Hello, Just came from SinitarGaming's video, and this seems like a mod I really want to try out! I just have one quick question (this might have been asked already, but I couldn't find it in the thread). I noticed that there is a similar mod that exists called Populated Skyrim Hell Edition. Is there a difference between that mod and this one?
Populated Skyrim Hell Edition is by the sands of time team (which made ultimate deadly encounters.) Their port of the populated series has a lot of changes some people don't like. Their mods are very much focused on a hardcore version of Skyrim. Theirs is good but if you use any mods that make the combat more difficult like combat overhauls it's a bit over the top because not only are there a lot more enemies but they also add their own npcs into it that are way too strong to beat at low levels.
Regarding the concerns made about these plugins being flagged as ESL:
These plugins have been flagged as ESPL/ESPFE safely.
Plugins containing more than 2048 ORIGINAL records should not be flagged for ESL. These plugins also contain overrides, which do increase the plugin's overall TOTAL record count. However, ESL plugins can have any number of overrides safely as the original record is contained within another plugin.
All ORIGNAL records must be within the xxxxx800 to xxxxxFFF address range. No original record within these plugins exceeds the FE###FFF address.
When unflagged, becoming normal ESPs again, these plugins pass both the xEdit -pseudoesl and Wrye Bash Check ESL Qualifications tests.
Great mod, but beware, I guess it might be immersive wenches and this doing the same thing, but I went to rescue wencha in the mine between Riverwood and Helgen and man, theres like 10+ bandits in one place at once and they just stagger/bash me to death. It was hardcore to beat, if you are stubborn to lower difficulty :D
Im following the "Elder Knowledge" quest and I cant complete it due to this mod. The giant door in Alftand cathedral cant be opened. I used the tcl command to open the door from the other side. Moving past the giant door will make a wall appear through the giant door.
Using informative console it shows the wall name is dwefacadehallsmendcap01it and it was last referenced by this mod. I searched this mod in SSEEdit and removed that change which solved the problem for me.
I never managed to use the search function of xEdit... Don't know why but it always freezes for a while and then nothing. So I'm putting the path here. Populated Skyrim Reborn Addon.esp (5D1AA480) \ Worldspace \ 00069857 <AlftandWorld> \ Block 0, 0 \ Sub-Block 0, 0 \ 00069881 <AlftandWorldStart> \ Temporary \ 000876EE
Hey, author, I see that you've been active on all kinds of bug reports, I'm grateful to your effort on making this mod better. Do you care to share what we can expect on next update?
I can't remove this mod. After disabling it, I have an infinite save loading screen. I tried both outside and in the player's house, they save. When I turn on the mod, the save loads again. I thought it was because of one of the problematic NPCs in the loaded cell that causes me crashes, but waiting a few hours or teleporting to another place does not help either.
i have an question does this mod work well with Immersive Citizens - AI Overhaul or High Poly Head , Perhaps . i use wich cbbe 3ba and himbo all npc from this mod are black face mean while i al ready use the Face Discoloration Fix SE mod
580 comments
Just came from SinitarGaming's video, and this seems like a mod I really want to try out! I just have one quick question (this might have been asked already, but I couldn't find it in the thread). I noticed that there is a similar mod that exists called Populated Skyrim Hell Edition. Is there a difference between that mod and this one?
Thanks!
These plugins have been flagged as ESPL/ESPFE safely.
These plugins also contain overrides, which do increase the plugin's overall TOTAL record count. However, ESL plugins can have any number of overrides safely as the original record is contained within another plugin.
No original record within these plugins exceeds the FE###FFF address.
When unflagged, becoming normal ESPs again, these plugins pass both the xEdit -pseudoesl and Wrye Bash Check ESL Qualifications tests.
They're safe.
- Ai package Revamp
- Use more vanilla assets to improve the synergy with other mods
- Expansion
Using informative console it shows the wall name is dwefacadehallsmendcap01it and it was last referenced by this mod. I searched this mod in SSEEdit and removed that change which solved the problem for me.
Populated Skyrim Reborn Addon.esp (5D1AA480) \ Worldspace \ 00069857 <AlftandWorld> \ Block 0, 0 \ Sub-Block 0, 0 \ 00069881 <AlftandWorldStart> \ Temporary \ 000876EE
Waiting 3 or 10 days for the cells to reset does not help