI.DLL                         0x7FF8A8E10000
    profapi.dll                       0x7FF8A8FE0000
    win32u.dll                        0x7FF8A91E0000
    KERNELBASE.dll                    0x7FF8A9210000
    ucrtbase.dll                      0x7FF8A95C0000
    gdi32full.dll                     0x7FF8A96E0000
    CRYPT32.dll                       0x7FF8A9800000
    msvcp_win.dll                     0x7FF8A9970000
    bcryptPrimitives.dll              0x7FF8A9A10000
    NSI.dll                           0x7FF8A9A90000
    ADVAPI32.dll                      0x7FF8A9AA0000
    sechost.dll                       0x7FF8A9B50000
    SETUPAPI.dll                      0x7FF8A9C00000
    OLEAUT32.dll                      0x7FF8AA080000
    RPCRT4.dll                        0x7FF8AA160000
    combase.dll                       0x7FF8AA280000
    imagehlp.dll                      0x7FF8AA660000
    MSCTF.dll                         0x7FF8AA680000
    GDI32.dll                         0x7FF8AA7B0000
    USER32.dll                        0x7FF8AA7E0000
    KERNEL32.DLL                      0x7FF8AAA20000
    SHELL32.dll                       0x7FF8AAAF0000
    IMM32.DLL                         0x7FF8AB310000
    COMDLG32.dll                      0x7FF8AB350000
    WS2_32.dll                        0x7FF8AB450000
    msvcrt.dll                        0x7FF8AB4D0000
    shcore.dll                        0x7FF8AB580000
    SHLWAPI.dll                       0x7FF8AB680000
    clbcatq.dll                       0x7FF8AB7C0000
    PSAPI.DLL                         0x7FF8AB900000
    ole32.dll                         0x7FF8ABAF0000
    ntdll.dll                         0x7FF8ABCD0000
    SKSE PLUGINS:
    ActorLimitFix.dll
    AnimationMotionRevolution.dll
    AnimationQueueFix.dll v1.0.1
    BarterLimitFix.dll
    BeardMaskFix.dll v1.0.1
    BetterJumpingSE.dll
    BugFixesSSE.dll
    cbp.dll
    CCExtender.dll v1.11.0.1
    ConsoleUtilSSE.dll v1.4
    CraftingCategories.dll v1.0.1
    CrashLogger.dll v1.8
    DbSkseFunctions.dll
    dmenu.dll v1
    DynDOLOD.DLL v2.45
    ENBHelperPlus.dll v1
    ENBHelperSE.dll v2.2
    ENBInputDisabler.dll v1.0.2
    EngineFixes.dll v6.1.1
    FaceGenFixes.dll v1.0.3
    FormListManipulator.dll v1.7
    Fuz Ro D'oh.dll v2.3.6.1030
    hdtSMP64.dll
    InventoryInjector.dll v1.0.2
    ItemPropertyManipulator.dll v0.5.1
    MediaKeysFix.dll
    mfgfix.dll v1.6.1
    MoreInformativeConsole.dll v1.1
    MuJointFix.dll v2.0.17
    MuSkeletonEditor.dll v0.3.3
    NVIDIA_Reflex.dll v1.1.2
    OpenAnimationReplacer-Math.dll v1.0.2
    OpenAnimationReplacer.dll v1.3
    PAPER.dll v2.2.4
    PapyrusTweaks.dll v4.1
    PapyrusUtil.dll
    PauseAfterLoadUnscripted.dll v1.1.1
    po3_AnimObjectSwapper.dll v1.1.0.1
    po3_BaseObjectSwapper.dll v2.6.0.1
    po3_CameraPersistenceFixes.dll v1.0.0.1
    po3_ConsolePlusPlus.dll v1.3.0.1
    po3_DualCastingFix.dll v1.0.0.1
    po3_EnhancedDeathCamera.dll v2.1.2.1
    po3_KeywordItemDistributor.dll v3.0.3.1
    po3_OxygenMeter2.dll v1.0.4.1
    po3_PapyrusExtender.dll v5.6.1.1
    po3_SaveUnbaker.dll v1.0.3.1
    po3_SimpleActivateSKSE.dll v1.4.1.1
    po3_SpellPerkItemDistributor.dll v6.6.1.1
    po3_Tweaks.dll v1.8.0.1
    RecursionFPSFix.dll v1.1
    ScrambledBugs.dll
    ScriptEffectArchetypeCrashFix.dll
    ShadowBoost.dll
    skee64.dll
    SMP-NPC crash fix.dll
    SSEDisplayTweaks.dll v0.5.12
    StayAtSystemPageSE.dll v1.6
    VendorRespawnFix.dll
    PLUGINS:
    Light: 99Regular: 27Total: 126
    [00]     Skyrim.esm
    [01]     Update.esm
    [02]     Dawnguard.esm
    [03]     HearthFires.esm
    [04]     Dragonborn.esm
    [05]     ccasvsse001-almsivi.esm
    [06]     ccbgssse001-fish.esm
    [07]     cctwbsse001-puzzledungeon.esm
    [08]     cceejsse001-hstead.esm
    [09]     ccbgssse016-umbra.esm
    [0A]     ccbgssse031-advcyrus.esm
    [0B]     ccbgssse067-daedinv.esm
    [0C]     ccbgssse025-advdsgs.esm
    [0D]     cceejsse005-cave.esm
    [0E]     ccafdsse001-dwesanctuary.esm
    [0F]     Unofficial Skyrim Special Edition Patch.esp
    [10]     Heels Sound.esm
    [11]     myrwatchhomefixer.esp
    [12]     SkyUI_SE.esp
    [13]     Landscape Fixes For Grass Mods.esp
    [14]     UIExtensions.esp
