Variant of Vigor Combat and Injuries. Biggest difference is that enemy NPCs can be injured as well. Like the player, they can die of injuries, and injuries stack.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Alex9ndre for his mod Vigor - Combat and Injuries and for allowing variants of his mod to be uploaded.
Hazada for granting permission to merge his Vigor MCM menu into this mod. Thank you Hazado!!! https://www.nexusmods.com/skyrimspecialedition/mods/18137
Jebbalon for helping me test and develop the new features. Many of my mods would be trash without him.
A moderate weight combat mod that focus on stamina, injuries and more reactive combat. Making combat more tactical and challenging. Still fully customizable with the added MCM menu that you can use to enable/ disable/ tweak most of the features to your liking. A lesser power is also granted for settings but has less options.
Please see original mod page for details at : http://www.nexusmods.com/skyrimspecialedition/mods/1876/?
This variant of the Vigor mod differs as follows:
1) Adds back NPC injuries 2) New: adds animations for both player and npcs depending on injury, with related penalties. As in a real fight, having a head injury will stagger npc, having a leg injury will likely trip him, etc. 3) Adds bleed out mechanics to both player and npcs. Watch npcs literally bleed out in front of you as blood drips and puddles. 4) MCM menu now merged in . Additional MCM menu options added, a toggle for Vigor messages and an additional slider for likelihood of NPC injuries.