Good news for XBox One players ... after much request I've finally got around creating versions with 2K diffuse/1K normal maps and 1K diffuse/1K normal maps (for those who want an even smaller storage size footprint). Also check out the new green option for XBox One ...
This has been my fave landscape texture for years (can't beat those sandy beaches) but whenever I ran DyndoLod it gave me a shed load of errors about missing the icesurflayer_n.dds and when looking through all the files I found only the 4/8k version had that file and so downloaded that to grab the icesurflayer_n.dds texture as I am running the 2k version. For anyone who uses anything but the 4/8k version its a pain having to download the 2.4gb folder for one texture so here you go. This is my Dropbox link to that missing texture. :)
Hey, thank you for the great mod ! A quick heads-up : it's worth adding a clutter folder in the mod, and creating "blackreachroad01" for both the diffuse and normal texture files. It will prevent overwritten mods to be used and creates mismatched textures (in my case Skyland dirt02 was used). I used "road01" from the landscape folder and made a copy. This happened to me cause I'm using Real Roads which edit road meshes in Blackreach and TL has no textures for it (since it's in the clutter folder ?!). Cheers
Hi thanks for your work it's beautiful, i'm working on a chop shop of different landscape mods, and i need a little help. i have MM-main for my mountains, and your roads which utilize dirt02.dds, the dirt on top covering the mountain tops also use dirt02, id like them to use dirt02 from skyland aio. problem is they are used on roads as well and it does work. how would i go about this? im assuming work in CK
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2k-1K: https://bethesda.net/en/mods/skyrim/mod-detail/4194818
1K-1K: https://bethesda.net/en/mods/skyrim/mod-detail/4194826
Green Option: https://bethesda.net/en/mods/skyrim/mod-detail/4194832
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some of the best textures
Absolutely love the textures
I just noticed the other day Atlantean Landscape with Complex Paralllax. :)
A quick heads-up : it's worth adding a clutter folder in the mod, and creating "blackreachroad01" for both the diffuse and normal texture files. It will prevent overwritten mods to be used and creates mismatched textures (in my case Skyland dirt02 was used). I used "road01" from the landscape folder and made a copy. This happened to me cause I'm using Real Roads which edit road meshes in Blackreach and TL has no textures for it (since it's in the clutter folder ?!).
Cheers
i have MM-main for my mountains, and your roads which utilize dirt02.dds, the dirt on top covering the mountain tops also use dirt02, id like them to use dirt02 from skyland aio. problem is they are used on roads as well and it does work. how would i go about this? im assuming work in CK