    [15]     SOSRaceMenu.esp
    [16]     RaceMenu.esp
    [17]     FNIS.esp
    [18]     RaceMenuPlugin.esp
    [19]     NPC Death Alerts.esp
    [1A]     Skyrim Unbound.esp
    [FE:000] ccbgssse002-exoticarrows.esl
    [FE:001] ccbgssse003-zombies.esl
    [FE:002] ccbgssse004-ruinsedge.esl
    [FE:003] ccbgssse005-goldbrand.esl
    [FE:004] ccbgssse006-stendarshammer.esl
    [FE:005] ccbgssse007-chrysamere.esl
    [FE:006] ccbgssse010-petdwarvenarmoredmudcrab.esl
    [FE:007] ccbgssse011-hrsarmrelvn.esl
    [FE:008] ccbgssse012-hrsarmrstl.esl
    [FE:009] ccbgssse014-spellpack01.esl
    [FE:00A] ccbgssse019-staffofsheogorath.esl
    [FE:00B] ccbgssse020-graycowl.esl
    [FE:00C] ccbgssse021-lordsmail.esl
    [FE:00D] ccmtysse001-knightsofthenine.esl
    [FE:00E] ccqdrsse001-survivalmode.esl
    [FE:00F] ccqdrsse002-firewood.esl
    [FE:010] ccbgssse018-shadowrend.esl
    [FE:011] ccbgssse035-petnhound.esl
    [FE:012] ccfsvsse001-backpacks.esl
    [FE:013] cceejsse002-tower.esl
    [FE:014] ccedhsse001-norjewel.esl
    [FE:015] ccvsvsse002-pets.esl
    [FE:016] ccbgssse037-curios.esl
    [FE:017] ccbgssse034-mntuni.esl
    [FE:018] ccbgssse045-hasedoki.esl
    [FE:019] ccbgssse008-wraithguard.esl
    [FE:01A] ccbgssse036-petbwolf.esl
    [FE:01B] ccffbsse001-imperialdragon.esl
    [FE:01C] ccmtysse002-ve.esl
    [FE:01D] ccbgssse043-crosselv.esl
    [FE:01E] ccvsvsse001-winter.esl
    [FE:01F] cceejsse003-hollow.esl
    [FE:020] ccbgssse038-bowofshadows.esl
    [FE:021] ccbgssse040-advobgobs.esl
    [FE:022] ccbgssse050-ba_daedric.esl
    [FE:023] ccbgssse052-ba_iron.esl
    [FE:024] ccbgssse054-ba_orcish.esl
    [FE:025] ccbgssse058-ba_steel.esl
    [FE:026] ccbgssse059-ba_dragonplate.esl
    [FE:027] ccbgssse061-ba_dwarven.esl
    [FE:028] ccpewsse002-armsofchaos.esl
    [FE:029] ccbgssse041-netchleather.esl
    [FE:02A] ccedhsse002-splkntset.esl
    [FE:02B] ccbgssse064-ba_elven.esl
    [FE:02C] ccbgssse063-ba_ebony.esl
    [FE:02D] ccbgssse062-ba_dwarvenmail.esl
    [FE:02E] ccbgssse060-ba_dragonscale.esl
    [FE:02F] ccbgssse056-ba_silver.esl
    [FE:030] ccbgssse055-ba_orcishscaled.esl
    [FE:031] ccbgssse053-ba_leather.esl
    [FE:032] ccbgssse051-ba_daedricmail.esl
    [FE:033] ccbgssse057-ba_stalhrim.esl
    [FE:034] ccbgssse066-staves.esl
    [FE:035] ccbgssse068-bloodfall.esl
    [FE:036] ccbgssse069-contest.esl
    [FE:037] ccvsvsse003-necroarts.esl
    [FE:038] ccvsvsse004-beafarmer.esl
    [FE:039] ccffbsse002-crossbowpack.esl
    [FE:03A] ccbgssse013-dawnfang.esl
    [FE:03B] ccrmssse001-necrohouse.esl
    [FE:03C] ccedhsse003-redguard.esl
    [FE:03D] cceejsse004-hall.esl
    [FE:03E] cckrtsse001_altar.esl
    [FE:03F] cccbhsse001-gaunt.esl
    [FE:040] Unofficial Skyrim Creation Club Content Patch.esl
    [FE:041] Unofficial Daedric Mail Armor Patch.esl
    [FE:042] Unofficial Elven Hunter Armor Patch.esl
    [FE:043] Vanilla Script MicroOptimizations.esl
    [FE:044] Landscape and Water Fixes.esp
    [FE:045] Navigator-NavFixes.esl
    [FE:046] OCF.esp
    [FE:047] Skyrim Landscape and Water Fixes - Light Sources.esp
    [FE:048] Particle Patch for ENB.esp
    [FE:049] XPMSE.esp
    [FE:04A] Landscape and Water Fixes - Patch - LFfGM.esp
    [FE:04B] MfgFix.esp
    [FE:04C] I4IconAddon.esp
    [FE:04D] Dynamic Activation Key.esp
    [FE:04E] RiftWatchtowerNavFix.esp
    [FE:04F] Landscape and Water Fixes - Patch - Tundra Homested.esp
    [FE:050] Landscape and Water Fixes - Patch - Alternative Armors - Elven Hunter.esp
    [FE:051] RaceMenuTailSliders.esp
    [FE:052] BeardMaskFix.esp
    [FE:053] HeelsFix.esp
    [FE:054] BOOBIES_ImmersiveIcons.esp
    [FE:055] Skip Load Door.esp
    [FE:056] buy and sell torches.esp
    [FE:057] Fish Plaque Retroactive Fix.esp
    [FE:058] fixLOD.esp
    [FE:059] Quest Journal Limit Bug Fixer.esp
    [FE:05A] remove menu blur.esp
    [FE:05B] shalidor's maze fixes.esp
    [FE:05C] Shadows Of Sunlight - In Small Exterior World Spaces.esp
    [FE:05D] Landscape and Water Fixes - Patch - Hendraheim.esp
    [FE:05E] Landscape and Water Fixes - Patch - Navigator.esp
    [FE:05F] AdoptionAndMovingFix.esp
    [FE:060] MyrwatchVaultFix - USCCCP Patch.esp
    [FE:061] AddPerkPoints.esp
    [FE:062] MissingEZs_AllExteriors.esp

