Master.... I know these questions are stupid, but your mod is compatible with SCAR and Combat Pathing Revolution?, I will wait for your answer, thank you very much.
Big diffenrece when I install this mod, Bandits become more aggressive. I run this mod with Blade and Blunt, Skyrim Revamped - Complete Enemy Overhaul. seems fine because I load it after Blade and Blunt and Sky Revamped its that Good, Sir ? One more question: Is it compatiable with OBIS SE ? https://www.nexusmods.com/skyrimspecialedition/mods/4145?tab=posts
For some reason, magic casting NPCs (Storm Atronach, Mages, Dragon Priests) sometimes just stand there taking many hits until they die or lose most of their health.
That usually happens when they are attacked by melee NPCs.
Hm, if I was you I would: - get the referenceID of that actor with the console - paste it in SSEEdit to check his combat style - check if his combat style if being replaced or overriden by x or not so you can confirm this mod is the cause of it.
Do they fire spells at the start? Maybe it's a mana issue or idk?
First it was Labyrinthian's Dragon Priest, then I noticed it on some Necromancers (maybe melee NPCs too? Not certain).
At first, they cast spells and fight normally, but when I conjure 2 atronachs who beat him up for a while, he stops doing anything.
Most of the time, magic casting NPCs fight normally. But as the fight goes on, sometimes (minority of the time, but oftne enough it is annoying) their brain just farts.
It is not a magicka issue since I the dragon priest has around 5000 magicka, and conjurers seem to have a decent amount too.
In Xedit, I examined Morokei. Turns out his combat style is overwritten by an older version of Blade and Blunt, so I will fix the load order by giving your mod priority as you said in the description. Hopefully that was the issue.
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One more question: Is it compatiable with OBIS SE ? https://www.nexusmods.com/skyrimspecialedition/mods/4145?tab=posts
(MCA)
https://www.nexusmods.com/skyrimspecialedition/mods/74716
https://www.nexusmods.com/skyrimspecialedition/mods/65091
https://modding-guild.com/mod/vanguard/
Realistic AI Detection (RAID)
If I am using this ?
Thanks..
That usually happens when they are attacked by melee NPCs.
- get the referenceID of that actor with the console
- paste it in SSEEdit to check his combat style
- check if his combat style if being replaced or overriden by x or not so you can confirm this mod is the cause of it.
Do they fire spells at the start? Maybe it's a mana issue or idk?