    1. Klemc
      Klemc
      • member
      • 2 kudos
      It's DbSkseFunctions
      https://www.nexusmods.com/skyrimspecialedition/mods/65410?tab=posts&BH=0
  2. AndreySG
    AndreySG
    • supporter
    • 11 kudos
    Hi. In the latest version I can't translate "Alert Method", "Notification" in the mcm menu as there is no such line for translation in the script "NPCDeathAlertMCM.pex".
  3. ftwranger
    ftwranger
    • member
    • 7 kudos
    use obituary instead for better performance and no cloak effects
  4. brianj64
    brianj64
    • supporter
    • 2 kudos
    There's one problem with this mod: That is the scripts that get executed when a unique NPC dies. Like when someone's mourning their relative's death. That will not revert when you resurrect an npc. Unless you made scripts that retroactively reverts these executed scripts, which would be a tremendous amount of work. Cool project, but this is not enough to make the game not break eventually.
  5. IchBinKeinRoboter
    IchBinKeinRoboter
    • member
    • 41 kudos
    Y E S !!! that's genius I wanted this forever, but give us an immersive Ressurection option like doing a ritual and have to sacrifice daedric hearts or something :D

    Edit:
    Okay so I tested the mod and I got 2 big suggestions, the first one if you offer to only show notification of an npc dying then you should not force a message box into the players face asking him if he wants to resurrect the recently killed NPC since he obviously dislikes that otherwise he wouldn't try to avoid that from happening.

    Now to my second suggestion which also fixes the first issue I mentioned, instead of asking directly after an NPC dies make a list inside the MCM with all dead NPCs make each name clickable and on click on that name the NPC gets ressurected.

    ALTERNATIVE IDEA
    If you rly want this to be a #1 tier mod then instead of MCM resurrect NPCs let us go to the soul cairn area and perform some sort of ritual or make a new room or dungeon or house or anything rly where we can perform a ritual on some sort of bowl or something.

    those are my suggestions, I think the idea of your mod is awesome and I think if you are willing to spend some time on it it can be an awesome mod currently I would only use it for the notification option itself
    1. SlyWolfe
      SlyWolfe
      • premium
      • 75 kudos
      +1
    2. Daresouma
      Daresouma
      • member
      • 4 kudos
      +2
    3. Qattos
      Qattos
      • supporter
      • 0 kudos
      These two suggestions could make this mod one the most immersive mods on Nexus.
    4. daniel12344
      daniel12344
      • member
      • 0 kudos
      Sounds really immersive. Maybe add a requirement for a resurrect potion, dragon souls or some intense magic spell, that drains all of the players stats or uses some other NPC to sacrifice; Until theres a threshold reached, made from the sum of health, magicka and stamina or a calculation of skills/soul level.
      Theres already a mod that allows dead NPCs to gather in Sovngard and Soul Cairn, but not for them to be resurrected. The dragonborn could surely create a new shout that brings the dead to life. After shouting he needs to kill some guardian of the specific realm, making it harder to ressurect.
    5. TheMenAreFleeing
      TheMenAreFleeing
      • member
      • 0 kudos
      Alternative is a good Suggestion. Lots of work though.
  6. gamekid1100
    gamekid1100
    • supporter
    • 0 kudos
    This mod was working great yesterday but now it doesn't seem to function on my main save. It, oddly, does work on a different character (not a new one) though.

    Is there any advice you could give me?

    Things I've tried:
    reinstalling SKSE, reinstalling this mod, reinstalling SkyUI, enabling/disabling this mod in mcm, changing the notification method, toggling unique only, changing the minimum relationship level in mcm, changing my load order, fast travelling, waiting, etc. I tried killing them different ways (such as using console command kill or player.placeatme some bandits which kill them). Nothing seems to work :(

    Edit: I "disabled" the mod in MCM. Then I saved and exited the game. Deactivated the mod. Saved and exited. Reactivated the mod. Loaded back in and it worked.

    I'm sure it will break again at some point though..

    Edit 2: It broke basically right away.

    Edit 3: Sometimes it works sometimes it doesn't. Worked on some people in Whiterun, but nobody in Dragonsreach. and not on modded characters. Not really sure what's going on

    Edit 4: I managed to fix it after a lot of poking around. I went into SSEEdit with this mod, went to the "Spell" drop down, went to "020012CB NPCDeathAlertAddSpellSpell", scrolled all the way down, went to "Effects -> Effect #0 -> Conditions" Then I removed Condition #4 "Subject.HasSpell(NPCDeathAlertSpell "NPCDeathAlertSpell" [SPEL:020012C5]) = 0.0000 AND". Use this fix at your own risk, I don't know what I'm doing.

    Now the alert seems to pop up consistently for everyone, including modded npcs.
    1. drblaettchen
      drblaettchen
      • premium
      • 28 kudos
      Thank you so much for taking the time to describe how you got it to work. We need more people like you on here.
      This fixed it for me as well!
    2. deleted127553868
      deleted127553868
      • account closed
      • 0 kudos
      You meant spell ID 020012C8 (the second one). The third one has no conditions to remove. 020012CB and 020012C8 look almost the same though in xEdit's font, so I understand :P
  7. 1322231
    1322231
    • member
    • 0 kudos
    I have this mod installed and my stack exploded...
    (Error: <<Suspended stack count is over our warning threshold, dumping stacks>>)

    I can't know for sure which mod did it, or what combination did, but here is a list of all that was found in the stack.
    I think the record "NPCDeath" is from this mod" - correct me if I'm wrong.

    I'm leaving a comment here so that someone might find this useful,
    it displays the count of each psc file referenced in the stack when it exploded.
         275 | _APBTestBirdScript01.psc
         153 | _APB_Daemon.psc
         145 | tc_GetItemFromChest.psc
         109 | NPCDeathAlertAddSpellScript.psc
          86 | _APB_Spawner01.psc
          65 | ARTH_OCS_CompanionsTriggerScript.psc
          64 | DSerCombatGameplayOverhaulNPC.psc
          58 | defaultSetStageTrigSCRIPT.psc
          54 | DSerCombatGameplayOverhaulNPCApply.psc
          41 | ObjectReference.psc
          40 | MMAddToLeveledLists.psc
          33 | CritterSpawn.psc
          24 | _Camp_Compatibility.psc
          24 | DCOPathToRefScript.psc
          21 | CWCatapultStrikeSpawnerScript.psc
          20 | PO3_DASInterruptCast.psc
          ... 15 and less

    P.s.: I'm not accusing, I'm just dropping my log and (mini) research so that someone might find it useful.
    1. Selfishmonkey
      Selfishmonkey
      • premium
      • 15 kudos
      I can guarantee you it is Skybirds (those APB scripts) that is giving you dump stacks. That's a great mod but unfortunately causes Dump Stacks even when you set it to like 5 birds spawning.
  8. arkaneking
    arkaneking
    • premium
    • 0 kudos
    For some reason I'm not getting the resurrect box when someone dies even though that option is enabled. it looks like it may be a problem with uiextensions.
  9. CynestSadista
    CynestSadista
    • member
    • 7 kudos
    Does this work with oldrim LE?

    If not, can it be ported/converted over? Pretty please c:
    1. AriaGrill
      AriaGrill
      • member
      • 2 kudos
      You can't back port SE to LE. There is a few oldrim death notification mods, though
  10. nicebagdad
    nicebagdad
    • premium
    • 0 kudos
    it only seems to be working half the time? I didn't get a notification when Thadgeir died to a dragon while im getting spammed with "thief killed by wolf" messages every time I go into riverwood.
    1. nicebagdad
      nicebagdad
      • premium
      • 0 kudos
      nvm, my SKSE instalation was borked so it was bugging a lot of stuff, I just reinstalled skse and now it works like a charm
      ty for the mod.